Search found 14 matches

by Nitote
Mon Dec 22, 2014 5:27 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Re: Steam Question

Oh yeah, silly me. Didn't realise it was sunday :ugeek:
by Nitote
Sun Dec 21, 2014 5:48 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Re: Steam Question

No answer there aswell.. :roll:
by Nitote
Fri Dec 19, 2014 12:08 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Re: Steam Question

I've sent her an E-mail :)
by Nitote
Thu Dec 18, 2014 2:43 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Re: Steam Question

Bump..
by Nitote
Tue Dec 16, 2014 9:06 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Re: Steam Question

Hi, Yes, this part is me "-If you had a key personally generated by me (eg you lost your key and asked for a replacement) then it won't work on Steam unfortunately, as it won't be in the archive. Sorry about that, but please don't pester me to personally get you a Steam key." What do i do?
by Nitote
Sat Dec 13, 2014 6:07 pm
Forum: Order / activation problems
Topic: Steam Question
Replies: 8
Views: 3845

Steam Question

I bought the game when it wasn't on steam, and using the launcher which used to update the game, but it no longer does, and i can't activate the key i got from Chris on Steam..

So my question is, where do i go from here?
by Nitote
Tue Apr 02, 2013 6:50 am
Forum: Feature Requests
Topic: No hunger or thirst!
Replies: 76
Views: 22222

Re: No hunger or thirst!

I don't see the hearty marines cry out for water when being swarmed by zerglings in Starcraft 2.

For the love of no-one but yourself, do not add this in... Keep it playable :)
by Nitote
Tue Feb 12, 2013 10:28 am
Forum: Bug reports
Topic: TEST RELEASE 0.39! YAY!
Replies: 64
Views: 20504

Re: TEST RELEASE 0.39! YAY!

Been awhile, but been waiting patiently, just gotta remeber to send for my key once the full release is out, since i bought a new rig :p

will be seeding :)
by Nitote
Mon Oct 29, 2012 12:41 pm
Forum: General
Topic: Test release here: 0.30.0
Replies: 44
Views: 14817

Re: Test release here: 0.30.0

Picked up a fellow team member, and it crashed.
crashDump0.30.0.zip
Crash
(56.98 KiB) Downloaded 224 times
by Nitote
Thu Oct 11, 2012 9:03 am
Forum: Bug reports
Topic: Prisoner of War...Or?
Replies: 2
Views: 737

Prisoner of War...Or?

Well its a simple bug regarding taking a prisoner, and caging him...

If theres a patrol comming around your outpost, and they are unfriendly to my prisoner, they dont care for the cage, and go right ahead, and chopping the poor soul down... making me have to bandage him up again...
by Nitote
Sun Sep 30, 2012 6:37 pm
Forum: Gameplay
Topic: Primary weapons and secondary weapons
Replies: 15
Views: 4574

Re: Primary weapons and secondary weapons

I sure hope that durability WON'T be implemented, cause i have no intension of repairing the weapons for my 200 troops.
by Nitote
Wed Sep 26, 2012 2:21 pm
Forum: Feature Requests
Topic: [Suggestion] Training gangnamstyle
Replies: 8
Views: 2930

Re: [Suggestion] Training gangnamstyle

I was thinking more of Implementing Wooden weapons like (Wooden Staffs, Wooden Katanas, 1H sword + shield((if thats to be implemented anytime in the future)) ). And then ya ofcourse you'd need to set up a new AI, for sparring, Like they stop hitting at a certain ammount of health, or if you simply m...
by Nitote
Mon Sep 24, 2012 12:42 pm
Forum: Feature Requests
Topic: [Suggestion] Training gangnamstyle
Replies: 8
Views: 2930

Re: [Suggestion] Training gangnamstyle

Aye, since the weight been implemented, i just wanna see the sparing session next, would add a lil more encampment activity feel to it :)


Edit: I mean all you need to do is make a lil option to spar, and the animation can still be the same as fighting.
by Nitote
Mon Sep 24, 2012 12:21 pm
Forum: Feature Requests
Topic: [Suggestion] Training gangnamstyle
Replies: 8
Views: 2930

[Suggestion] Training gangnamstyle

So yeah, i love the game as much as the next guy. But yeah, it can get kinda, weary, with nothing to do. Something i'd like to see put in next would be the simply ability, to train with your fellow swordman, some simple practise in swordmanship, like "right click - Chose to "Sparr/train&qu...