Search found 14 matches
- Mon Dec 22, 2014 5:27 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Re: Steam Question
Oh yeah, silly me. Didn't realise it was sunday 
- Sun Dec 21, 2014 5:48 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Re: Steam Question
No answer there aswell.. 
- Fri Dec 19, 2014 12:08 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Re: Steam Question
I've sent her an E-mail 
- Thu Dec 18, 2014 2:43 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Re: Steam Question
Bump..
- Tue Dec 16, 2014 9:06 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Re: Steam Question
Hi, Yes, this part is me "-If you had a key personally generated by me (eg you lost your key and asked for a replacement) then it won't work on Steam unfortunately, as it won't be in the archive. Sorry about that, but please don't pester me to personally get you a Steam key." What do i do?
- Sat Dec 13, 2014 6:07 pm
- Forum: Order / activation problems
- Topic: Steam Question
- Replies: 8
- Views: 3845
Steam Question
I bought the game when it wasn't on steam, and using the launcher which used to update the game, but it no longer does, and i can't activate the key i got from Chris on Steam..
So my question is, where do i go from here?
So my question is, where do i go from here?
- Tue Apr 02, 2013 6:50 am
- Forum: Feature Requests
- Topic: No hunger or thirst!
- Replies: 76
- Views: 22222
Re: No hunger or thirst!
I don't see the hearty marines cry out for water when being swarmed by zerglings in Starcraft 2.
For the love of no-one but yourself, do not add this in... Keep it playable
For the love of no-one but yourself, do not add this in... Keep it playable
- Tue Feb 12, 2013 10:28 am
- Forum: Bug reports
- Topic: TEST RELEASE 0.39! YAY!
- Replies: 64
- Views: 20504
Re: TEST RELEASE 0.39! YAY!
Been awhile, but been waiting patiently, just gotta remeber to send for my key once the full release is out, since i bought a new rig :p
will be seeding
will be seeding
- Mon Oct 29, 2012 12:41 pm
- Forum: General
- Topic: Test release here: 0.30.0
- Replies: 44
- Views: 14817
Re: Test release here: 0.30.0
Picked up a fellow team member, and it crashed.
- Thu Oct 11, 2012 9:03 am
- Forum: Bug reports
- Topic: Prisoner of War...Or?
- Replies: 2
- Views: 737
Prisoner of War...Or?
Well its a simple bug regarding taking a prisoner, and caging him...
If theres a patrol comming around your outpost, and they are unfriendly to my prisoner, they dont care for the cage, and go right ahead, and chopping the poor soul down... making me have to bandage him up again...
If theres a patrol comming around your outpost, and they are unfriendly to my prisoner, they dont care for the cage, and go right ahead, and chopping the poor soul down... making me have to bandage him up again...
- Sun Sep 30, 2012 6:37 pm
- Forum: Gameplay
- Topic: Primary weapons and secondary weapons
- Replies: 15
- Views: 4574
Re: Primary weapons and secondary weapons
I sure hope that durability WON'T be implemented, cause i have no intension of repairing the weapons for my 200 troops.
- Wed Sep 26, 2012 2:21 pm
- Forum: Feature Requests
- Topic: [Suggestion] Training gangnamstyle
- Replies: 8
- Views: 2930
Re: [Suggestion] Training gangnamstyle
I was thinking more of Implementing Wooden weapons like (Wooden Staffs, Wooden Katanas, 1H sword + shield((if thats to be implemented anytime in the future)) ). And then ya ofcourse you'd need to set up a new AI, for sparring, Like they stop hitting at a certain ammount of health, or if you simply m...
- Mon Sep 24, 2012 12:42 pm
- Forum: Feature Requests
- Topic: [Suggestion] Training gangnamstyle
- Replies: 8
- Views: 2930
Re: [Suggestion] Training gangnamstyle
Aye, since the weight been implemented, i just wanna see the sparing session next, would add a lil more encampment activity feel to it 
Edit: I mean all you need to do is make a lil option to spar, and the animation can still be the same as fighting.
Edit: I mean all you need to do is make a lil option to spar, and the animation can still be the same as fighting.
- Mon Sep 24, 2012 12:21 pm
- Forum: Feature Requests
- Topic: [Suggestion] Training gangnamstyle
- Replies: 8
- Views: 2930
[Suggestion] Training gangnamstyle
So yeah, i love the game as much as the next guy. But yeah, it can get kinda, weary, with nothing to do. Something i'd like to see put in next would be the simply ability, to train with your fellow swordman, some simple practise in swordmanship, like "right click - Chose to "Sparr/train&qu...