Search found 3 matches

by Bashaar
Sun May 17, 2020 2:17 pm
Forum: Modding
Topic: How to add and export collision properly?
Replies: 3
Views: 2328

Re: How to add and export collision properly?

Hey!
Thank you form your help, Someone! I've figured out that in addition to lack of navmesh update, I messed the normals in my structure, so the game couldn't get it right. :lol:

Peace!
by Bashaar
Thu May 07, 2020 2:43 pm
Forum: Modding
Topic: Quick mod guide
Replies: 42
Views: 173980

Re: Quick mod guide

Hi Beeps Has anyone of you managed to set and export collision for custom building properly? When I set collision in Blendre 2.8 throug Physics Properties by using Rigid Body, assigning it to Active and then successfully exporting it to xml I am still able to run through the walls of my abomination....
by Bashaar
Thu May 07, 2020 11:15 am
Forum: Modding
Topic: How to add and export collision properly?
Replies: 3
Views: 2328

How to add and export collision properly?

Hello Fellow Beeps! I would like to add some new functional/residential buildings to the game, but I have problems with adding collision. I've dug through heaps of tutorials, websites, reddits and even contacted some modders, but to no avail. At this point I am able to assign the collision in Blende...