Search found 16 matches
- Tue Sep 18, 2018 9:08 pm
- Forum: Bug reports
- Topic: 0.99.1 Starting location.
- Replies: 3
- Views: 1159
Re: 0.99.1 Starting location.
That's totally normal, you're either going to start there or in the Hub
- Tue Sep 18, 2018 5:38 pm
- Forum: Bug reports
- Topic: [0.99]Missing Terrain
- Replies: 2
- Views: 900
Re: [0.99]Missing Terrain
Yes even on the in-game map
- Tue Sep 18, 2018 5:35 pm
- Forum: Bug reports
- Topic: [0.99]Missing Terrain
- Replies: 2
- Views: 900
[0.99]Missing Terrain
I noticed a chunk of land in the Pits is gone. Even shows it on the in map which i don't think is autogenerated. Is this a bug? It seem's so strange to have in the base game.
- Sun Sep 02, 2018 7:23 pm
- Forum: Feature Requests
- Topic: Give us back big 2h club
- Replies: 2
- Views: 1152
- Sat Sep 01, 2018 6:39 pm
- Forum: Bug reports
- Topic: [0.98.57] Characters not dropping bodies after death
- Replies: 1
- Views: 402
[0.98.57] Characters not dropping bodies after death
For some reason characters continue to carry other's even after being downed leading to the physics freaking out. Picking up the carrier only result's in the character being carried bugging out.
- Fri Aug 03, 2018 1:29 am
- Forum: Modding
- Topic: Adding new health bars?
- Replies: 4
- Views: 2353
Re: Adding new health bars?
Not really.
You'd have to edit the UI since it would require access to the game code, you can add in more body part's, but it would mean that other body parts or the hunger bar would be hidden away.
You'd have to edit the UI since it would require access to the game code, you can add in more body part's, but it would mean that other body parts or the hunger bar would be hidden away.
- Mon Jul 30, 2018 7:07 pm
- Forum: Bug reports
- Topic: [FIXED] 0.98.42 Crash on adding members to a new squad
- Replies: 1
- Views: 309
[FIXED] 0.98.42 Crash on adding members to a new squad
Creating a new squad works fine, it's only when i add a new character to the squad.
- Tue Jul 24, 2018 7:37 pm
- Forum: Gameplay
- Topic: Base building locations.
- Replies: 7
- Views: 3714
Re: Base building locations.
I found the easiest location to be the leviathan coast. The hardest part is getting there, not because of cannibals, but beak things so i recommend you hire bodyguards for distractions. Once there simply let the leviathans kill any beak things in your area, and then just build, you have lots of iron...
- Thu Jul 19, 2018 1:20 pm
- Forum: Gameplay
- Topic: any one else notice new armor in the last update?
- Replies: 8
- Views: 3359
- Thu Jul 19, 2018 1:17 pm
- Forum: Gameplay
- Topic: AI cores more abundant now?
- Replies: 22
- Views: 7985
Re: AI cores more abundant now?
I hit up every last ruin and the Scrapyard and World's End, yet found zero AI cores in my entire game. I have researched everything else that I could, so I did find copious amounts of ancient science books and engineering research. I do not share your observation that AI cores would be more abundan...
- Thu Jul 19, 2018 1:01 pm
- Forum: Off-Topic
- Topic: Thoughts about Cannibals
- Replies: 7
- Views: 15406
Re: Thoughts about Cannibals
ExactlyRhaptros no tahsty. Meet noh soht! No switt! Wha keel?
- Thu Jul 19, 2018 1:07 am
- Forum: Off-Topic
- Topic: Thoughts about Cannibals
- Replies: 7
- Views: 15406
Re: Thoughts about Cannibals
Obviously the cannibals are just super conscious about overpopulation and global warming. Thank you cannibals, for keeping the world livable. We could not have done it without you. Or you know. They are just savages who probably don't even know how to grow food and has lost so many brain cells due ...
- Thu Jul 19, 2018 12:33 am
- Forum: Gameplay
- Topic: any one else notice new armor in the last update?
- Replies: 8
- Views: 3359
Re: any one else notice new armor in the last update?
Plated Drifter's Leather Pants?
(just searched the FCS)
(just searched the FCS)
- Sun Jul 15, 2018 11:59 pm
- Forum: Feature Requests
- Topic: Skeletons Not able to carry bodies in water
- Replies: 5
- Views: 2786
Re: Skeletons Not able to carry bodies in water
Maybe Skeleton's could take permanent damage from saltwater, after all they are machines. and it could also help Skeletons getting high swimming skill.
- Sun Jul 15, 2018 11:43 pm
- Forum: Feature Requests
- Topic: Skeletons Not able to carry bodies in water
- Replies: 5
- Views: 2786
Re: Skeletons Not able to carry bodies in water
By protection against hazards i mean not getting killed by Gorillos and Beak Things who don't usually go in water and this way you can cheese yourself out of the dangerous situations. For example not long before this screenshot was taken Beep got knocked out by a Gorillo, but in the water they don't...
- Sun Jul 15, 2018 5:29 pm
- Forum: Feature Requests
- Topic: Skeletons Not able to carry bodies in water
- Replies: 5
- Views: 2786
Skeletons Not able to carry bodies in water
It's strange that Skeletons are able to carry people underwater, shouldn't they either drown or the Skeletons should just not be able too. It can also break the game to avoid obstacles, having skeletons carry team members to avoid dangerous biomes and hostile factions.