
Re: Scythe Mod Version - Support Bullet Physics
Thanks.
.net framework can't install, if it is already installed.
if previous 1.15 is work, you don't need install .net framework 2.0.
Try install vc++ runtime & run.
I'm glad. But, Source code structure was changed many & new feature is work only with bullet physics. You need review before commit.
Yes, Old .phy format can read/write, but new features(softbody mesh info/flags, collision mask, etc) should not saved by old format.
Saved old format can read previous Scythe 1.15. It will be used data convertnig & test.
New format(.xml, .phx) can easly read/write. You don't need link any library from scythe, but only one header file physLoadSave.h. See below code.
if you don't like boost library, you can write own xml parser. it is not difficult.