OgreMax Scene Exporter for 3DS Max - Instanced Geometry Object

Instanced Geometry Object

The Static Geometry Object is one of many Helper Objects:

The instanced geometry object is a volume that contains entities that are rendered efficiently using shader instancing.

The instanced geometry object should be created in the top or perspective viewports, and entities should be contained within it, attached as child nodes.

### Parameters

- Width/Length/Height - The dimensions of the instanced geometry object, in world units.
- Batches - The number of batches.
- Cast Shadows - Indicates whether the instanced geometries cast shadows.