Search found 11 matches
- Tue Nov 10, 2020 7:55 pm
- Forum: Feature Requests
- Topic: [Kenshi 2] Gender Differences (Please read before judging)
- Replies: 4
- Views: 1868
Re: [Kenshi 2] Gender Differences (Please read before judging)
No judging here. Gender differences are one of the most fascinating topics in psychology and sociology! But there are already so many races out there and they are so fascinating and varied! How about we stick with bonuses and skip the gender differences? I mean after all, it is a fantasy world. Add...
- Tue Nov 03, 2020 11:24 pm
- Forum: Feature Requests
- Topic: [Kenshi 2] Gender Differences (Please read before judging)
- Replies: 4
- Views: 1868
Re: [Kenshi 2] Gender Differences (Please read before judging)
Personally, the only way I'd be alright with it is if females got positive traits to go alongside it. For example, women have a naturally higher pain tolerance level, translating to an increased toughness. That sort of thing. Making one of the genders undeniably worse at gameplay isn't a great opti...
- Fri Oct 16, 2020 3:52 am
- Forum: Feature Requests
- Topic: [Kenshi 2] Deflecting Projectiles
- Replies: 2
- Views: 1473
[Kenshi 2] Deflecting Projectiles
This has part to do with the throwing weapons that I suggested in another post, but for very experienced characters to deflect projectiles would be badass. This would give you the feeling of your characters being just that much cooler. I would recommend this would have something to do with the dexte...
- Fri Oct 16, 2020 3:44 am
- Forum: Feature Requests
- Topic: [Kenshi 2] Gender Differences (Please read before judging)
- Replies: 4
- Views: 1868
[Kenshi 2] Gender Differences (Please read before judging)
Alright, I know I'm getting into some pretty hot territory right now, especially with the current political climate, but I am proposing more gender differences. This is to make you put more thought into who you want to recruit and what you need. Trust me I'm not being sexist, just trying to suggest ...
- Fri Oct 16, 2020 3:27 am
- Forum: Feature Requests
- Topic: [Kenshi 2] Water Bar
- Replies: 3
- Views: 2284
Re: [Kenshi 2] Water Bar
You might be right, but I was thinking it didn't have to be realistic, I think a personal canteen would be fine. It doesn't' have to be realistic, just something else to be a bit concerned about but hey, that's me.
- Thu Sep 17, 2020 12:20 am
- Forum: Feature Requests
- Topic: [Kenshi 2] Water Bar
- Replies: 3
- Views: 2284
[Kenshi 2] Water Bar
SO! in a desert one of the most important things is water, perhaps the most important thing, so why not implement a water bar? It would be just like a food bar except it would decrease quite a bit quicker.
This would be like immersion increase by 1000000,
This would be like immersion increase by 1000000,
- Sun Sep 13, 2020 7:57 pm
- Forum: Feature Requests
- Topic: Clothing, Armor, and Weapon durability [Kenshi 2]
- Replies: 0
- Views: 1013
Clothing, Armor, and Weapon durability [Kenshi 2]
I thought of this playing kenshi and I believe it would add more depth and ways to have to spend cats in order to get by. My suggestion is this, as you get beat up the durability of your apparel drops and becomes less effective until at zero durability it essentially becomes scraps and rags. Getting...
- Sat Aug 22, 2020 10:12 pm
- Forum: Feature Requests
- Topic: [Kenshi 2]Weapon types suggestions
- Replies: 0
- Views: 1119
[Kenshi 2]Weapon types suggestions
I personally think that with the creation of a new Kenshi game that it would be the perfect time to introduce a few new weapon types for greater diversity and overall immersion. (Thrusting pole arms) I think that there should be a separate category for certain pole arms the are meant to be thrusted,...
- Sat Aug 22, 2020 10:06 pm
- Forum: Feature Requests
- Topic: Counterattacks as a block/dodge "critical sucsess"
- Replies: 1
- Views: 2449
Re: Counterattacks as a block/dodge "critical sucsess"
Was just playing that game last night!
- Sat Aug 22, 2020 9:58 pm
- Forum: Feature Requests
- Topic: Idea Thread
- Replies: 26
- Views: 11067
Re: Idea Thread
Ok to clarify, yes the fast travel was planned to be somewhat like fallout and I would quote Chris' post if i could find it but it was actually planned to be like Fallout 2 ;) For those who haven't played the game it consists of going to the map, clicking a point to fast travel to and instead of ge...
- Sat Aug 22, 2020 9:52 pm
- Forum: Feature Requests
- Topic: Idea Thread
- Replies: 26
- Views: 11067
Re: Idea Thread
How about boats? Small rafts to large barges, you can pay for a ticket/owner of the craft to get you somewhere on the water.