Search found 8 matches

by Zaldir
Mon Sep 24, 2012 11:50 pm
Forum: Modding
Topic: MOD vurt's grasses
Replies: 30
Views: 25192

Re: MOD vurt's grasses

You have done an overhaul for Gothic 2 as well?! Man, you just got 20% cooler!

Time to fire up Steam and begin the download!
by Zaldir
Thu Sep 20, 2012 2:22 pm
Forum: Modding
Topic: MOD vurt's grasses
Replies: 30
Views: 25192

Re: MOD vurt's grasses

I love your work, Vurt!

From Morrowind to Skyrim, and now Kenshi! Fantastic work!
by Zaldir
Mon Sep 10, 2012 7:51 pm
Forum: Gameplay
Topic: a bad upcoming feature?
Replies: 209
Views: 65136

Re: a bad upcoming feature?

chris has said that this game is going to be main on hand-to-hand combat which means its set around the middle ages, but it also have more modern doors and robatic parts which mean its the end of middle ages. so i gusse the game would be set right before gunpowder has be discovered. Before gunpowde...
by Zaldir
Sun Sep 09, 2012 10:46 pm
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 603601

Re: What do you want next?

I'd say get the multi-threading in as soon as possible, as that makes for a smoother gameplay for the testers of the game, and less random crashes, bad performance and stuff like that being reported, thus getting more reports on bugs in the actual game, and you can focus on fixing those and adding t...
by Zaldir
Sun Sep 09, 2012 10:20 pm
Forum: Modding
Topic: [TOOL] Kenshi Mod & Save Manager
Replies: 80
Views: 102932

Re: [TOOL] [Beta] Kenshi Mod & Save Manager

Maybe one day you won't have to rip off the Nexus Mod Manager - maybe one day we will have a Kenshi Nexus... I'll definitely talk to Dark0ne about it, as this game is really awesome, and the modding capabilities are great! So, if I can get him to test it out, he may be willing to open a Nexus for it...
by Zaldir
Sun Sep 09, 2012 10:15 pm
Forum: Bug reports
Topic: NPCs missing from some settlements [0.27.1]
Replies: 3
Views: 953

Re: NPCs missing from some settlements [0.27.1]

In one of my games, one of the trading hubs were empty (while the western one is inaccessible AND empty), and Bark was empty.
by Zaldir
Sun Sep 09, 2012 10:14 pm
Forum: Bug reports
Topic: Game Crash on loading new area
Replies: 2
Views: 625

Re: Game Crash on loading new area

Did you by any chance quick-save or click your mouse when it started loading? This is known to cause issues.
by Zaldir
Sat Sep 08, 2012 8:15 pm
Forum: Bug reports
Topic: [0.27.1] NPCs running back and forth when zoomed out
Replies: 0
Views: 492

[0.27.1] NPCs running back and forth when zoomed out

Version: 0.27.1 Description: When looking at a wandering NPC from afar, it looks as though they are running back and fourth, while they are really just walking forward, which you can see if you zoom in on them. Steps to Reproduce: 1. Look at a NPC from afar. Consistency: Happens with every moving N...