Search found 4 matches
- Mon Apr 22, 2019 5:11 am
- Forum: Modding
- Topic: Questions about biomes and homeless spawns
- Replies: 2
- Views: 1183
Re: Questions about biomes and homeless spawns
Thanks for clearing things out, that really removed a ton of confusion. Regarding my last question I was trying to figure out how exactly spawns are handled, so if I'm getting it right, game scans areas constantly, counting alive NPCs inside each area and if their number is less than 'homeless spawn...
- Sun Apr 21, 2019 7:32 am
- Forum: Modding
- Topic: Questions about biomes and homeless spawns
- Replies: 2
- Views: 1183
Questions about biomes and homeless spawns
I'll try to be short:
1. What's the difference between biomes and biome groups (spawn areas)?
2. 'homeless spawns' section in 'biomes' type has 3 columns instead of 1 as in 'biome_group'. What's the catch?
3. What's the frequency of spawn checks?
Thanks in advance.
1. What's the difference between biomes and biome groups (spawn areas)?
2. 'homeless spawns' section in 'biomes' type has 3 columns instead of 1 as in 'biome_group'. What's the catch?
3. What's the frequency of spawn checks?
Thanks in advance.
- Sun Apr 21, 2019 5:35 am
- Forum: Feature Requests
- Topic: FCS Randomized Character Loot
- Replies: 2
- Views: 667
Re: FCS Randomized Character Loot
As far as I can understand, Vendor Lists are very close to what you've described. So maybe instead of adding a "Loot" dropdown to character's properties, it would be better to flag vendor lists as items so we could add them not only as death items, but also to an NPC's inventory or, let's ...
- Sat Apr 20, 2019 9:26 am
- Forum: Feature Requests
- Topic: Couple of suggestions for Forgotten Construction Set
- Replies: 0
- Views: 457
Couple of suggestions for Forgotten Construction Set
First of all I'd like to thank dev team for this awesome game and also for the great modding opportunity, because I love to mod games as much as I love to play them. So I've been messing with FCS for some time and i have some suggestions which could possibly make modder's life a little bit easier. I...