Search found 14 matches

by EtherealNodachi
Sat Dec 22, 2012 12:13 am
Forum: Gameplay
Topic: Any idea when the big update comes out?
Replies: 5
Views: 1394

Any idea when the big update comes out?

I honestly have no idea when it's coming out, but I THOOOUUUGHT SOOOOMEWHEERRRE Chris said it was coming out in December. Christmas, maybe? :|
by EtherealNodachi
Tue Oct 09, 2012 12:39 am
Forum: Gameplay
Topic: An unexpected chain of events.
Replies: 16
Views: 5026

Re: An unexpected chain of events.

Cool story bro. I wonder how they began to hate each other... How is it possible to make factions, apart your own, to attack others? Do you play with mods? I got The Holy Empire and some other faction... I can't remember at the moment... Yellow shirts, blue armor. But anyway, I started attacking ye...
by EtherealNodachi
Sat Oct 06, 2012 9:09 pm
Forum: Gameplay
Topic: Future combat questions
Replies: 15
Views: 3553

Re: Future combat questions

Sorry, I cant answer all your questions, but I know one... Limb severing and decapitations have been confirmed, don't know about actual finishing moves...
by EtherealNodachi
Thu Sep 27, 2012 12:32 am
Forum: Feature Requests
Topic: Training
Replies: 8
Views: 2564

Re: Training

But what about training the new recruits to handle heavy weights quickly? Anything to lift? this is fun, make him carry one of his squad members, it should increase his strength pretty quick. HAH. I have a character named Jim, and how I trained him initially after realizing how severe the update wa...
by EtherealNodachi
Wed Sep 26, 2012 3:36 am
Forum: Gameplay
Topic: Firearms?
Replies: 166
Views: 61744

Re: Firearms?

Looking at the way the game is going, I think spears are a good way to go, too. If shields are included (they may or may not be, Samurai did not use them, and that's a heavy influence on this game) then spears would presumably be another thing to add, plus, Yari spears and Naginata polearms were bot...
by EtherealNodachi
Wed Sep 26, 2012 3:08 am
Forum: Feature Requests
Topic: Training
Replies: 8
Views: 2564

Training

I know practice dummies are here, and that improves attack. Presumably, sparring would improve defense and attack, and sparring's been discussed before. But what about training the new recruits to handle heavy weights quickly? Anything to lift? Or perhaps a player-made collection of waypoints would ...
by EtherealNodachi
Wed Sep 26, 2012 1:58 am
Forum: Gameplay
Topic: The inventory system
Replies: 9
Views: 2520

Re: The inventory system

Ok, I have increased it to 10x stacking. I don't plan on ditching the inventory, but I do plan to have: 1- Pack mules, they can carry loads and be ordered to travel and auto collect/deliver stuff 2- A big logistics window where you have all your storage windows and a character or two in one screen....
by EtherealNodachi
Wed Sep 26, 2012 12:36 am
Forum: Gameplay
Topic: Firearms?
Replies: 166
Views: 61744

Re: Firearms?

Blxz wrote:
iSuck345 wrote:When Kenshi was made, I was sure that all John could think of was of epic samurai sword fights
Who? Do you mean Chris, the developer?
No, I think he meant John, the Dark Lord of Amazing Beards, Where Chris got his amazing beard.
by EtherealNodachi
Wed Sep 26, 2012 12:29 am
Forum: Gameplay
Topic: Would athletics and agility be the same?
Replies: 15
Views: 4047

Re: Would athletics and agility be the same?

I would think athletics would be something along the line of how long you can do agile things...

High Athletics- Being able to run/dodge/parry for quite some time.

High Agility- How fast you can run/dodge/parry.
by EtherealNodachi
Tue Sep 25, 2012 3:38 am
Forum: Gameplay
Topic: Traders stuck in my house!
Replies: 7
Views: 1819

Traders stuck in my house!

I've tried leaving for a while, and there's like 3 groups of traders hanging around inside and around my house! They won't leave, or even move. They just crowd around my Small Shack like there's anything interesting there yet. :x Anyone else ever had this problem?
by EtherealNodachi
Mon Sep 24, 2012 11:42 pm
Forum: Gameplay
Topic: Firearms?
Replies: 166
Views: 61744

Re: Firearms?

Guns still shouldn't be in the game. When Kenshi was made, I was sure that all John could think of was of epic samurai sword fights supported by harpoon guns, longbows and crossbows, not just some cheap gunpowder guns that made everything obsolete except newly-made "gentlemen" swords. Gen...
by EtherealNodachi
Mon Sep 24, 2012 11:02 pm
Forum: Gameplay
Topic: Firearms?
Replies: 166
Views: 61744

Re: Firearms?

I feel grenades would be terrible, you could loose your entire squad. I think cannons, grenades, and explosions are the strongest arguments against fire arms. Thanks, Scott. Glad to be here. :D And when I mentioned grenades, I was only thinking about their usefulness in damaging buildings or fortif...
by EtherealNodachi
Mon Sep 24, 2012 3:26 am
Forum: Gameplay
Topic: Firearms?
Replies: 166
Views: 61744

Re: Firearms?

At first, I thought guns would be cool in this game... But what happens when you're a 5-minute old character and you get gunned down in a hail of gunfire? Well, sure, you could make it so only big armies had guns, but then your favorite characters get killed with a relatively cheap tactic after ALLL...
by EtherealNodachi
Mon Sep 24, 2012 3:06 am
Forum: Gameplay
Topic: Suggestions Forum?
Replies: 2
Views: 786

Suggestions Forum?

Is there a proper place to put suggestions for the game? I LOOOOOVE this game, and I'd like to help by giving some ideas, if I can.

Edit: Oh, that'd be the thread above mine, right? Damn, I can't see the forest for all the trees.