Seriously, my team of four Skeletons parked at double-barrel harpoon turrets, nothing gets to the main gate of my base... and they don't even ask for snack or toilet breaks.
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- Sat Sep 08, 2018 12:57 pm
- Forum: Modding
- Topic: Auto turrets
- Replies: 3
- Views: 1993
Re: Auto turrets
I've already got auto turrets in the vanilla game... it's called recruiting a team of Skeletons.
Seriously, my team of four Skeletons parked at double-barrel harpoon turrets, nothing gets to the main gate of my base... and they don't even ask for snack or toilet breaks.
Seriously, my team of four Skeletons parked at double-barrel harpoon turrets, nothing gets to the main gate of my base... and they don't even ask for snack or toilet breaks.
- Sat Sep 08, 2018 12:28 pm
- Forum: Bug reports
- Topic: Problems with World Diplomacy and import
- Replies: 4
- Views: 1315
Re: Problems with World Diplomacy and import
Similar problems here after handing in both High Inquisitor Seta (Stack) and High Inquisitor Valtena (Okran's Shield). Stack and Bad Teeth are both green and successfully conquered, due to my existing alliance with the Shek. I'm currently running around with Phoenix on my shoulder, but Esata the Sto...
- Tue Sep 04, 2018 10:47 am
- Forum: Gameplay
- Topic: Flotsam Ninjas vs Holy Nation
- Replies: 6
- Views: 3065
Re: Flotsam Ninjas vs Holy Nation
Thanks for the reply and details RWild311, much appreciated. Good to know that the conquering faction restore some order to the captured towns eventually. 
- Mon Sep 03, 2018 11:06 pm
- Forum: Gameplay
- Topic: Flotsam Ninjas vs Holy Nation
- Replies: 6
- Views: 3065
Re: Flotsam Ninjas vs Holy Nation
Would really appreciate some feedback on this please, as it's an element of the factions 'gameplay' I really enjoyed.
Basically, all I'm keen to learn is whether cities taken over by another faction will return to life over time, or not, as the case may be.
Basically, all I'm keen to learn is whether cities taken over by another faction will return to life over time, or not, as the case may be.
- Tue Aug 28, 2018 3:52 pm
- Forum: Modding
- Topic: NexusMods now supports Kenshi
- Replies: 17
- Views: 78066
Re: NexusMods now supports Kenshi
Everyone please consider putting mods on Nexus instead of Steam Workshop because Kenshi is being sold on platforms other than Steam, and Steam Workshop is set to be Steam Exclusive by default. +1 I can't abide Steam, anything related to DRM, or "exclusivity" regarding mods at the workshop...
- Tue Aug 28, 2018 3:27 pm
- Forum: Gameplay
- Topic: Flotsam Ninjas vs Holy Nation
- Replies: 6
- Views: 3065
Flotsam Ninjas vs Holy Nation
Hi all, this is my first time posting here. I bought Kenshi recently at GOG and so far I'm very impressed with the possibilities this game has to offer. One of the things I most enjoy is exploring the huge world, but I've encountered a scenario which is a little puzzling. Firstly, I'll admit that I ...