Short Term Additon: Wandering Healers Faction

The place to request or suggest new ideas and features.
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Jigglerumz
Posts: 11
Joined: Mon Apr 22, 2013 7:35 am

Mon Apr 22, 2013 8:06 am

Please, add this soon. It'd be nice to have a faction of randomly spawned healers with a heal anyone script. And maybe a request payment dialogue that effects your relationship with them (low relationship means they may just ignore you, kidnap you or just pick up your body and drop it somewhere else)

Because right now it sucks to be paralyzed in the middle of no where!

Daerchador
Posts: 16
Joined: Wed Dec 31, 2014 12:51 pm
Location: somewhere in a land of Tulips, Windmills, cheese and more recently, weed.

Sat Jan 10, 2015 1:52 pm

call them the Hospitallers (or for that matter the new Knights of Saint John) or something like the Saints of the wastelands

something like that ;)
-RG,...

Kagoliksis
Posts: 21
Joined: Tue Feb 18, 2014 9:15 pm

Wed Jan 14, 2015 7:16 pm

that could work. but you have to get a long list of story behind them. a point of origin. etc.
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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Fri Feb 13, 2015 5:55 pm

If I'm not mistaken, the Adventurers' Guild currently exists and will heal all Neutrals they come across.. or not.

Why not add so that any faction with friendly standing towards you will heal your squad members.
For instance, if an individual's standing towards your faction is at least 50, that individual will go out of his/her way to heal your squad members.

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