Search found 20 matches
- Mon Aug 13, 2018 5:48 pm
- Forum: Bug reports
- Topic: [0.98.46]Gate Guards Repairing Entire Town
- Replies: 5
- Views: 1304
Re: [0.98.46]Gate Guards Repairing Entire Town
I'm on pure vanilla. Version 0.98.47 though... I've never seen town guards do anything other than guard. Gates in some of the smaller settlements, like slaver hunters, are closed the first time I visit them after a fresh import. But after the first visit, it stays open... Weird bug you got there... ...
- Mon Aug 06, 2018 6:01 pm
- Forum: Bug reports
- Topic: [0.98.46] campfires eating raw meat
- Replies: 1
- Views: 531
Re: [0.98.46] campfires eating raw meat
This made me laugh 

Nom nom nom...

Nom nom nom...
- Mon Aug 06, 2018 4:53 pm
- Forum: Bug reports
- Topic: Hold button stuck
- Replies: 6
- Views: 1499
Re: Hold button stuck
I'm running pure vanilla, and I have the issue as well. I read about it on Reddit before I got to play 0.98.46, so I was prepaid. My main assault troop in the save I imported, only had one guy on hold. I cant get this guy off hold, but the other guys are ok. It seems, that if you click hold on you c...
- Mon Aug 06, 2018 4:47 pm
- Forum: General
- Topic: why buy and play the game.
- Replies: 12
- Views: 10995
Re: why buy and play the game.
I was with you... Really I was... But you totally lost me at: Second Life. That "game" was never, will never, be any good. I wouldn't even call it a game. You're right about Kenshi though... I guess I shouldn't give you too much stick about it, since I really love the old game Vampire The...
- Sat Aug 04, 2018 12:18 pm
- Forum: General
- Topic: Bonedog inside?
- Replies: 3
- Views: 4639
Re: Bonedog inside?
Why do you want him in the house?
I'm asking, because i think you maybe dont have walls up yet.
If so, one advice: Get your walls up asap! It is the most important thing to get up in a new base.
I'm asking, because i think you maybe dont have walls up yet.
If so, one advice: Get your walls up asap! It is the most important thing to get up in a new base.
- Sat Aug 04, 2018 12:08 pm
- Forum: General
- Topic: So . . . building walls around a mining site attracts more bandits?
- Replies: 12
- Views: 11547
Re: So . . . building walls around a mining site attracts more bandits?
Even today that's not true. Most rich and powerful people think it all belongs to them. -snip- By all rights, most of it does. Leave to the lazy and poor to think they have rights to things they did not help to build up. "But I dont have the same options as you do"... Yeah, it's all about...
- Sat Aug 04, 2018 11:50 am
- Forum: General
- Topic: why buy and play the game.
- Replies: 12
- Views: 10995
Re: why buy and play the game.
I was with you... Really I was... But you totally lost me at: Second Life. That "game" was never, will never, be any good. I wouldn't even call it a game. You're right about Kenshi though... I guess I shouldn't give you too much stick about it, since I really love the old game Vampire The ...
- Sat Jun 23, 2018 11:36 am
- Forum: Bug reports
- Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
- Replies: 4
- Views: 1071
Re: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
Crashes related to the map in trader inventory fixed.
The texture for the map still seem to be missing though...
The texture for the map still seem to be missing though...
- Sat Jun 23, 2018 11:32 am
- Forum: Bug reports
- Topic: [FIXED] [0.98.33] Wrong floor in Ancient Citadel
- Replies: 3
- Views: 810
Re: [FIXED] [0.98.33] Wrong floor in Ancient Citadel
Confirmed.
Fixed in 0.98.34
Fixed in 0.98.34
- Thu Jun 21, 2018 4:31 pm
- Forum: Bug reports
- Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
- Replies: 4
- Views: 1071
Re: [0.98.33] Crash in Squin with Skinner (Backpack trader)
Hi, thanks for doing that! It's best to have the bugs gathered in one official place. Right? :) Ok, I actually came here to report that the issue is at every Traveler Shop. It seems to be 1 specific map. Great that you have narrowed it down to the map of the swamp! Concerning the fix: I'm on my very...
- Thu Jun 21, 2018 4:21 pm
- Forum: Bug reports
- Topic: [FIXED] [0.98.33] Wrong floor in Ancient Citadel
- Replies: 3
- Views: 810
Re: [0.98.33] Wrong floor in Ancient Citadel
I'm in version 0.98.33
In the Ancient Citadel buildings, the 1st floor is missing.
This means you cant access it, even though you can still see the research benches.
You CAN access the 2nd floor.
Not sure if this is related, but thought it best to add it here...
In the Ancient Citadel buildings, the 1st floor is missing.
This means you cant access it, even though you can still see the research benches.
You CAN access the 2nd floor.
Not sure if this is related, but thought it best to add it here...
- Mon Jun 18, 2018 7:57 pm
- Forum: Bug reports
- Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
- Replies: 4
- Views: 1071
[Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
As the title says, I crashed to desktop while viewing trader Skinner's inventory. I just managed to see the new system, where there were many "maps" I did not know. There was also a gryed out item, with a red cross in it... I'm guessing some kind of missing texture. I never "moused ov...
- Fri Jun 08, 2018 10:48 pm
- Forum: Bug reports
- Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
- Replies: 2
- Views: 686
Re: [0.98.27] Gate must be open for wall crossbows to work
Update to 0.98.30
Issue resolved!!!!
Issue resolved!!!!
- Sun Jun 03, 2018 11:09 pm
- Forum: Bug reports
- Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
- Replies: 2
- Views: 686
Re: [0.98.27] Gate must be open for wall crossbows to work
Updated to 0.98.29.
Issue persists.
Issue persists.
- Sun Jun 03, 2018 4:52 pm
- Forum: Bug reports
- Topic: [0.98.27] Random crash (Crashdump included)
- Replies: 0
- Views: 343
[0.98.27] Random crash (Crashdump included)
I just had a crash to desktop. I was just walking from Squin to the Hub, with a group of 6, and it happened during a zone load... The game seemingly just quit to desktop, without any errors or popup. I looked in the install folder, where I found the attached crashdump. The date on the zip is wrong t...
- Fri Jun 01, 2018 5:09 pm
- Forum: Bug reports
- Topic: [0.98.27] Slavemongers and Holy Nation Fighting Over Me
- Replies: 5
- Views: 849
Re: [0.98.27] Slavemongers and Holy Nation Fighting Over Me
Not sure if this is useful, but here goes. I have seen a similar thing, where raiding parties, will pick up their wounded buddies, and try to use my beds (presumably because I didn't set the building to private). But this courses an issue, where the caring person keeps putting the caried person to b...
- Fri Jun 01, 2018 4:36 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 510329
Re: New members say "Hi"
Hi all I'm new. I've played for about 100hours now, so not as long as most here I bet. But man I'm having a great time. Even when I crash and then rage over it. It only takes like 30min, before I start to feel the itch again :). Not my first post though, as I've contributed 2 bug reports so far. Got...
- Thu May 31, 2018 6:16 pm
- Forum: Bug reports
- Topic: [0.98.29] Esata/Seto issue still unresolved
- Replies: 4
- Views: 1547
Re: [0.98.29] Esata/Seto issue still unresolved
I am unsure if this is related. But while I was in Admag, I recruited a female Shek named Seto from the bar. I also went to talk to Esata who just goes: Hurmpf, and then Bayan calls me upstairs to explain why :). The thing is, that I have not killed the Bugmaster, I'm just in the beginning, and Esat...
- Thu May 31, 2018 5:51 pm
- Forum: Bug reports
- Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
- Replies: 2
- Views: 686
[FIXED][0.98.27] Gate must be open for wall crossbows to work
Hi there My second bug report :) This one is hard to pin down. I'll try my best to describe what's going on. I build a gate, and then extend the walls out a bit, so I can have crossbow men on the walls shooting badguys banging on my gate. When the gate is closed the guys on the crossbows will leave ...
- Wed May 30, 2018 2:26 pm
- Forum: Bug reports
- Topic: [0.98.27] Weaponsmith storing main weapon bug
- Replies: 1
- Views: 2686
[0.98.27] Weaponsmith storing main weapon bug
Hi there I'm new to Kenshi, having only played the game for a couble of weeks now. Redundantly I'll just quickly mention that Kenshi is one of the best games I have ever played. So thank you!!! The bug (or what I perceive to be one, anyway): 1. When you assign someone to craft weapons, that person w...