Search found 20 matches

by Menace
Mon Aug 13, 2018 5:48 pm
Forum: Bug reports
Topic: [0.98.46]Gate Guards Repairing Entire Town
Replies: 5
Views: 1304

Re: [0.98.46]Gate Guards Repairing Entire Town

I'm on pure vanilla. Version 0.98.47 though... I've never seen town guards do anything other than guard. Gates in some of the smaller settlements, like slaver hunters, are closed the first time I visit them after a fresh import. But after the first visit, it stays open... Weird bug you got there... ...
by Menace
Mon Aug 06, 2018 6:01 pm
Forum: Bug reports
Topic: [0.98.46] campfires eating raw meat
Replies: 1
Views: 531

Re: [0.98.46] campfires eating raw meat

This made me laugh :)

Image
Nom nom nom...
by Menace
Mon Aug 06, 2018 4:53 pm
Forum: Bug reports
Topic: Hold button stuck
Replies: 6
Views: 1499

Re: Hold button stuck

I'm running pure vanilla, and I have the issue as well. I read about it on Reddit before I got to play 0.98.46, so I was prepaid. My main assault troop in the save I imported, only had one guy on hold. I cant get this guy off hold, but the other guys are ok. It seems, that if you click hold on you c...
by Menace
Mon Aug 06, 2018 4:47 pm
Forum: General
Topic: why buy and play the game.
Replies: 12
Views: 10995

Re: why buy and play the game.

I was with you... Really I was... But you totally lost me at: Second Life. That "game" was never, will never, be any good. I wouldn't even call it a game. You're right about Kenshi though... I guess I shouldn't give you too much stick about it, since I really love the old game Vampire The...
by Menace
Sat Aug 04, 2018 12:18 pm
Forum: General
Topic: Bonedog inside?
Replies: 3
Views: 4639

Re: Bonedog inside?

Why do you want him in the house?

I'm asking, because i think you maybe dont have walls up yet.

If so, one advice: Get your walls up asap! It is the most important thing to get up in a new base.
by Menace
Sat Aug 04, 2018 12:08 pm
Forum: General
Topic: So . . . building walls around a mining site attracts more bandits?
Replies: 12
Views: 11547

Re: So . . . building walls around a mining site attracts more bandits?

Even today that's not true. Most rich and powerful people think it all belongs to them. -snip- By all rights, most of it does. Leave to the lazy and poor to think they have rights to things they did not help to build up. "But I dont have the same options as you do"... Yeah, it's all about...
by Menace
Sat Aug 04, 2018 11:50 am
Forum: General
Topic: why buy and play the game.
Replies: 12
Views: 10995

Re: why buy and play the game.

I was with you... Really I was... But you totally lost me at: Second Life. That "game" was never, will never, be any good. I wouldn't even call it a game. You're right about Kenshi though... I guess I shouldn't give you too much stick about it, since I really love the old game Vampire The ...
by Menace
Sat Jun 23, 2018 11:36 am
Forum: Bug reports
Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
Replies: 4
Views: 1071

Re: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)

Crashes related to the map in trader inventory fixed.
The texture for the map still seem to be missing though...
by Menace
Sat Jun 23, 2018 11:32 am
Forum: Bug reports
Topic: [FIXED] [0.98.33] Wrong floor in Ancient Citadel
Replies: 3
Views: 810

Re: [FIXED] [0.98.33] Wrong floor in Ancient Citadel

Confirmed.
Fixed in 0.98.34
by Menace
Thu Jun 21, 2018 4:31 pm
Forum: Bug reports
Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
Replies: 4
Views: 1071

Re: [0.98.33] Crash in Squin with Skinner (Backpack trader)

Hi, thanks for doing that! It's best to have the bugs gathered in one official place. Right? :) Ok, I actually came here to report that the issue is at every Traveler Shop. It seems to be 1 specific map. Great that you have narrowed it down to the map of the swamp! Concerning the fix: I'm on my very...
by Menace
Thu Jun 21, 2018 4:21 pm
Forum: Bug reports
Topic: [FIXED] [0.98.33] Wrong floor in Ancient Citadel
Replies: 3
Views: 810

Re: [0.98.33] Wrong floor in Ancient Citadel

I'm in version 0.98.33

In the Ancient Citadel buildings, the 1st floor is missing.
This means you cant access it, even though you can still see the research benches.
You CAN access the 2nd floor.

Not sure if this is related, but thought it best to add it here...
by Menace
Mon Jun 18, 2018 7:57 pm
Forum: Bug reports
Topic: [Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)
Replies: 4
Views: 1071

[Crash-FIXED][0.98.33] Crash in Squin with Skinner (Backpack trader)

As the title says, I crashed to desktop while viewing trader Skinner's inventory. I just managed to see the new system, where there were many "maps" I did not know. There was also a gryed out item, with a red cross in it... I'm guessing some kind of missing texture. I never "moused ov...
by Menace
Fri Jun 08, 2018 10:48 pm
Forum: Bug reports
Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
Replies: 2
Views: 686

Re: [0.98.27] Gate must be open for wall crossbows to work

Update to 0.98.30

Issue resolved!!!!
by Menace
Sun Jun 03, 2018 11:09 pm
Forum: Bug reports
Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
Replies: 2
Views: 686

Re: [0.98.27] Gate must be open for wall crossbows to work

Updated to 0.98.29.

Issue persists.
by Menace
Sun Jun 03, 2018 4:52 pm
Forum: Bug reports
Topic: [0.98.27] Random crash (Crashdump included)
Replies: 0
Views: 343

[0.98.27] Random crash (Crashdump included)

I just had a crash to desktop. I was just walking from Squin to the Hub, with a group of 6, and it happened during a zone load... The game seemingly just quit to desktop, without any errors or popup. I looked in the install folder, where I found the attached crashdump. The date on the zip is wrong t...
by Menace
Fri Jun 01, 2018 5:09 pm
Forum: Bug reports
Topic: [0.98.27] Slavemongers and Holy Nation Fighting Over Me
Replies: 5
Views: 849

Re: [0.98.27] Slavemongers and Holy Nation Fighting Over Me

Not sure if this is useful, but here goes. I have seen a similar thing, where raiding parties, will pick up their wounded buddies, and try to use my beds (presumably because I didn't set the building to private). But this courses an issue, where the caring person keeps putting the caried person to b...
by Menace
Fri Jun 01, 2018 4:36 pm
Forum: Off-Topic
Topic: New members say "Hi"
Replies: 814
Views: 510329

Re: New members say "Hi"

Hi all I'm new. I've played for about 100hours now, so not as long as most here I bet. But man I'm having a great time. Even when I crash and then rage over it. It only takes like 30min, before I start to feel the itch again :). Not my first post though, as I've contributed 2 bug reports so far. Got...
by Menace
Thu May 31, 2018 6:16 pm
Forum: Bug reports
Topic: [0.98.29] Esata/Seto issue still unresolved
Replies: 4
Views: 1547

Re: [0.98.29] Esata/Seto issue still unresolved

I am unsure if this is related. But while I was in Admag, I recruited a female Shek named Seto from the bar. I also went to talk to Esata who just goes: Hurmpf, and then Bayan calls me upstairs to explain why :). The thing is, that I have not killed the Bugmaster, I'm just in the beginning, and Esat...
by Menace
Thu May 31, 2018 5:51 pm
Forum: Bug reports
Topic: [FIXED][0.98.27] Gate must be open for wall crossbows to work
Replies: 2
Views: 686

[FIXED][0.98.27] Gate must be open for wall crossbows to work

Hi there My second bug report :) This one is hard to pin down. I'll try my best to describe what's going on. I build a gate, and then extend the walls out a bit, so I can have crossbow men on the walls shooting badguys banging on my gate. When the gate is closed the guys on the crossbows will leave ...
by Menace
Wed May 30, 2018 2:26 pm
Forum: Bug reports
Topic: [0.98.27] Weaponsmith storing main weapon bug
Replies: 1
Views: 2686

[0.98.27] Weaponsmith storing main weapon bug

Hi there I'm new to Kenshi, having only played the game for a couble of weeks now. Redundantly I'll just quickly mention that Kenshi is one of the best games I have ever played. So thank you!!! The bug (or what I perceive to be one, anyway): 1. When you assign someone to craft weapons, that person w...