Search found 17 matches
- Mon Oct 15, 2012 5:01 am
- Forum: Bug reports
- Topic: Missing NPC's
- Replies: 11
- Views: 2217
Re: Missing NPC's
That will probably solve a lot of 'stuck in terrain' issues with mobs as well. I've seen armies just standing around a single bandit 'stuck' in a mountain, completely untouchable. I saw that at the capital just yesterday. A single bandit on the hillside trying to reach someone up at the top of the ...
- Mon Oct 15, 2012 1:11 am
- Forum: Feature Requests
- Topic: Player/Land/Environmental Suggestions
- Replies: 4
- Views: 1350
Re: Player/Land/Environmental Suggestions
The more ideas the better! I personally like the building aspects in games. I'm a command & conquer / dune veteran and absolutely loved the series before EA took over westwood. Also playing games like dark chronicle had me really interested in building/designing towns. Even if the rest of the id...
- Sun Oct 14, 2012 10:08 pm
- Forum: Bug reports
- Topic: Missing NPC's
- Replies: 11
- Views: 2217
Re: Missing NPC's
Will probably be much less of an issue when ranged weapons are implemented. Hit a runner in the leg/foot and they're done for, athletics or not. That will probably solve a lot of 'stuck in terrain' issues with mobs as well. I've seen armies just standing around a single bandit 'stuck' in a mountain...
- Sun Oct 14, 2012 10:06 pm
- Forum: Bug reports
- Topic: Crash on Quick save (F5)
- Replies: 4
- Views: 845
Re: Crash on Quick save (F5)
I am also experiencing the crash immediately after quicksaving. Though it is much more frequent for me than once in 5-6 hours. It seems to happen more often away from the starting town. I'm at the outpost a quick run to the north of there, and have had it happen three times in 60 minutes. The only ...
- Sun Oct 14, 2012 10:04 pm
- Forum: Bug reports
- Topic: Trader's Inventory Limit Bug
- Replies: 4
- Views: 982
Re: Trader's Inventory Limit Bug
I would say that encumbrance has nothing to do with this. When you try to sell and shopkeeper refuses, is there little note saying 'You can't afford' Or smthg? Then I would say that shopkeeper has run out of money. They have money so you can't sell them infinite. There's no way to see their money s...
- Sun Oct 14, 2012 9:55 pm
- Forum: Feature Requests
- Topic: Player/Land/Environmental Suggestions
- Replies: 4
- Views: 1350
Re: Player/Land/Environmental Suggestions
I've got too much study going on currently to go in depth on any of my suggestions. I've got exams next week.
Anybody on here has my permission to use the ideas and expand on them if needed, otherwise when i find the time i will separate and expand.
Anybody on here has my permission to use the ideas and expand on them if needed, otherwise when i find the time i will separate and expand.
- Sun Oct 14, 2012 3:16 am
- Forum: Feature Requests
- Topic: Player/Land/Environmental Suggestions
- Replies: 4
- Views: 1350
Player/Land/Environmental Suggestions
Player [*]Waypoints Towns [*]Villagers [*]Villager owned/operated plantations [*]Bigger towns with a sense of inclusiveness [*]Markets stalls Land [*]Oasis' [*]More cactus/palms [*]Horticulture [*]Nomad camps Building [*]Windmills [*]Tables/chairs/piano [*]Wells (It's a pretty barren land) [*]Advan...
- Sun Oct 14, 2012 2:20 am
- Forum: Bug reports
- Topic: Missing NPC's
- Replies: 11
- Views: 2217
Re: Missing NPC's
That's a possibility also. I've seen groups of soldiers chasing down a single bandit here and there. The trouble is the bandit runs just as fast as the soldiers so they're always out of range. If by chance the soldiers get into range of the bandit the weapon swings are often too slow to hit the band...
- Sat Oct 13, 2012 11:30 pm
- Forum: Bug reports
- Topic: Trader's Inventory Limit Bug
- Replies: 4
- Views: 982
Trader's Inventory Limit Bug
Version: 0.29.7 Description: Selling items to a trader increases the trader's encumbrance to a point where they can't buy any more of your goods. This persists through save/load games. Steps to Reproduce: - This occurred in 'Capital' - 1. Accumulate lots of items 2. Find a trader that can buy stack...
- Sat Oct 13, 2012 4:57 am
- Forum: Bug reports
- Topic: Terrain Issue - Port South
- Replies: 0
- Views: 368
Terrain Issue - Port South
Version: 0.29.7 Description: The back entrance for Port South has terrain that is impassible. Steps to Reproduce: 1. Go to port south back entrance 2. Attempt to walk into the city 3. Player should get stuck against an invisible barrier Consistency: Permanent issue with the terrain/city System spec...
- Sat Oct 13, 2012 3:50 am
- Forum: Bug reports
- Topic: Crash on Quick save (F5)
- Replies: 4
- Views: 845
Re: Crash on Quick save (F5)
Attached is another crash report for the same issue. The frequency of crashes has increased as I've ventured out towards the border towns (Fort Simion). So far, I'm half way between Brink and Fort Simion and I've crashed around 4 - 6 times.
- Sat Oct 13, 2012 3:45 am
- Forum: Bug reports
- Topic: Missing NPC's
- Replies: 11
- Views: 2217
Re: Missing NPC's
Eyesocket is also missing ALL NPC's. While in town i somehow managed to aggro some Dust Bandit's walking well outside the town. This is the first time I've visited this town.Deedy wrote:Trader's edge is missing ALL the NPC's. Brink is missing 'Traders' from the 'Trade' building.
- Sat Oct 13, 2012 1:40 am
- Forum: Bug reports
- Topic: Cage Placement Impedes Prisoner Interaction
- Replies: 1
- Views: 536
Cage Placement Impedes Prisoner Interaction
Version: 0.29.7 Description: Placing a cage too close to a wall results in zero interaction between the player and prisoners. This includes carrying the prisoner, giving the prisoner first aid. Steps to Reproduce: 1. Build a shack 2. Place cages as seen in the below picture 3. Place prisoner in the...
- Sat Oct 13, 2012 1:28 am
- Forum: Bug reports
- Topic: Crash During Zone Loading
- Replies: 1
- Views: 429
Crash During Zone Loading
Version: 0.29.7 Description: Traveling from 'Brink' to 'Fort Simion' Steps to Reproduce: 1. Starting at 'Brink' 2. Run directly towards 'Fort Simion' 3. The first loading screen for the new zone caused me to crash Consistency: Occasionally when loading new zones this will occur. I'd say it's quite ...
- Sat Oct 13, 2012 12:57 am
- Forum: Bug reports
- Topic: Missing NPC's
- Replies: 11
- Views: 2217
Missing NPC's
Version: 0.29.7 Description: Trader's edge is missing ALL the NPC's. Brink is missing 'Traders' from the 'Trade' building. Steps to Reproduce: I think this has more to do with enemy pathing. I stayed in town for a while on fast forward and it seems too many enemies path too closely to the town. Eve...
- Sat Oct 13, 2012 12:20 am
- Forum: Bug reports
- Topic: Crash on Quick save (F5)
- Replies: 4
- Views: 845
Crash on Quick save (F5)
Generally when i begin playing Kenshi i will travel town to town destroying any bandit/ninja patrols on the way. Once they're all down i begin looting and immediately after i finish looting 'weapons/armor' i quick save using F5. I experience crashes regularly. All the crashes i experience are either...
- Fri Oct 12, 2012 11:47 pm
- Forum: Bug reports
- Topic: Prisoner of War...Or?
- Replies: 2
- Views: 737
Re: Prisoner of War...Or?
I've experienced this also.
I've even locked the door on my shack and the patrol proceeds to chop down the door and murder the poor fellow in the cage.
I've even locked the door on my shack and the patrol proceeds to chop down the door and murder the poor fellow in the cage.