Search found 12 matches
- Mon Feb 11, 2013 9:09 am
- Forum: Bug reports
- Topic: a few bugs
- Replies: 0
- Views: 401
a few bugs
i think your tech progress persists even if you reload to a previous save, after dropping one of my wounded guys he fell through the world and several bandits were trying to kill a guy in one of my beds but could and were glitched attacking him indefinently. EDIT the tech persist through saves didnt...
- Mon Feb 11, 2013 8:08 am
- Forum: Bug reports
- Topic: cant enter buildings.
- Replies: 0
- Views: 329
cant enter buildings.
after building a small shack i wasnt able to enter a building, i could open the door but couldnt enter, unless i set it too public instead of private.
EDIT apparently this only happened one time.
EDIT apparently this only happened one time.
- Mon Sep 10, 2012 5:43 am
- Forum: Gameplay
- Topic: Impressions
- Replies: 16
- Views: 5228
Re: Impressions
use pack mule(s) to drag it across the desert? it'd probably break their backs unless you have a lot, and all your units participate in the dragging as well, it'd still be quite slow though even if it's possible specially if it's a huge boat.[/quote] i meant drag several pieces to the shore via sev...
- Mon Sep 10, 2012 4:45 am
- Forum: Gameplay
- Topic: Impressions
- Replies: 16
- Views: 5228
Re: Impressions
use pack mule(s) to drag it across the desert?
- Mon Sep 10, 2012 1:51 am
- Forum: Gameplay
- Topic: Impressions
- Replies: 16
- Views: 5228
Re: Impressions
maybe it would only be based on ramming other ships and boarding? you still have melee combat and can fight by ramming the ships and shooting the other ship with bows and harpoon guns.
- Mon Sep 10, 2012 12:31 am
- Forum: Gameplay
- Topic: Impressions
- Replies: 16
- Views: 5228
Re: Impressions
i quite like the idea of naval warfare especially if it uses a similar damage mechanic as it does for people. also what weapons do you think the ships would use? cannons seem a little to different than the current game and all the other weapons wouldn't do significant damage to the ships(unless you ...
- Sun Sep 09, 2012 10:05 pm
- Forum: Feature Requests
- Topic: some suggestions
- Replies: 6
- Views: 1736
Re: some suggestions
im saying the dummies wouldn't be too cheap to get and they wouldn't be at any buildings at the start of the game, you could build them later on to help train more people easier.
- Sun Sep 09, 2012 9:42 pm
- Forum: Bug reports
- Topic: NPCs missing from some settlements [0.27.1]
- Replies: 3
- Views: 975
Re: NPCs missing from some settlements [0.27.1]
traders run for some reason is deserted in my game
- Sat Sep 08, 2012 11:35 pm
- Forum: Feature Requests
- Topic: some suggestions
- Replies: 6
- Views: 1736
Re: some suggestions
well what if the defensive dummy could train defense up to 6 and the advanced would train attack and defense up to 9?
- Sat Sep 08, 2012 11:04 pm
- Forum: Feature Requests
- Topic: some suggestions
- Replies: 6
- Views: 1736
some suggestions
just wanted to make some suggestion to be added to the game. Sparring: basically you could spar with people in your squad to train them faster than training dummies and also increase defensive stats as well. Bedroll: basically an item you can lay on the ground to sleep while traveling wouldn't incre...
- Sat Sep 08, 2012 8:21 pm
- Forum: Bug reports
- Topic: game crashes when loading
- Replies: 2
- Views: 746
game crashes when loading
as the title says, i load the game up fine i press load and and it zooms into my character from below the ground and then it crashes. it started after i loaded the game in windowed mode, it isnt fixed when i put it in fullscreen again.
- Sat Sep 08, 2012 6:02 pm
- Forum: Modding
- Topic: Zombie Apocalypse
- Replies: 65
- Views: 60120
Re: Zombie Apocalypse
found a bug, zombie hunters attacked me for no reason. also i think you need to increase zombie spawn rate as i barely found any zombies.