You have done an overhaul for Gothic 2 as well?! Man, you just got 20% cooler!
Time to fire up Steam and begin the download!
Search found 8 matches
- Mon Sep 24, 2012 11:50 pm
- Forum: Modding
- Topic: MOD vurt's grasses
- Replies: 30
- Views: 25192
- Thu Sep 20, 2012 2:22 pm
- Forum: Modding
- Topic: MOD vurt's grasses
- Replies: 30
- Views: 25192
Re: MOD vurt's grasses
I love your work, Vurt!
From Morrowind to Skyrim, and now Kenshi! Fantastic work!
From Morrowind to Skyrim, and now Kenshi! Fantastic work!
- Mon Sep 10, 2012 7:51 pm
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65136
Re: a bad upcoming feature?
chris has said that this game is going to be main on hand-to-hand combat which means its set around the middle ages, but it also have more modern doors and robatic parts which mean its the end of middle ages. so i gusse the game would be set right before gunpowder has be discovered. Before gunpowde...
- Sun Sep 09, 2012 10:46 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 603601
Re: What do you want next?
I'd say get the multi-threading in as soon as possible, as that makes for a smoother gameplay for the testers of the game, and less random crashes, bad performance and stuff like that being reported, thus getting more reports on bugs in the actual game, and you can focus on fixing those and adding t...
- Sun Sep 09, 2012 10:20 pm
- Forum: Modding
- Topic: [TOOL] Kenshi Mod & Save Manager
- Replies: 80
- Views: 102932
Re: [TOOL] [Beta] Kenshi Mod & Save Manager
Maybe one day you won't have to rip off the Nexus Mod Manager - maybe one day we will have a Kenshi Nexus... I'll definitely talk to Dark0ne about it, as this game is really awesome, and the modding capabilities are great! So, if I can get him to test it out, he may be willing to open a Nexus for it...
- Sun Sep 09, 2012 10:15 pm
- Forum: Bug reports
- Topic: NPCs missing from some settlements [0.27.1]
- Replies: 3
- Views: 953
Re: NPCs missing from some settlements [0.27.1]
In one of my games, one of the trading hubs were empty (while the western one is inaccessible AND empty), and Bark was empty.
- Sun Sep 09, 2012 10:14 pm
- Forum: Bug reports
- Topic: Game Crash on loading new area
- Replies: 2
- Views: 625
Re: Game Crash on loading new area
Did you by any chance quick-save or click your mouse when it started loading? This is known to cause issues.
- Sat Sep 08, 2012 8:15 pm
- Forum: Bug reports
- Topic: [0.27.1] NPCs running back and forth when zoomed out
- Replies: 0
- Views: 492
[0.27.1] NPCs running back and forth when zoomed out
Version: 0.27.1 Description: When looking at a wandering NPC from afar, it looks as though they are running back and fourth, while they are really just walking forward, which you can see if you zoom in on them. Steps to Reproduce: 1. Look at a NPC from afar. Consistency: Happens with every moving N...