Since the latest updates I have not been able to build a weaponsmithith in 8 out of 9 Outposts, no matter if Type III or IV or which floor
Thanks
Surukai
Search found 20 matches
- Tue Sep 18, 2018 9:25 am
- Forum: Bug reports
- Topic: Weapon Smith III not possible to build in Outpost III and IV
- Replies: 0
- Views: 1045
- Sat Sep 15, 2018 12:33 pm
- Forum: Gameplay
- Topic: Discussion on The Free Hive
- Replies: 1
- Views: 2271
Discussion on The Free Hive
Hi all,
i started this to keep the story-post free to read only, and less confusing.
Any replies / comments welcomed.
And let me know if anyone would like some more parts of the story.
Surukai
i started this to keep the story-post free to read only, and less confusing.
Any replies / comments welcomed.
And let me know if anyone would like some more parts of the story.
Surukai
- Sat Sep 15, 2018 12:31 pm
- Forum: Gameplay
- Topic: AAR - The Free Hive
- Replies: 0
- Views: 1240
AAR - The Free Hive
The Chronicles of the free Hive. Chapter 1. Entry 1 Noted by Tlix' Kat, founder and Prince of the free Hive It is now twelve moon circles since I left the villages of my kin. Changes go on there. Bad changes. Not like the Hive used to be in the past seasons. I wander the territories of the No-Hives ...
Re: OIL
Ok too bad.
The drill actually looks really neat.
The drill actually looks really neat.
- Fri Sep 07, 2018 8:21 pm
- Forum: Gameplay
- Topic: Attack Speed / Various
- Replies: 0
- Views: 1012
Attack Speed / Various
Hi all, Noe, it is clear that general attack speed is depending on Dex for cutting damage weapons or light ones, and str for "heavies" So my question is particular about weapons like the the staff. It deals blunt damage, and some minor cut, but does str or dex determine the speed of the at...
OIL
Hello everyone,
just recently wondered again about when and how / if oil will be implemented for players to gain and use.
I have seen in Mongrel there are already "oil Drills" built inside the town walls.
Anyone have some more information on this?
Thx in advance
Surukai
just recently wondered again about when and how / if oil will be implemented for players to gain and use.
I have seen in Mongrel there are already "oil Drills" built inside the town walls.
Anyone have some more information on this?
Thx in advance
Surukai
- Fri Aug 17, 2018 6:27 pm
- Forum: Gameplay
- Topic: Special Armor for hivers.
- Replies: 4
- Views: 1872
Special Armor for hivers.
Hi folks, as Hives are my favorites, I kind of would love to see special armor crafted by them. Leather would make sense, and then they could also have all 5 spots available for armour - the currently blocked ones of course only fitting special hive armour. Like the workers right now can not equip a...
- Wed Jan 17, 2018 6:01 pm
- Forum: Bug reports
- Topic: Kenshi64.exe runnung, but the game doesn't Start
- Replies: 1
- Views: 260
Kenshi64.exe runnung, but the game doesn't Start
Problem as described above. Any chance repairing it offline? No idea why this happened. I made no changes or updates, and suddenly i can hit play gane, steam shows its running and also task manager shows 64exe running. But game does not come up. Recently moved to new appartment, and no internet yet....
- Thu Dec 14, 2017 6:00 am
- Forum: Gameplay
- Topic: How do i actually feed my prisoners?
- Replies: 2
- Views: 705
How do i actually feed my prisoners?
Hi all.
As a trade is not possinle, just put a food barrel next to them?
Or do I have to let them die of starvation?
Thx for replies
Surukai
As a trade is not possinle, just put a food barrel next to them?
Or do I have to let them die of starvation?
Thx for replies
Surukai
- Mon Dec 11, 2017 8:18 pm
- Forum: Modding
- Topic: Anyone ever thought about a fantasy mod?
- Replies: 4
- Views: 1636
Anyone ever thought about a fantasy mod?
Hi,
Prolly asked befire but i want to know first hand.
Is anyone already working on a fantasy - overhaul mod?
Would be absolutely awesome to see orcs, gnolls, goblins, gnoll ogre giant etc fighting with dwarf elf and human in a kenshi - engine based game
Thx for replies
Surukai
Prolly asked befire but i want to know first hand.
Is anyone already working on a fantasy - overhaul mod?
Would be absolutely awesome to see orcs, gnolls, goblins, gnoll ogre giant etc fighting with dwarf elf and human in a kenshi - engine based game
Thx for replies
Surukai
- Mon Dec 11, 2017 8:08 pm
- Forum: Gameplay
- Topic: Dies the weapon QUALITY have any influence on stat gain??
- Replies: 3
- Views: 1033
Dies the weapon QUALITY have any influence on stat gain??
Hi all, I have noticed that when i equip my guys with staffs - from outlaw farmers, so poor quality - for training nothing much happens. I had them begin at skill 1 polearm and mist if them are now at 16 to 18 skill. But no visible stat gaining. On the other hand, i have a char with a plank, also me...
- Sun Dec 10, 2017 8:53 pm
- Forum: Gameplay
- Topic: Leviathan coast settling
- Replies: 6
- Views: 1845
Re: Leviathan coast settling
Thank you very much for this report.
I have seen ut us possible to olant seeds, as well as supporting veins of ore and copper.
Stone also exists.
I really hope to hear some info from someone actually settling there.
Regards
Surukai
I have seen ut us possible to olant seeds, as well as supporting veins of ore and copper.
Stone also exists.
I really hope to hear some info from someone actually settling there.
Regards
Surukai
- Sun Dec 10, 2017 2:39 am
- Forum: Gameplay
- Topic: Leviathan coast settling
- Replies: 6
- Views: 1845
Leviathan coast settling
Hi everybody,
Has anyone got some experience in this?
It means a quite isolated settlement and even getting there in numbers will be a tough one.
Looking forward to sharing experiences.
Surukai
Has anyone got some experience in this?
It means a quite isolated settlement and even getting there in numbers will be a tough one.
Looking forward to sharing experiences.
Surukai
- Sun Dec 10, 2017 12:21 am
- Forum: Feature Requests
- Topic: Recruits spawning or not?
- Replies: 8
- Views: 3084
Re: Recruits spawning or not?
Before i do this i want to check / investigate further.
But thanks for your input / replies. Much appreciated.
But thanks for your input / replies. Much appreciated.
- Sat Dec 09, 2017 10:57 pm
- Forum: Feature Requests
- Topic: Recruits spawning or not?
- Replies: 8
- Views: 3084
Re: Recruits spawning or not?
It just happened again.
On my pure Hive gane, i visited Drifters last. In begin was 1 hive there.
No other. Looked all town.
I check the character left there 24 hour later, and 2 more Hive recruitable there.
So they DO spawn in an ongoing game as i understand. Without importing
On my pure Hive gane, i visited Drifters last. In begin was 1 hive there.
No other. Looked all town.
I check the character left there 24 hour later, and 2 more Hive recruitable there.
So they DO spawn in an ongoing game as i understand. Without importing
- Sat Dec 09, 2017 10:36 pm
- Forum: Feature Requests
- Topic: Recruits spawning or not?
- Replies: 8
- Views: 3084
Re: Recruits spawning or not?
Thanks for the reply.
I do not mean to implement it or anything. It simply happens. But it seems not in all games.
Or do you want to check it in the coding?
The only mod i am running is the 256 squad size limit. Everything else is vanilla.
I do not mean to implement it or anything. It simply happens. But it seems not in all games.
Or do you want to check it in the coding?
The only mod i am running is the 256 squad size limit. Everything else is vanilla.
- Sat Dec 09, 2017 8:50 pm
- Forum: Feature Requests
- Topic: Recruits spawning or not?
- Replies: 8
- Views: 3084
Recruits spawning or not?
Hi. I have been reading a lot about spawning recruits here and on other forums. Most say that once loaded / generated, the only way to get more or different recruits is to reimport the game. In my Game "The Takamatsu rise from Dust" i do frequently get new recruits in various towns. As my ...
- Fri Dec 08, 2017 11:50 pm
- Forum: Feature Requests
- Topic: Pause Game when member is attacked?
- Replies: 4
- Views: 1462
Re: Pause Game when member is attacked?
Ok thanks.
Already thought so. But would maje lufe a lot easier. Maybe tooo easy.
Already thought so. But would maje lufe a lot easier. Maybe tooo easy.
- Fri Dec 08, 2017 9:25 pm
- Forum: Feature Requests
- Topic: Pause Game when member is attacked?
- Replies: 4
- Views: 1462
Pause Game when member is attacked?
Hi, I was wondering if it was possible, or eventually already exists, that the game is automatically paused every time a fight starts. As the game grows and mire members are with me, i find it extremely annoying that sometimes i can not react even wuth the red blink when my team is attacjed, especia...
- Fri Dec 08, 2017 4:35 am
- Forum: Gameplay
- Topic: Action report on Hive Char.
- Replies: 1
- Views: 475
Action report on Hive Char.
Hi all,
I play this freakingly nice game now since.... it was very early stage.
I am about to start a game as a Hiver, and would like to know if anyone here would be interested in reading hus daily journal.
Greets and thx for reply
I play this freakingly nice game now since.... it was very early stage.
I am about to start a game as a Hiver, and would like to know if anyone here would be interested in reading hus daily journal.
Greets and thx for reply