Town is set to Public.
Small House is set to Public.
Small House contains 2 Rum Still, 1 Rum Barrels, 1 Bread Barrel, 1 Cooking Stove, and 1 Large Shop Counter.
Large Shop Counter contains 7 Water, 9 Wheat, 8 Rum, 4 Strawflour, 6 Raw Iron.
The Counter originally held the Water, Wheat, and Rum, and I continuously added more trade goods with hopes that the caravans (2 now) will eventually shop.
Attached is the save file.
UPDATE: Adding 5 Bread, 3 Fabrics, 2 Hemp, 1 Narcotics, 1 Armour Plating, 1 Tools, 1 Robotics Components, 1 Leather, 1 Medical Supplies, 1 Luxury Goods, and 1 Food to said Large Shop Counter caused no change.
[FIXED] [0.59.0] Traders refuse to enter Town
The Trader AI has been bugged for a while now, it doesn't necessarily always work and I guess this is one those cases.
I hope by the next big update they are fixed but I guess in the mean time you're just going to have to make trips to towns selling goods.
I hope by the next big update they are fixed but I guess in the mean time you're just going to have to make trips to towns selling goods.
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.
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