OgreMax Scene Exporter for 3DS Max - Scene Settings Dialog - File/Directories

Scene Settings Dialog - Directories

The File/Directories page of the Scene Settings dialog:

### Default File

- Export to Default File - Indicates that when exporting the scene through the OgreMax menu, the default file name should be used rather than prompting the user for a file name.
- Base Directory - The directory that file name is converted to be relative to. This value is determined based on the combo box setting:
  - 3DS Max - The 3DS Max installation directory is used as the base directory.
  - Project - The currently configured 3DS Max project directory is used as the base directory.
  - Custom - A custom directory is used as the base directory.
- File Name - The path to the default file name.

### Export Directory

Contains all of the mesh, material, and other files that are generated when a scene is exported. By default it is the same as the exported file directory, but you may add a path relative to that directory.

### Export Directories

- Material - The location of exported material files, relative to the export directory.
- Mesh - The location of exported XML and binary mesh files, relative to the export directory.
- Model - The location of exported model files, relative to the export directory.
- Bitmap - The location of exported bitmap files, relative to the export directory. This is used when bitmap copying is enabled.