Search found 22 matches

by adisknight
Wed Feb 28, 2018 7:08 pm
Forum: Feature Requests
Topic: Labor increases strength and is also elevated by it.
Replies: 5
Views: 1298

Labor increases strength and is also elevated by it.

Simply put, I think it's logical that heavy labor activities such as mining or working heavy machinery should increase your strength. Also being high on strength should help on these activities; A very strong individual should be more efficient at mining than a weak one but not as much as a very ski...
by adisknight
Fri Jul 05, 2013 5:16 am
Forum: Bug reports
Topic: [0.44] "Not assigned to a craft bench"
Replies: 14
Views: 3725

Re: [0.44] "Not assigned to a craft bench"

I'm suffering from this problem too. It seems the problem happens when the worker is interrupted by any means: bandits or order cancel. He does not return to work and only quicksaving and quickloading solves the problem...
Hope this gets fixed soon as it is a main feature.
by adisknight
Fri Jul 05, 2013 3:55 am
Forum: Bug reports
Topic: [0.44.1] Kenshi.exe is missing
Replies: 6
Views: 1633

Re: [0.44.1] Kenshi.exe is missing

I am suffering the same problem listed here. Kenshi.exe has vanished and the game is only executable by using "_Core.exe"
Hope this gets fixed soon.
by adisknight
Sun Mar 24, 2013 1:57 am
Forum: Bug reports
Topic: Forgotten Construction Set major bug
Replies: 0
Views: 309

Forgotten Construction Set major bug

Whenever I edit and item on the forgotten construction set, it duplicates the editted itens, sometimes causing crashes. I edited how much itens the well, farm, rum making buildings can carry and produce and now it says the farm requires 2 water slots to function, the grain silo now asks two wheatstr...
by adisknight
Mon Nov 05, 2012 5:54 am
Forum: Bug reports
Topic: 0.30.6 Exiting Crash pg.2
Replies: 29
Views: 5864

Re: 0.30.4 Crash {fixed?} 0.30.5 crash now :)

I've been having the freeze bug for a while...and the 0.30.5 patch also didn't fix it...the game freezes about 5 to 10 minutes of play, I play the game modded but I also tried playing the game using "vanilla" settings and new game but it still freezes...well, I guess it's better than a SUP...
by adisknight
Sun Oct 28, 2012 3:49 am
Forum: Bug reports
Topic: Fresh install, no save directory.
Replies: 3
Views: 1320

Re: Fresh install, no save directory.

They don't appear anywhere.
I unistalled the game and deleted the game paste from C:
When I installed 0.30 the save directory did not install, I guess...
I'll install the 0.29.6 to another place and try to copy the save directory.
by adisknight
Sat Oct 27, 2012 7:57 pm
Forum: Bug reports
Topic: Fresh install, no save directory.
Replies: 3
Views: 1320

Fresh install, no save directory.

I performed a clean, fresh install and I noticed that now that I'm playing 0.30 I can autosave but I can't autoload any of my saves and they don't even appear where they used to.
Thought I should post this here as Cap'n Blackbeard said tomorrow comes version 0.30.1
by adisknight
Sat Oct 20, 2012 6:54 am
Forum: Feature Requests
Topic: Range Weapon Ideas
Replies: 21
Views: 8764

Re: Range Weapon Ideas

Has anyone here or in another forum ever mentioned thrown weapons? Like shurikens, kunai, dirk, axes? It would be very close combat but at least it would make a stealth damage, kill and be very ninja if you had a katana, shurikens and be very sneaky with black clothes running aorund in the desert at...
by adisknight
Sun Oct 14, 2012 9:48 pm
Forum: Bug reports
Topic: Trader's Inventory Limit Bug
Replies: 4
Views: 958

Re: Trader's Inventory Limit Bug

Indeed, shopkeepers have a money limit and when you sell them too much THEY can't afford to buy from you anymore. So I guess this is going to be implemented later in the game, the UI where you can see the merchant's money. Because it wouldn't be right for a merchant to have infinite money.
by adisknight
Sun Oct 14, 2012 9:18 pm
Forum: Modding
Topic: MOD vurt's grasses
Replies: 30
Views: 25205

Re: MOD vurt's grasses

Excellent work Vurt!
The flora is amazing and pretty!
Keep up the good work!
;D
by adisknight
Sun Oct 14, 2012 3:05 am
Forum: Gameplay
Topic: Slavery?
Replies: 133
Views: 48533

Re: Slavery?

I agree with Blxz.
The penalty in relations for slaving someone should be far, much far, greater than the bonus for realising then from captivity and even lesser if you're releasing them from your own command.
I do agree that the slavery system in a world as Kenshi is is much plausable.
by adisknight
Thu Oct 11, 2012 11:06 pm
Forum: Feature Requests
Topic: Kenshi Weapon Concepts
Replies: 60
Views: 23205

Re: Kenshi Weapon Concepts

I really liked the versions of the katana and the ringed blade you made.
You could try to make a Nodachi like that as there are no huge katanas in the game right now and it would be so imposing to walk around with a big chunk of blade holded together by what looks like salvaged metal!
xD
by adisknight
Thu Oct 11, 2012 10:29 pm
Forum: Feature Requests
Topic: Auto Save
Replies: 18
Views: 6471

Re: Auto Save

I guess that when the implementation of multi-threading comes to light it will be more confortable to make constant auto-saves ala Mount and Blade Realistic Save mode without ruining the game experience. I particularly like to have all o f my actions unforgivable in an RPG...but then...Kenshi is a d...
by adisknight
Wed Oct 10, 2012 2:05 pm
Forum: Feature Requests
Topic: Grab people with your availabe arm or don't grab at all!
Replies: 4
Views: 2075

Grab people with your availabe arm or don't grab at all!

It was recommended that I added this idea to the feature request forums as I am sure it will help everyone who plays. I know by now that the default arm for carrying a body is the left one but when it becomes useless ( 0 or less than 0 health) it becomes glitchy and the bodies you carry on it also b...
by adisknight
Tue Oct 09, 2012 7:10 pm
Forum: Bug reports
Topic: Body stick
Replies: 6
Views: 1239

Re: Body stick

Today as I was playing Kenshi I noticed something that might be interesting. When someone has the left or right arm seriously damaged ( 0 or less than 0 arm condition) the arm becomes very glitchy and starts to stick into any body part, including backpacks. I noticed that when I tried to grab someon...
by adisknight
Mon Oct 08, 2012 11:13 pm
Forum: Bug reports
Topic: Crash when looting bandits after battle
Replies: 0
Views: 392

Crash when looting bandits after battle

There was a big fight in the desert with me, dust bandits and hungry bandits, my chest was ruined and I fell to the ground and the Dust bandits won and fled. When I recovered I healed myself and started to loot the Hungry bandits that were down and when I had just right-clicked the second bandit to ...
by adisknight
Mon Oct 08, 2012 10:44 pm
Forum: Bug reports
Topic: Crash when putting bandit to sleep
Replies: 0
Views: 388

Crash when putting bandit to sleep

I fought a bandit on the desert, defeated him, healed him and carried him to my small shack and tried to put him on my bed, but then my character would put him on the ground, when I saw that other times, with other bandits, I did put him on the bed but this time not. I grabbed him again, from the gr...
by adisknight
Mon Oct 08, 2012 9:32 pm
Forum: Bug reports
Topic: Got stuck on my own cell
Replies: 2
Views: 538

Re: Got stuck on my own cell

I like playing as a lone hunter. Makes me feel special. Although I know nobody is special in this game! Har har har!
by adisknight
Mon Oct 08, 2012 9:21 pm
Forum: Bug reports
Topic: Body stick
Replies: 6
Views: 1239

Re: Body stick

Well...it sure is hell of funny! Having a bandit body inside of you and being able to do everything you've been doing must be awesome! It happened as I said, I just grabbed a desert bandit body, carried him to my shack and tried to drop him then he got stuck inside me. This bug/glitch continued on f...
by adisknight
Mon Oct 08, 2012 8:06 am
Forum: Bug reports
Topic: Crash at new are loading
Replies: 0
Views: 390

Crash at new are loading

I was travelling from the Capital to the "City you start at", a new area was loading and the game crashed and the crashDump was created. I was just travelling normally, passing areas and areas. In my inventory I had armor, 2 katanas equipped and 2 sabers as well as 3 medium med kits and th...