1) Sandboats and Steampackers
- Taking Kenshi setting in consideration, i imagined that as a civilization based around gathering and trade "Kenshiners" would have come up with some transport and war technologies so i came up with:
1a- Sandboats (war tech) - Theese would be a mix between 18th century small vessels and steampunk. i was thinking that if the boat was made of bamboo or softwood and coated with aluminium plates it would be light enough and have low friction, to drift the desert sands using wind, this vessel would have very low capacity of transporting as seeing that if the vessel its too heavy it just wont move maybe a maximum of 5 crewman (crew has to be in the lightweigth state) aboard and no inventory space. Also as seeing it would be troublesome puting wind in the engine i thought in a way that it could work (keep in mind my programing skills are 0).
Here is a speed draw of what i imagine of the sandboat, including 2 mounted harpoons on each side:

About the wind: a way i think Kenshi could have "wind" would be to have a the engine tell where the wind is coming from using a 360 degrees language and for how long the wing would stay there untill the next wind change, then it would calculate the sandboat position and check if the wind is hiting I , II, III or IV. Being the speeds (considering the max speed on foot is 79): I- 0 / II- 100 / III and IV- 75.

1b- Steampackers (trading tech) - Steampackers would be a cart like vehicle with 1 man driving it, it would have a speed around (20 or 30) but would have a 20(h)x10(w) stackable inventory, the fuel would be coal, maybe 1 coal unit (500g) per 50m.
Speed drawing time:

more to come since i get som many ideas every time i play
