Search found 5 matches

by evilgoat
Tue Jan 09, 2018 7:47 am
Forum: Kenshi Testers Forum
Topic: Survey for minimum GPU spec requirement
Replies: 8
Views: 54200

Re: Survey for minimum GPU spec requirement

What kind of slowdowns are we talking about, exactly? FPS drops, stutters, freezes? How bad they are? Thats why I want to know other's GPU lol. The lag is kind of when I move the camera to certain area or facing certain direction, the GPU hit 100%, but when I force rotate or move the character to d...
by evilgoat
Mon Jan 08, 2018 11:08 am
Forum: Kenshi Testers Forum
Topic: Survey for minimum GPU spec requirement
Replies: 8
Views: 54200

Re: Survey for minimum GPU spec requirement

No, i meant PC specs: CPU, amount of Ram, wether you're using ssd or hdd, etc. Just like my signature. Oh, I got MB: MSI Gaming Pro Carbon Z170A CPU: i7-6700K 4.0 GHz RAM: 8 Gb DDR4 2133 (arround 4000 MHz, I think?) OS : Win10 x64. after I switch the the physx processing to CPU it got smoother, but...
by evilgoat
Thu Jan 04, 2018 3:06 pm
Forum: Kenshi Testers Forum
Topic: Survey for minimum GPU spec requirement
Replies: 8
Views: 54200

Re: Survey for minimum GPU spec requirement

I don't think i've been ever hitting 100% on a GPU in Kenshi, perhaps due to my CPU being considerably underpowered for it. Would be nice to hear your full config, not a mere GPU specs. you mean full config on Kenshi? I turned it all on low, even water and foliages, except looking distance which st...
by evilgoat
Wed Jan 03, 2018 11:25 pm
Forum: Kenshi Testers Forum
Topic: Survey for minimum GPU spec requirement
Replies: 8
Views: 54200

Survey for minimum GPU spec requirement

I always hit 100% on GPU at certain areas on Kenshi or after playing long enough. This is my graphic card spec:
Image
Anyone want to post GPU spec for comparison.
by evilgoat
Wed Jun 07, 2017 9:54 pm
Forum: Modding
Topic: Blender
Replies: 45
Views: 146295

Re: Blender

Any good tutorial for making new armor for kenshi with blender step-by-step? What I've done so far : - Open the template in blender - Make new object (belt) - Add armature modifier and assign the hip bone - Assign the correct vertex group for the belt by selecting current list of vertex group and as...