LICENSE: The meshes included in this pack are strictly for use with Kenshi, distribution of these materials for profit, asset packs, or for use in the development of other games is strictly forbidden.

The main purpose of these 2 character models is to allow modders to make their own gear, clothing, hair etc by building on it as a template.  All clothing and hair has to be skinned to the same skeleton.  Be careful with the skinning.  
Weapons are the exception, they don't need to be skinned, just exported.


NOTES:
-The blender file contains the basic male and female rigged meshes, and a weapon to use as a template.
-Use the Kenshi plugin on the lofi forums to export stuff.

-Kenshi does not use any exported material files, so you can delete them.
-You don't have to worry about animations, just make sure the skinning and reference pose is correct.  Don't remove any bones.
-You also don't need to export the skeleton, as it will be linked with the existing one. Just dont change the skeleton name.

-Skinned meshes in kenshi such as clothing and armour must be exported with tangents and binormals.
-All other meshes just need tangents.

