Search found 2 matches
- Fri Mar 01, 2019 12:23 am
- Forum: Modding
- Topic: Mirrored UV Problem with blender exporter
- Replies: 6
- Views: 4379
Re: Mirrored UV Problem with blender exporter
Awesome! Thank you for taking the time to figure out that neck seam issue, and for creating a proper fix for the blender exporter. I realize I just sorta cobbled together something.
- Tue Feb 26, 2019 2:00 am
- Forum: Modding
- Topic: Mirrored UV Problem with blender exporter
- Replies: 6
- Views: 4379
Mirrored UV Problem with blender exporter
For a fix, see the attachments. There is currently an issue with the blender mesh exporter causing binormals to be incorrectly calculated when the mesh has mirrored UVs, or in some other cases. This causes the normal map to display inverted, so bumps become dents or vice versa. This is immediately o...