Search found 101 matches
- Sun Oct 03, 2021 11:40 am
- Forum: General
- Topic: Bee inclusion.
- Replies: 4
- Views: 9656
Re: Bee inclusion.
It seems you got a bee in your bonet, even though you have been busy as a bee yourself. Truth bee told, without honey coating it, it would be beeutiful to have *CENSORED* (and food from *CENSORED*). I would be pollen your leg though if I buzzed about the hivemind pollinating this plan. This mite bug...
- Wed Jun 16, 2021 3:47 am
- Forum: Bug reports
- Topic: NEW GAME
- Replies: 0
- Views: 887
NEW GAME
I wrote a message in 2019 about how [NEW GAME] was busted, here we are in the middle of 2021. With all due respect, just remove the button, as I have seen 4 different streamers on twitch in May and June run into this bug. That means, non-streamers their is likely hundreds of people encountering this...
- Sun May 02, 2021 3:38 am
- Forum: Modding
- Topic: dialogue code a hot mess?
- Replies: 2
- Views: 6057
dialogue code a hot mess?
Seriously, I just want to copy/replace an NPC, NPC stats and NPC dialogue it's not rocket science but it's also not working, replacing the stats breaks it, and copying the dialogue doesn't seem to be an option. I wanted to make a unique recruit in the hub. This really shouldn't be that difficult for...
- Sun May 02, 2021 1:43 am
- Forum: Off-Topic
- Topic: Last to Post - Is the winner
- Replies: 1058
- Views: 1101331
Re: Last to Post - Is the winner
and the silence and chill of midnight dance like statues
- Sat May 01, 2021 3:49 pm
- Forum: Bug reports
- Topic: Crash on exit
- Replies: 1
- Views: 800
Re: Crash on exit
This is literally a Kenshi meme. But it should take out your PC, use alt-tab to navigate to the "kenshi has crashed click ok to exit-- or whatever".
- Sat May 01, 2021 3:47 pm
- Forum: Bug reports
- Topic: Crashing when in proximity of my outpost
- Replies: 1
- Views: 689
Re: Crashing when in proximity of my outpost
I don't have this problem in vanilla, but I have had it with some mods. I can only tell you that in my case the problem was solved by a save and import. It's strictly conjecture but I think the reason for my crashes had to do something with a bugged raid, I was at exactly 100 days and before 101 hit...
- Sat May 01, 2021 2:39 pm
- Forum: Feature Requests
- Topic: Changing Characters Names
- Replies: 10
- Views: 10717
Re: Changing Characters Names
Uh, guys you can go to the nearest plastic surgeon and edit the name field. ???
- Sat May 01, 2021 2:08 pm
- Forum: General
- Topic: Why no wood?
- Replies: 5
- Views: 10202
Re: Why no wood?
A mod on nexus called Outdoorsman will let you larp plenty with wood.
https://www.nexusmods.com/kenshi/mods/265
https://www.nexusmods.com/kenshi/mods/265
- Sat May 01, 2021 2:01 pm
- Forum: Modding
- Topic: Help Identify This Mod?
- Replies: 2
- Views: 6153
Re: Help Identify This Mod?
Oh the humanity.
Doesn't look Japanese, they have all those loli (face) mods.
- Sat May 01, 2021 2:37 am
- Forum: Gameplay
- Topic: character portraits - avatars
- Replies: 7
- Views: 27885
Re: character portraits - avatars
Did this ever get any easier? My autism...
- Sat May 01, 2021 2:35 am
- Forum: Gameplay
- Topic: Lost Armouries -- imho overnerfed
- Replies: 6
- Views: 28558
Re: Lost Armouries -- imho overnerfed
Just for the record, I was only talking about Armories, the other ruins are in balance because they have engineering, science and AI cores as well as a ton of high value parts. I was watching a streamer on Twitch the other day and we had a discussion about Armories, he hasn't been playing that long ...
- Sat May 01, 2021 2:30 am
- Forum: Gameplay
- Topic: starting a new game 2 huge bugs to avoid/fix?
- Replies: 2
- Views: 21960
Re: starting a new game 2 huge bugs to avoid/fix?
This OP post is a direct copy of a post I made here ages ago.
viewtopic.php?f=10&t=14707&p=66709#p66709
viewtopic.php?f=10&t=14707&p=66709#p66709
- Sun Oct 11, 2020 11:05 am
- Forum: Off-Topic
- Topic: Medieval Dynasty
- Replies: 0
- Views: 21237
Medieval Dynasty
While you guys are waiting for Kenshi2 check out Medieval Dynasty, it's a 1st person settlement/survival sim. It really scratches the itch.
I suggest you check out some vids on youtube, but if you like Kenshi I'm going to say 90% chance you will want to play this.
I suggest you check out some vids on youtube, but if you like Kenshi I'm going to say 90% chance you will want to play this.
- Mon Sep 14, 2020 8:19 am
- Forum: Gameplay
- Topic: Complete the 1st game
- Replies: 2
- Views: 6847
Re: Complete the 1st game
The devs may have quit working on it but I don't think it's quite as done as most had hoped. I don't crash so that isn't a problem for me, not sure why people suffer from that for me I just wish it had a bit more features.
Hopefully my kids will be around for Kenshi 2, not sure I will be.
Hopefully my kids will be around for Kenshi 2, not sure I will be.
- Wed May 27, 2020 2:50 am
- Forum: General
- Topic: Performance issues
- Replies: 2
- Views: 2152
Re: Performance issues
turn down your graphics settings. use a SSD hard drive. 
- Wed Mar 04, 2020 6:53 am
- Forum: Feature Requests
- Topic: Limb Based System on crack
- Replies: 4
- Views: 1637
Re: Limb Based System on crack
Kenshi already has an extremely complicated damage system compared to 99.9% of all games and as it is now it works as a fantastic complicated and intricate but not so much so that it makes you hate it. I don't see how the things you suggesting would make the game any better.
- Fri Feb 28, 2020 6:46 am
- Forum: Gameplay
- Topic: abandoned and ruined yet "owned" structures.
- Replies: 1
- Views: 1833
abandoned and ruined yet "owned" structures.
I find it rather silly that upon finding a abandoned / destroyed village at the edge of civilization that obviously has no residents that I cannot put down a sleeping bag or start a campfire because I don't own the structure.
These places should be free to loot, destroy, rebuild, scavenge etc.
These places should be free to loot, destroy, rebuild, scavenge etc.
- Fri Feb 28, 2020 4:43 am
- Forum: Feature Requests
- Topic: increasing character limit beyond 256?
- Replies: 10
- Views: 11894
Re: increasing character limit beyond 256?
How do you feed / recruit / manage 256 people?
I think my largest population was 60 and my computer cpu and my brains were both fried. (Of course I trained /equiped all 60 in specialist/edge level gear instead of specializing a bunch into just turreters?/farmers.
I think my largest population was 60 and my computer cpu and my brains were both fried. (Of course I trained /equiped all 60 in specialist/edge level gear instead of specializing a bunch into just turreters?/farmers.
- Fri Feb 28, 2020 4:29 am
- Forum: Gameplay
- Topic: House Purchase in Brink or Black Scratch
- Replies: 4
- Views: 8053
Re: House Purchase in Brink or Black Scratch
Black Scratch has a comfy unbroken house for sale at the gate next to a shed that is also for sale.
- Sat Feb 22, 2020 2:00 pm
- Forum: Gameplay
- Topic: Lost Armouries -- imho overnerfed
- Replies: 6
- Views: 28558
Re: Lost Armouries -- imho overnerfed
https://steamcommunity.com/app/233860/discussions/0/1728711392726095595/ I guess people don't really post/discuss here, that's ok. I found another post that basically stated the same thing on steam. Not only did armouries take a huge nerf in drops but iron spiders got a lot more difficult, the resul...