[FIXED] [0.59.0] Traders refuse to enter Town

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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Thu Jan 09, 2014 10:46 pm

Town is set to Public.
Small House is set to Public.
Small House contains 2 Rum Still, 1 Rum Barrels, 1 Bread Barrel, 1 Cooking Stove, and 1 Large Shop Counter.
Large Shop Counter contains 7 Water, 9 Wheat, 8 Rum, 4 Strawflour, 6 Raw Iron.

The Counter originally held the Water, Wheat, and Rum, and I continuously added more trade goods with hopes that the caravans (2 now) will eventually shop.

Attached is the save file.


UPDATE: Adding 5 Bread, 3 Fabrics, 2 Hemp, 1 Narcotics, 1 Armour Plating, 1 Tools, 1 Robotics Components, 1 Leather, 1 Medical Supplies, 1 Luxury Goods, and 1 Food to said Large Shop Counter caused no change.
Last edited by PnzrNorm on Sat Jan 11, 2014 9:39 pm, edited 1 time in total.

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f03n1x
Posts: 112
Joined: Fri Apr 05, 2013 11:46 am
Location: New Zealand

Fri Jan 10, 2014 12:58 am

The Trader AI has been bugged for a while now, it doesn't necessarily always work and I guess this is one those cases.

I hope by the next big update they are fixed but I guess in the mean time you're just going to have to make trips to towns selling goods.
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PnzrNorm
Posts: 1182
Joined: Mon Apr 15, 2013 5:52 am
Location: Steam: PnzrNorm

Sat Jan 11, 2014 9:38 pm

Issues has been fixed in 0.59.1.

Updated the title accordingly.

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