Just a simple marker
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darkdasher32
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It would make it a lot easier, at least for me, if there was a small marker to show where you are moving to or where you are interacting.
- Clawdius Talonious
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- Joined: Sun Jan 29, 2012 7:35 am
There is nothing in the games that prevents you from having a dozen characters interacting with a dozen people in a dozen locations. Of course, at any given moment you'll be interacting through a specific character. You can right click on any character you're interacting with, and it will focus the camera on that character. Any character you have a focus on will be marked on the map with an X.
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darkdasher32
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Well I was actually talking about a small indicator on the screen (not the map) when you interact with the world just so you know that you are moving to that location or something like that. Its not really something that is needed its just something that Ive found useful in many games.
You mean like putting a little green circle on the ground around a storage container your squaddie is trying to use? Or a red circle/arrow on an enemy they're attacking?
I like this, but only if it only appears when you have your squaddie selected. For screenshot/appearance's sake, the markers should disappear when you de-select your squad members.
I like this, but only if it only appears when you have your squaddie selected. For screenshot/appearance's sake, the markers should disappear when you de-select your squad members.
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darkdasher32
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Exactly what Im talking about. But it would also be cool for movement stuff too not just interaction.
That wouldnt be useful if it just stayed there after you de-selected a squadmate, so yah it wouldnt do that.
That wouldnt be useful if it just stayed there after you de-selected a squadmate, so yah it wouldnt do that.
When i started playing this game, i missed them to. And sometimes i still do it.
But i must say, that i really don´t want them integrated in the game anyway. Not because it´s not a practical thing, it is, but because for me it makes it look more like a computer game, then a simulation. I think with a little practice we get used to these markers not being there. Actually we just have to remember what order we gave the clan member. The marker just teaches us not to remember... I think!
But i must say, that i really don´t want them integrated in the game anyway. Not because it´s not a practical thing, it is, but because for me it makes it look more like a computer game, then a simulation. I think with a little practice we get used to these markers not being there. Actually we just have to remember what order we gave the clan member. The marker just teaches us not to remember... I think!
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darkdasher32
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I guess that makes sense. Without the marker it feels more natural and feels like its real, and with the marker i feels more organized but it also has that simulation feel (atleast to me). I just offered it up because i found markers to be helpful and keep make the game a little bit smoother. All of it is based and personal preference though
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