Search found 14 matches
- Sat Dec 22, 2012 12:13 am
- Forum: Gameplay
- Topic: Any idea when the big update comes out?
- Replies: 5
- Views: 1394
Any idea when the big update comes out?
I honestly have no idea when it's coming out, but I THOOOUUUGHT SOOOOMEWHEERRRE Chris said it was coming out in December. Christmas, maybe? 
- Tue Oct 09, 2012 12:39 am
- Forum: Gameplay
- Topic: An unexpected chain of events.
- Replies: 16
- Views: 5026
Re: An unexpected chain of events.
Cool story bro. I wonder how they began to hate each other... How is it possible to make factions, apart your own, to attack others? Do you play with mods? I got The Holy Empire and some other faction... I can't remember at the moment... Yellow shirts, blue armor. But anyway, I started attacking ye...
- Sat Oct 06, 2012 9:09 pm
- Forum: Gameplay
- Topic: Future combat questions
- Replies: 15
- Views: 3553
Re: Future combat questions
Sorry, I cant answer all your questions, but I know one... Limb severing and decapitations have been confirmed, don't know about actual finishing moves...
- Thu Sep 27, 2012 12:32 am
- Forum: Feature Requests
- Topic: Training
- Replies: 8
- Views: 2564
Re: Training
But what about training the new recruits to handle heavy weights quickly? Anything to lift? this is fun, make him carry one of his squad members, it should increase his strength pretty quick. HAH. I have a character named Jim, and how I trained him initially after realizing how severe the update wa...
Re: Firearms?
Looking at the way the game is going, I think spears are a good way to go, too. If shields are included (they may or may not be, Samurai did not use them, and that's a heavy influence on this game) then spears would presumably be another thing to add, plus, Yari spears and Naginata polearms were bot...
- Wed Sep 26, 2012 3:08 am
- Forum: Feature Requests
- Topic: Training
- Replies: 8
- Views: 2564
Training
I know practice dummies are here, and that improves attack. Presumably, sparring would improve defense and attack, and sparring's been discussed before. But what about training the new recruits to handle heavy weights quickly? Anything to lift? Or perhaps a player-made collection of waypoints would ...
- Wed Sep 26, 2012 1:58 am
- Forum: Gameplay
- Topic: The inventory system
- Replies: 9
- Views: 2520
Re: The inventory system
Ok, I have increased it to 10x stacking. I don't plan on ditching the inventory, but I do plan to have: 1- Pack mules, they can carry loads and be ordered to travel and auto collect/deliver stuff 2- A big logistics window where you have all your storage windows and a character or two in one screen....
Re: Firearms?
No, I think he meant John, the Dark Lord of Amazing Beards, Where Chris got his amazing beard.Blxz wrote:Who? Do you mean Chris, the developer?iSuck345 wrote:When Kenshi was made, I was sure that all John could think of was of epic samurai sword fights
- Wed Sep 26, 2012 12:29 am
- Forum: Gameplay
- Topic: Would athletics and agility be the same?
- Replies: 15
- Views: 4047
Re: Would athletics and agility be the same?
I would think athletics would be something along the line of how long you can do agile things...
High Athletics- Being able to run/dodge/parry for quite some time.
High Agility- How fast you can run/dodge/parry.
High Athletics- Being able to run/dodge/parry for quite some time.
High Agility- How fast you can run/dodge/parry.
- Tue Sep 25, 2012 3:38 am
- Forum: Gameplay
- Topic: Traders stuck in my house!
- Replies: 7
- Views: 1819
Traders stuck in my house!
I've tried leaving for a while, and there's like 3 groups of traders hanging around inside and around my house! They won't leave, or even move. They just crowd around my Small Shack like there's anything interesting there yet.
Anyone else ever had this problem?
Re: Firearms?
Guns still shouldn't be in the game. When Kenshi was made, I was sure that all John could think of was of epic samurai sword fights supported by harpoon guns, longbows and crossbows, not just some cheap gunpowder guns that made everything obsolete except newly-made "gentlemen" swords. Gen...
Re: Firearms?
I feel grenades would be terrible, you could loose your entire squad. I think cannons, grenades, and explosions are the strongest arguments against fire arms. Thanks, Scott. Glad to be here. :D And when I mentioned grenades, I was only thinking about their usefulness in damaging buildings or fortif...
Re: Firearms?
At first, I thought guns would be cool in this game... But what happens when you're a 5-minute old character and you get gunned down in a hail of gunfire? Well, sure, you could make it so only big armies had guns, but then your favorite characters get killed with a relatively cheap tactic after ALLL...
- Mon Sep 24, 2012 3:06 am
- Forum: Gameplay
- Topic: Suggestions Forum?
- Replies: 2
- Views: 786
Suggestions Forum?
Is there a proper place to put suggestions for the game? I LOOOOOVE this game, and I'd like to help by giving some ideas, if I can.
Edit: Oh, that'd be the thread above mine, right? Damn, I can't see the forest for all the trees.
Edit: Oh, that'd be the thread above mine, right? Damn, I can't see the forest for all the trees.