RE: Auto-Saving + Re-loading.

The place to request or suggest new ideas and features.
Post Reply
User avatar
Cat_Fuzz
Posts: 101
Joined: Mon Sep 10, 2012 2:30 pm

Wed Oct 31, 2012 3:24 am

The new update of the "Reload game" feature, along with the handful of new bugs that have been introduced have given me a few ideas. Firstly:

1. Auto-Save: I played for a while with the new update and my characters did some leveling. I also managed to alter my relationship with various factions only for a bug to crop up and shut my game down.

Now yes it was my own dumb fault for not quick-saving on a regular basis sure, however with the new feature that allows you to reload your characters and your buildings, having an auto-save/save on quit feature would mean that I won't have to be pressing that F5 button like a crackhead pressing the "MORE" button. It may also add to the permanence that this game seems to aim for. Secondly:

2. Re-loading as new faction option: As you can now reload with just your characters/ have them reset, /have a new world with or without your old building constructions, I was wondering if there would be another option added at a later date which allows you to start as a new character and a new faction, but allowing your previous faction and buildings to remain in the game world?

They would be AI NPC characters that acted like the other factions, only you'd have set them up prior to your new faction existing. Could add a bit of replayability to the game trying to topple your previous tyrannical bandit faction, or raiding a base containing an army YOU'D previously built.

Anyway, was wondering what people thought of these...

User avatar
Marcuss2
Posts: 84
Joined: Thu Sep 27, 2012 8:47 pm
Location: Czech Republic

Wed Oct 31, 2012 4:37 pm

Added to suggestions list
Intel(R) Core(TM) i5 CPU 650 @ 3,20GHz
Ati Radeon HD 5700 series
16 GB RAM DDR3 1600 Mhz
Image
Accepting bitcoin donates: 1GRRcR1H28DmBz36VGar3Wi5BniGGFHyqc

Hellhound1
Posts: 153
Joined: Wed Aug 15, 2012 12:16 pm

Sat Nov 03, 2012 1:36 am

I'm 100% against a quicksave feature, just because it kills any challenge in the game if you go into every fight like "oh if i lose i'll just reload". I know the current quicksave feature can be abused like this, but it's so much more fun if you're half way through a fight and you suddenly realize the last time you saved was an hour ago.. Save on quit is ok though.

I love the second idea! Imagine trying to defend a town, supporting the guards or as an army recruit, and having to face wave after wave of your old faction. Awesome!
Hellhound1.com <-- Check it out!

My Kenshi Stuff:
Kenshi Mod & Save Manager (beta) / Mod Index

Post Reply
  • Information
  • Who is online

    Users browsing this forum: Bing [Bot] and 10 guests