Search found 2 matches
- Mon Sep 09, 2019 11:23 pm
- Forum: Feature Requests
- Topic: Co-op play, if possible, & a concern on the K-2.0 timeline.
- Replies: 6
- Views: 3041
Re: Co-op play, if possible, & a concern on the K-2.0 timeline.
There's never been, in any game, a good clean way to accomplish that kind of system in multiplayer. I agree with everything else you said, just wanted to offer up an example where I thought this was done really really well. Defcon is a nuclear war simulator, intended for multiplayer. The way Defcon...
- Mon Sep 09, 2019 11:05 pm
- Forum: Feature Requests
- Topic: Weapon Switching for K2/K1 Engine
- Replies: 2
- Views: 2162
Weapon Switching for K2/K1 Engine
I'd love to have the ability to tell my characters to switch weapons. As a scenario, I've recently started a new playthrough, this time based out of the Great Desert. Going for an asshole/evil/slaver playthrough. I'm currently set up with eight characters. Four super sneaky and super fast with bows,...