Search found 4 matches

by Rojiru
Mon Sep 11, 2017 11:49 pm
Forum: Bug reports
Topic: 0.96.24 Experimental Branch - Blister Hill Depopulation (citizens)
Replies: 2
Views: 362

Re: 0.96.24 Experimental Branch - Blister Hill Depopulation (citizens)

https://drive.google.com/open?id=0B2hG2 ... zEtekFiWWs

Here you are - the character stationed at the shop is in the Greenland Farm squad, named Setle.
by Rojiru
Mon Sep 11, 2017 9:12 pm
Forum: Bug reports
Topic: 0.96.24 Experimental Branch - Blister Hill Depopulation (citizens)
Replies: 2
Views: 362

0.96.24 Experimental Branch - Blister Hill Depopulation (citizens)

In this version there appears to be no citizen population in Blister Hill. After setting up shop with a counter of grog and bread, an initial wave of citizens bought my stock, stood in place at the counter, and I thought the shop counter to be a successful venture. I returned to the shop much later ...
by Rojiru
Mon Sep 11, 2017 9:08 pm
Forum: Bug reports
Topic: Engineers do not work automatically
Replies: 3
Views: 303

Re: Engineers do not work automatically

This appears in my save as well, in experimental version 0.96.24
by Rojiru
Mon Sep 11, 2017 9:07 pm
Forum: Bug reports
Topic: nomad animal trader ...... nothing on the trading list
Replies: 9
Views: 2233

Re: nomad animal trader ...... nothing on the trading list

Same behavior on my save file, experimental 96.24 - animal trading nomads show up with nothing for sale.