OgreMax Scene Exporter for 3DS Max - OgreMax Viewport Menu

OgreMax Viewport Menu

### Menu

Right-clicking within an OgreMax viewport displays the following menu:

- Lock Viewport Camera - Locks the viewport to a scene camera. Any changes to the camera's position or orientation will be reflected in the viewport. Using the mouse to manually control the view within the viewport removes the lock on the scene camera.

- Refresh All Objects - Recreates all the objects in all of the OgreMax viewports.
- Refresh Selected Objects - Recreates the selected objects in all of the OgreMax viewports.
- Refresh Skies - Recreates the skies in all of the OgreMax viewports.

- Refresh Selected Material Editor Material - Recreates all the objects in all of the OgreMax viewports that use the material selected in 3DS Max's Material Editor window.
- Refresh Materials Selected Objects - Recreates all the objects in all of the OgreMax viewports that use the materials used by the selected objects.

- Save Screenshot - Saves an image file containing the view's contents.

- Scene Settings - Displays the Scene Settings dialog.
- Object Settings - Displays the Object Settings dialog for the currently selected object. If more than one object is selected, the settings for the first selected object are displayed. For more information on editing multiple objects, see Using the Object Settings Dialog with Multiple Selected Objects.

- 3DS Max Object Settings -> Cast Shadows - Sets the 3DS Max 'Cast Shadows' setting for all selected objects.