Search found 16 matches

by drorpre
Tue Sep 18, 2018 9:08 pm
Forum: Bug reports
Topic: 0.99.1 Starting location.
Replies: 3
Views: 1159

Re: 0.99.1 Starting location.

That's totally normal, you're either going to start there or in the Hub
by drorpre
Tue Sep 18, 2018 5:38 pm
Forum: Bug reports
Topic: [0.99]Missing Terrain
Replies: 2
Views: 900

Re: [0.99]Missing Terrain

Yes even on the in-game map
by drorpre
Tue Sep 18, 2018 5:35 pm
Forum: Bug reports
Topic: [0.99]Missing Terrain
Replies: 2
Views: 900

[0.99]Missing Terrain

I noticed a chunk of land in the Pits is gone. Even shows it on the in map which i don't think is autogenerated. Is this a bug? It seem's so strange to have in the base game.
by drorpre
Sun Sep 02, 2018 7:23 pm
Forum: Feature Requests
Topic: Give us back big 2h club
Replies: 2
Views: 1152

Re: Give us back big 2h club

by drorpre
Sat Sep 01, 2018 6:39 pm
Forum: Bug reports
Topic: [0.98.57] Characters not dropping bodies after death
Replies: 1
Views: 402

[0.98.57] Characters not dropping bodies after death

For some reason characters continue to carry other's even after being downed leading to the physics freaking out. Picking up the carrier only result's in the character being carried bugging out.
by drorpre
Fri Aug 03, 2018 1:29 am
Forum: Modding
Topic: Adding new health bars?
Replies: 4
Views: 2353

Re: Adding new health bars?

Not really.

You'd have to edit the UI since it would require access to the game code, you can add in more body part's, but it would mean that other body parts or the hunger bar would be hidden away.
by drorpre
Mon Jul 30, 2018 7:07 pm
Forum: Bug reports
Topic: [FIXED] 0.98.42 Crash on adding members to a new squad
Replies: 1
Views: 309

[FIXED] 0.98.42 Crash on adding members to a new squad

Creating a new squad works fine, it's only when i add a new character to the squad.
by drorpre
Tue Jul 24, 2018 7:37 pm
Forum: Gameplay
Topic: Base building locations.
Replies: 7
Views: 3714

Re: Base building locations.

I found the easiest location to be the leviathan coast. The hardest part is getting there, not because of cannibals, but beak things so i recommend you hire bodyguards for distractions. Once there simply let the leviathans kill any beak things in your area, and then just build, you have lots of iron...
by drorpre
Thu Jul 19, 2018 1:17 pm
Forum: Gameplay
Topic: AI cores more abundant now?
Replies: 22
Views: 7985

Re: AI cores more abundant now?

I hit up every last ruin and the Scrapyard and World's End, yet found zero AI cores in my entire game. I have researched everything else that I could, so I did find copious amounts of ancient science books and engineering research. I do not share your observation that AI cores would be more abundan...
by drorpre
Thu Jul 19, 2018 1:01 pm
Forum: Off-Topic
Topic: Thoughts about Cannibals
Replies: 7
Views: 15406

Re: Thoughts about Cannibals

Rhaptros no tahsty. Meet noh soht! No switt! Wha keel?
Exactly
by drorpre
Thu Jul 19, 2018 1:07 am
Forum: Off-Topic
Topic: Thoughts about Cannibals
Replies: 7
Views: 15406

Re: Thoughts about Cannibals

Obviously the cannibals are just super conscious about overpopulation and global warming. Thank you cannibals, for keeping the world livable. We could not have done it without you. Or you know. They are just savages who probably don't even know how to grow food and has lost so many brain cells due ...
by drorpre
Thu Jul 19, 2018 12:33 am
Forum: Gameplay
Topic: any one else notice new armor in the last update?
Replies: 8
Views: 3359

Re: any one else notice new armor in the last update?

Plated Drifter's Leather Pants?

(just searched the FCS)
by drorpre
Sun Jul 15, 2018 11:59 pm
Forum: Feature Requests
Topic: Skeletons Not able to carry bodies in water
Replies: 5
Views: 2786

Re: Skeletons Not able to carry bodies in water

Maybe Skeleton's could take permanent damage from saltwater, after all they are machines. and it could also help Skeletons getting high swimming skill.
by drorpre
Sun Jul 15, 2018 11:43 pm
Forum: Feature Requests
Topic: Skeletons Not able to carry bodies in water
Replies: 5
Views: 2786

Re: Skeletons Not able to carry bodies in water

By protection against hazards i mean not getting killed by Gorillos and Beak Things who don't usually go in water and this way you can cheese yourself out of the dangerous situations. For example not long before this screenshot was taken Beep got knocked out by a Gorillo, but in the water they don't...
by drorpre
Sun Jul 15, 2018 5:29 pm
Forum: Feature Requests
Topic: Skeletons Not able to carry bodies in water
Replies: 5
Views: 2786

Skeletons Not able to carry bodies in water

It's strange that Skeletons are able to carry people underwater, shouldn't they either drown or the Skeletons should just not be able too. It can also break the game to avoid obstacles, having skeletons carry team members to avoid dangerous biomes and hostile factions.