Search found 27 matches
- Tue Apr 09, 2013 7:56 am
- Forum: Order / activation problems
- Topic: Survey: Let me know if your keys are working on Steam
- Replies: 35
- Views: 19879
Re: Survey: Let me know if your keys are working on Steam
Well seeing as I can't change my vote (or atleast I don't know how), I just wanted to let Chris and all the owners of Desura Kenshi keys know... My Desura Kenshi key successfully activated on steam! So if you have Desura Kenshi key, I urge you to try it on steam now and post your results (remember b...
- Tue Apr 09, 2013 7:38 am
- Forum: Order / activation problems
- Topic: Desura key not registering on Steam
- Replies: 6
- Views: 3336
Re: Desura key not registering on Steam
Kenshi was just activated on steam!
Desura keys work now!
Atleast mine did!
Desura keys work now!
Atleast mine did!
- Mon Mar 25, 2013 12:58 am
- Forum: Order / activation problems
- Topic: Survey: Let me know if your keys are working on Steam
- Replies: 35
- Views: 19879
Re: Survey: Let me know if your keys are working on Steam
I feel a bit silly asking this but a quick google search yielded nothing useful, how do we run Steam as beta version?Chris_The_Great wrote: You currently need to be running Steam as beta version to use keys.
- Sun Mar 24, 2013 7:19 am
- Forum: Order / activation problems
- Topic: Desura Key wont work on steam?
- Replies: 3
- Views: 2708
Re: Desura Key wont work on steam?
Hopefully we are just impatient and this key thing starts to work soon. I too have a Desura key that's not working on steam yet (i haven't tried yet today) and I know how you guys feel. I'm pretty excited to, to transfer Kenshi over to steam. But I'm sure that if we're patient, it will work sooner ...
- Sat Mar 23, 2013 7:43 am
- Forum: Order / activation problems
- Topic: Regular keys now registering with Steam Beta
- Replies: 10
- Views: 4827
Re: Regular keys now registering with Steam Beta
Anyone have any luck with Desura keys? Mines still not working.
- Fri Mar 22, 2013 10:35 am
- Forum: Order / activation problems
- Topic: Key not working with steam
- Replies: 11
- Views: 4613
Re: Key not working with steam
Just thought I'd add that my Desura key for Kenshi isn't working on steam either.
Anyway, it's not a problem for the time being, but it will be good to know when valve sort this out.
Anyway, it's not a problem for the time being, but it will be good to know when valve sort this out.
- Wed Mar 20, 2013 1:32 am
- Forum: Feature Requests
- Topic: Killing enemies while they are unconsious.
- Replies: 19
- Views: 7735
Re: Killing enemies while they are unconsious.
The one thing that strikes me about the idea of an execution or coup de grace is that it is very, very dishonourable . That's a very good point. Perhaps Killing a downed enemy could result in a loss of reputation with all the factions that are friendly/neutral towards that faction? Perhaps it could...
- Sat Feb 23, 2013 8:29 am
- Forum: Feature Requests
- Topic: Formation, Grouping and Joint Inventory
- Replies: 9
- Views: 3336
Re: Formation, Grouping and Joint Inventory
Well, rather than have a joint inventory, perhaps if you selected a group and than right clicked "loot" it would just show the enemy's loot. From there the player right clicks the items they want to loot and that item is automatically put into the inventory of the fastest player that has r...
- Fri Feb 22, 2013 6:42 am
- Forum: Bug reports
- Topic: [Suggestion] Rebalance the Research bench
- Replies: 15
- Views: 8077
Re: [Suggestion] Rebalance the Research bench
Optimally, I personally would enjoy some kind of balance between permanent tech unlocks and having setbacks from losing my research team. Maybe you can research tech and it stays unlocked, but can only be built if at least one person in the outpost has a high enough science skill to fit the require...
- Fri Feb 22, 2013 4:23 am
- Forum: Feature Requests
- Topic: [FEATURE] labour should increase strength
- Replies: 14
- Views: 7892
Re: [FEATURE] labour should increase strength
The feature of fatigue and resting sounds nice too, although gameplay wise it could end up costing a lot of micro imo. Marching with your army in the desert for a few days towards the enemy city and having to rest before attacking seems realistic and opens up new tactics, but to avoid fighting (dur...
- Fri Feb 22, 2013 4:18 am
- Forum: Feature Requests
- Topic: Generations
- Replies: 13
- Views: 7512
Re: Generations
I don't get what's wrong with killing (virtual) children. They're not real. I know that and killing children in a video game wouldn't even bother me in the slightest. From a moral perspective, although there would be things i'd be uncomfortable with, I don't think there is anything that can be done...
- Thu Feb 21, 2013 8:32 am
- Forum: Feature Requests
- Topic: [FEATURE] labour should increase strength
- Replies: 14
- Views: 7892
Re: [FEATURE] labour should increase strength
that resting idea, RebD. That's awesome, and should apply to all physical stat (str, dex, end) growth. Now beds won't just be for hospitals! Though, I hope stat loss from lack of rest is only temporary. Well there could be two stages, a temp one that restores the characters stats when they rest and...
- Thu Feb 21, 2013 8:15 am
- Forum: Feature Requests
- Topic: Generations
- Replies: 13
- Views: 7512
Re: Generations
I'm a little confused though. You mentioned a button a few times, but didn't really describe it. Is it that when you press it, everyone in the faction ages and produces a random number of offspring if married and adult? From what I gathered there is only one automatic stage of growth, from child to...
- Thu Feb 21, 2013 8:06 am
- Forum: Feature Requests
- Topic: Killing enemies while they are unconsious.
- Replies: 19
- Views: 7735
Re: Killing enemies while they are unconsious.
I'm kind of torn on this one. On one hand it seems odd that I can't attack my enemy, that I know will soon rise and attack me, even though I have a weapon and they're lying there motionless. On the other hand, I just find watching the injured guys rise up and limp off or run away quite entertaining....
- Thu Feb 21, 2013 7:43 am
- Forum: Feature Requests
- Topic: [FEATURE] labour should increase strength
- Replies: 14
- Views: 7892
Re: [FEATURE] labour should increase strength
Perhaps labouring could increase strength, but only for a certain time, after which the character stops gaining points unless they stop and rest. This would probably relate to food, water and fatigue but at this stage we don't really know how those things are going to be implemented. If the characte...
- Thu Feb 21, 2013 7:20 am
- Forum: Bug reports
- Topic: [Suggestion] Rebalance the Research bench
- Replies: 15
- Views: 8077
Re: [Suggestion] Rebalance the Research bench
It's funny, I haven't played 0.39 yet (i'm just going to wait for 0.40) but I was thinking about this exact same thing. My problem isn't so much that it sounds too easy to do, but rather, permanently unlocking tech seems somewhat static. Once you have all the techs, that's it, you have them all fore...
- Mon Feb 11, 2013 5:40 am
- Forum: Feature Requests
- Topic: I'VE BEEN ROBBED!
- Replies: 46
- Views: 17897
Re: I'VE BEEN ROBBED!
I'm not sure how the whole being robbed of money thing that's being discussed would work but I have to agree with the OP about gear being stolen. While balance has been mentioned a few times, I don't think it's the main thing to take into consideration. My first thought when I read this topic was th...
- Tue Oct 09, 2012 8:22 am
- Forum: Gameplay
- Topic: Editing Character Stats
- Replies: 8
- Views: 1872
Re: Editing Character Stats
Well, in the long run, it's not suppose to be. But in the mean time, untill Chris adds female character models, it is suppose to be greyed out.sneezymrmilo wrote:is it just me or is the female option supposed to be greyed out?
- Tue Oct 09, 2012 8:18 am
- Forum: Gameplay
- Topic: I feel like a noob asking this
- Replies: 4
- Views: 1268
Re: I feel like a noob asking this
You simply drag the item over the space another item (of the same type) is occupying. Keep in mind a traders backpack is required to do this and can only be done in the space supplied by the traders back pack.
- Tue Oct 09, 2012 8:16 am
- Forum: Gameplay
- Topic: An unexpected chain of events.
- Replies: 16
- Views: 5012
Re: An unexpected chain of events.
Thanks for the read Corain, it was very enjoyable, as it is very well written.