Search found 13 matches

by Corain
Mon Nov 12, 2012 3:43 am
Forum: Feature Requests
Topic: Alternate Views
Replies: 6
Views: 3114

Re: Alternate Views

First-person view in a squad-based game? Probably not, as it would serve little purpose. You can't control a single character's attacks or movement like that, so it wouldn't blend well with the game's design. If you could, sure (like Dungeon Keeper 2), though I don't see that making it into the pri...
by Corain
Mon Nov 05, 2012 11:38 pm
Forum: Bug reports
Topic: Squad member select/deselect bug v0.30.5
Replies: 2
Views: 584

Re: Squad member select/deselect bug v0.30.5

Yeah, I realised after thinking about it that it may be supposed to be that way. It just felt a little unusual to the way it had been, and I was a bit too tired at the moment of discovery to think that it might be for eventual group selections or something... So I guess this topic can be disregarded...
by Corain
Mon Nov 05, 2012 12:43 pm
Forum: Feature Requests
Topic: Set travel speed to squad member button.
Replies: 6
Views: 2232

Re: Set travel speed to squad member button.

That is a valid workaround I suppose.
Edit: It's a rather entertaining way of going about it as squad members tend to get stuck behind buildings and walls when attempting to follow, thankfully they are not stuck for long.
by Corain
Mon Nov 05, 2012 6:06 am
Forum: Feature Requests
Topic: Set travel speed to squad member button.
Replies: 6
Views: 2232

Set travel speed to squad member button.

Basically when you're traveling with a large squad with some heavy loaded members, it's easy for them to get spread out in a very long line with run speeds being different and all. So I was wondering if a button could eventually be implemented, in addition to the "Run", "Jog" and...
by Corain
Mon Nov 05, 2012 4:08 am
Forum: Feature Requests
Topic: Training adv.
Replies: 3
Views: 1248

Re: Training adv.

I think sparring has been suggested already. It would be nice though.
by Corain
Mon Nov 05, 2012 3:44 am
Forum: Bug reports
Topic: Squad member select/deselect bug v0.30.5
Replies: 2
Views: 584

Squad member select/deselect bug v0.30.5

When several members or the whole squad is selected, shift-selecting one of them either with the mouse or keyboard will deselect the member from the group, clicking that member's image or corresponding number key will add it again. This is a rather trivial matter, but I thought I should mention it. ...
by Corain
Tue Oct 30, 2012 1:15 am
Forum: Feature Requests
Topic: Rename it please
Replies: 32
Views: 10141

Re: Rename it please

Have I been lining my pockets with carved fruit all this time?
by Corain
Tue Oct 30, 2012 12:14 am
Forum: Off-Topic
Topic: New members say "Hi"
Replies: 814
Views: 506460

Re: New members say "Hi"

So here I was feeling adventurous and decided to explore the rest of the forums, and discover to my dismay that I have yet to greet everyone properly. Well then, hi! I've been having a great time reading the various topics around the forums and I have been absolutely thrilled since I first heard abo...
by Corain
Wed Oct 10, 2012 3:12 pm
Forum: Gameplay
Topic: Game survey
Replies: 131
Views: 62979

Re: Game survey

I managed to get my grubby hands on several shopkeeper backpacks and a bunch of other nice things through glorious battles I had absolutely no involvement in, due to the war that broke out between the Traders Guild and The Holy Empire factions(something I doubt was meant to happen), so I'm currently...
by Corain
Wed Oct 10, 2012 2:35 pm
Forum: Gameplay
Topic: Slavery?
Replies: 133
Views: 48553

Re: Slavery?

This is a very sensitive subject, obviously, and at the risk of being seen as a bad person by some here I will say that I do think, in the context of Kenshi's setting, slavery is a valid option(albeit a horrible one), if well implemented, and I trust Chris knows what he's doing. And I think it can p...
by Corain
Wed Oct 10, 2012 1:12 pm
Forum: Gameplay
Topic: An unexpected chain of events.
Replies: 16
Views: 5026

Re: An unexpected chain of events.

I might be reading this wrong, but factions DO attack each other, you sillies. The Green Ninja people (Dust Bandits) and the Hungry Zombies (Starving Bandits) attack each other on sight. I've had them both chase me and then stop and fight and kill each other. They're also both unfriendly with the &...
by Corain
Mon Oct 08, 2012 5:10 pm
Forum: Gameplay
Topic: An unexpected chain of events.
Replies: 16
Views: 5026

Re: An unexpected chain of events.

Cool story bro. I wonder how they began to hate each other... How is it possible to make factions, apart your own, to attack others? Do you play with mods? Perhaps the empire got upset when the traders used their beds? I am in fact running a clean install, so this is something I'm wondering about a...
by Corain
Mon Oct 08, 2012 7:13 am
Forum: Gameplay
Topic: An unexpected chain of events.
Replies: 16
Views: 5026

An unexpected chain of events.

I would like to start by saying I have played Kenshi quite a bit, I really like it so far and It's always exciting to see what the latest updates bring to the table. As for the long read, I apologize, it's not all that serious. I just looked around the forums a while, but I couldn't find anything si...