Butta wrote:
WCG wrote:
and it started with different numbers for squad size and maximum number of characters each time
It's not supposed to be this way. It should be a fixed value actually.
I double-clicked on Forgotten Construction Set.exe, then clicked on Global Game Settings. That was all I did, at first, but I was surprised to see that the squad size was already set to 20. (It surprised me because, in my game, the maximum was 10.)
I left that alone, but changed the character limit to 200, instead of 100. Then I saved it as Larger_squad_size.mod, exited the Forgotten Construction Set, and added the mod name to mods.cfg.
Note that I didn't touch anything else. I didn't even
look at anything else. Right away, I had problems with my characters dropping dead, so I went back to look at it. But this time, when I opened the Forgotten Construction Set and clicked on Global Game Settings, the squad size was set to 10 and the maximum characters to 50.
Neither of those numbers was the same as when I first opened the Forgotten Construction Set,
and neither was what I'd changed it to when I made the mod, either. Furthermore, I did have a maximum of 20 in my squad when I was playing with the mod enabled, and when I then loaded the mod in the Forgotten Construction Set, it showed 20 and 200, respectively - exactly as it should have.
So I really don't understand any of this.
Are you sure you didn't change anything else?
Yes, I'm sure. I could always be wrong, but I'm still sure.

I don't normally even
use mods, let alone make them, and I'm paranoid about screwing up my games.
It seems like you edited "gamedata.base" itself which could cause these problems.
I don't know how, since:
1) I only saved the changes I made in the Forgotten Construction Set to "Larger_squad_sizes.mod."
2) The squad size and character limit were not the same when I opened the Forgotten Construction Set that second time - not the same as they were the first time, but also not the same as they were in my mod (or in my game, while I was using the mod).
3) Removing "Larger_squad_sizes.mod" from mods.cfg fixed the problems completely. If I'd accidentally edited "gamedata.base," wouldn't the problems have persisted?
OK, I did all that except for #3:
press the open button, select all the mods to inherit from "you want at least gamedata.base, and tick your own mod".
That's not too clear. Are you saying that, when using the Forgotten Construction Set, I have to load it with "gamedata.base"? Well, that's the problem, then. I don't know where the Forgotten Construction Set gets the numbers it starts with, but clearly, they weren't the numbers in "gamedata.base," since I never messed with that.
The instructions I originally got here said nothing about that, so it's almost certainly my problem, don't you think? (At this point, I'll probably just live with the 10 squad size limit, since I'm a bit gun-shy about all this now.)
I don't know what you mean by "tick your own mod," though, since that's the mod I'm trying to create, the mod I'd currently be editing in the Forgotten Construction Set. But maybe you're talking about editing a mod you've already created?
By editing the already mentioned "gamedata.base" you are doing direct changes to your game. I'm not sure why it causes these kinds of bugs, but it seems like that's the problem. You can delete the file and validate the game files with Steam. If you still encounter bugs, try deleting the whole "data" folder and validate again.
Yeah, I understand that. Thanks. I don't think that will be necessary, since I don't have any problems as long as I don't try to run that mod. But I'll keep it in mind. Thanks.