Search found 2 matches

by E_Van
Wed Jun 12, 2019 6:42 pm
Forum: Modding
Topic: Blender
Replies: 45
Views: 147136

Re: Blender

A separate bug with the importer: [s]If a bone has no weights assigned to it at all when imported, the bone will still be imported but will cause an index out of range error when exporting the mesh. I think that's the reason at least, I tried outputting the bone names as it loops through them and it...
by E_Van
Tue Jun 11, 2019 6:34 am
Forum: Modding
Topic: Blender
Replies: 45
Views: 147136

Re: Blender

There's a bug that's more of an annoyance than anything in your import script: Your check for the input file name is case sensitive. When you check for ( if ".mesh" in filepath: ), it will fail if the file has an extension of .Mesh, .MESH, or any combination. I only know enough general cod...