Search found 13 matches
- Mon Jun 25, 2018 6:04 pm
- Forum: Gameplay
- Topic: Stealth Kills
- Replies: 7
- Views: 3698
Re: Stealth Kills
Speaking of KOs, the Dust King bandit with a bounty of $35k got taken out first because he stood guard outside his tower. I kidnapped him from the base without alerting the guy next to him, well actually I took him out right after so he won't sound the alarm and then walked out with the bounty. It w...
- Mon Jun 25, 2018 5:41 pm
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
I'm sure this has been addressed somewhere, but let's say I queue something that uses iron plates in a crafting station, then queue something that needs steel bars. The AI as of right now sits there with leftover iron plates in the inventory, rendering that bench etc worthless. I would love to see ...
- Sat Jun 23, 2018 12:09 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
- Fri Jun 22, 2018 8:56 pm
- Forum: Gameplay
- Topic: Stealth Kills
- Replies: 7
- Views: 3698
Re: Stealth Kills
True, it might be too easy to KO the whole group then run back and kill them all. Stealth guys would be VIPs then.Hatsune_Neko wrote: ↑Fri Jun 22, 2018 1:57 pmyou can only knock out
you cant kill. and i do not know if the Dev will actually add it as that system is currently easily exploitable.
- Thu Jun 21, 2018 7:57 pm
- Forum: Gameplay
- Topic: Stealth Kills
- Replies: 7
- Views: 3698
Stealth Kills
I noticed my guy can perform a "stealth kill" but whenever I select it on an enemy he just stands there not moving.
Am I not high enough level for it or is it not implemented yet? My guy is level 40 assassination.
Am I not high enough level for it or is it not implemented yet? My guy is level 40 assassination.
Re: Features
An example would be sending one of mine to them, hit them then running to a city close by and letting the guards kill them for me. Then I just loot them. Anything else? I wrote an example of my experience on the Steam page review. There are many different ways. Another strategy I used was to have m...
- Thu Jun 21, 2018 6:53 pm
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
Edit: Deleted by Shiek4d5.
Re: Features
An example would be sending one of mine to them, hit them then running to a city close by and letting the guards kill them for me. Then I just loot them.
- Thu Jun 21, 2018 2:44 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
Recruitment By Kindness: I noticed that we can heal and feed both friends and foes alike. I thought if I healed a bandit, they might forget their fight with me. A gesture of good will toward my enemies. It did not work as I suspected, the feature hasn't been implemented even though the mechanics are...
Features
Honestly, I think this game is good to go. I bought it a few days ago and could not tell that it was in Alpha stage. Apart from a few graphics bugs and game play tweaks, it feels good. I wouldn't add any new features as it would turn it into something different with a different feel. It feels like a...
- Tue Jun 19, 2018 1:21 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
No, I don't like the feel of an orderly society in a disorderly world. It puts a restriction on freedom of play styles. The Catholic style of public execution puts a timeline on the game where it currently feels like an alien world (the two planets in the sky say it is), and on a different timeline ...
- Tue Jun 19, 2018 1:08 am
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
Path finding. Wait does that count as a feature? In any case it needs work. Why does my hydroponics person leave the building. Go all the way around it to get water. And then circles all the way around again to go back in the door. The well is literally right to the left of the door! There are (or ...
- Mon Jun 18, 2018 11:07 pm
- Forum: Gameplay
- Topic: What Feature do you think needs improvement?
- Replies: 122
- Views: 335152
Re: What Feature do you think needs improvement?
0.98.31 A current issue I have is the "ditch resources" task. It works but not with strategic retreats. The whole point about a retreat is not to run back to base. If it is possible, could you make them hold their position if the "hold" button is on? I had it turned on but they s...