Search found 23 matches

by xyster
Sat Nov 10, 2012 1:45 am
Forum: Feature Requests
Topic: Import portrait picture
Replies: 4
Views: 2280

Re: Import portrait picture

Another suggestion I had was with showing health status for party members. I was thinking that it might be easier and more consistent to show a character portrait that represents the 3d model of the character from maybe the shoulders up. Whenever more hair/body/face/hats choices and variations are a...
by xyster
Tue Nov 06, 2012 7:43 pm
Forum: Feature Requests
Topic: Show health for party members?
Replies: 2
Views: 1131

Show health for party members?

Excuse me if this had been mentioned already. I checked and didn't find anything yet. It would be helpful with strategy for a heavy fight if I could see party members' overall health situation in real time. This could either be on their character portrait, or it could be shown over their 3d models. ...
by xyster
Sat Nov 03, 2012 3:01 am
Forum: Feature Requests
Topic: Prostitutes?
Replies: 46
Views: 19092

Re: Prostitutes?

I know that I'm raping the whole topic here again but I just found something that is too funny (at least I find it funny even tough everyone else disagrees) to keep secret. Here is supposed to be every version of the word "shop - kauppa." After you learn this, you can say you can speak Fi...
by xyster
Tue Oct 30, 2012 8:17 am
Forum: Feature Requests
Topic: Prostitutes?
Replies: 46
Views: 19092

Re: Prostitutes?

Except that prostitution has and still does exist in real life all over the world. Apparently it does serve some sort of purpose, as does coffee, or it wouldn't be so widely rampant in many parts of the world. Even if that purpose is a risque or negative purpose, it does. In-game, it may serve as a ...
by xyster
Tue Oct 30, 2012 4:25 am
Forum: Feature Requests
Topic: Prostitutes?
Replies: 46
Views: 19092

Re: Prostitutes?

It actually sounds kinda stupid to be honest. It sounds like a cheap gimmick. Ohh, look, we have protitutes.....whats the point of having them? The purpose would be to add a bit of depth into the cities and bring more character to it. They may alter your stats in some way or another if you interact...
by xyster
Mon Oct 29, 2012 4:53 am
Forum: Bug reports
Topic: Black Ground (0.30.0)
Replies: 3
Views: 1519

Re: Black Ground (0.30.0)

I know you might have already seen this thread here: http://www.lofigames.com/phpBB3/viewtop ... f=9&t=1392

But for anyone who hasn't, it appears the dev is doing some troubleshooting with that issue in there.
by xyster
Sun Oct 28, 2012 10:35 pm
Forum: Gameplay
Topic: Dual Monitor Help
Replies: 6
Views: 1659

Re: Dual Monitor Help

You could also setup a profile for it in nvidia or ati control panel that would disable the 2nd monitor during that specific game. That had worked for me in the past for things like this. I use wsad though, so I haven't even bothered to do the profile setup for the kenshi executable.
by xyster
Sun Oct 28, 2012 9:45 pm
Forum: Off-Topic
Topic: Last to Post - Is the winner
Replies: 1058
Views: 970233

Re: Last to Post - Is the winner

For God's sake, me belly ache
The doctor said it’s me kidney
He said he’s got to stick a tube up me knob
I said you got to be kidding me
For God' sake, knob ache.

- K.P.
by xyster
Sun Oct 28, 2012 8:10 pm
Forum: Bug reports
Topic: Trader's Inventory Limit Bug
Replies: 4
Views: 958

Re: Trader's Inventory Limit Bug

I would say that encumbrance has nothing to do with this. When you try to sell and shopkeeper refuses, is there little note saying 'You can't afford' Or smthg? Then I would say that shopkeeper has run out of money. They have money so you can't sell them infinite. There's no way to see their money s...
by xyster
Sun Oct 28, 2012 7:47 pm
Forum: Feature Requests
Topic: Meditation
Replies: 14
Views: 4409

Re: Meditation

Interesting, it would be an interesting addition, but it would require some planning, would it be a temporary bonus, or a continuous passive bonus? Nevertheless, a decent idea indeed. I was thinking of it being only a temporary boost. It would make you become more dedicated to meditating. I don't t...
by xyster
Sun Oct 28, 2012 6:09 pm
Forum: Order / activation problems
Topic: Accidentally deleted the key
Replies: 3
Views: 2636

Re: Accidentally deleted the key

Try contacting the service that accepted the payment for the order. They would probably retain your information and may be able to simply re-email the information to you.

http://bmtmicro.com/contact.html
by xyster
Sun Oct 28, 2012 6:02 pm
Forum: Bug reports
Topic: Floating objects and objects pushed under terrain
Replies: 0
Views: 461

Floating objects and objects pushed under terrain

Version 0.29 Floating objects: When: Anywhere How: Usually happens for the most part with smaller armor sets. They appear to float above the ground at the height they might appear on the the player model. Not sure if this is really a bug or not, but it doesn't appear to look right. Objects under ter...
by xyster
Sun Oct 28, 2012 5:51 pm
Forum: Bug reports
Topic: Items/Objects lost in limbo
Replies: 0
Views: 504

Items/Objects lost in limbo

This will happen when using the .29 release. When it happens: Looting a dead body or transferring items between two squad members. How it happens: I will grab an object from one squad mate and attempt to drop it into the selected squad mates inventory that is just about full. When I release the obje...
by xyster
Sun Oct 28, 2012 7:32 am
Forum: Off-Topic
Topic: New members say "Hi"
Replies: 814
Views: 506238

Re: New members say "Hi"

Hello everyone! I had been silently keeping tabs on this game for the longest time. I bought a key day before yesterday after I had seen a new update out. I've already been lurking on the forums since then but thought I would drop in here.

My name is Mike, a.k.a. the Shogun of Harlem (Shonuff).
by xyster
Sun Oct 28, 2012 6:35 am
Forum: General
Topic: Test release here: 0.30.0
Replies: 44
Views: 14688

Re: Test release here: 0.30.0

deirae wrote:
Chris_The_Great wrote:Most of the crashing should be fixed now, I will get version 0.30.1 uploaded tomorrow.
Bloody fantastic. Thanks for your hard work :)
Yeah, cheers man! In the words of Yoda: Much appreciated, your hard work is.
by xyster
Sun Oct 28, 2012 6:29 am
Forum: Feature Requests
Topic: Prostitutes?
Replies: 46
Views: 19092

Re: Prostitutes?

HOLY OFF-TOPIC Bat Man! :shock: 大象爆炸式的拉肚子 Back on topic-- This would be a humorous addition, but... female models don't exist yet. Female models don't exist yet, but they are in the works. I hope they also implement an age scaling system along with the new model/skin additions so that I can create ...
by xyster
Sat Oct 27, 2012 8:16 pm
Forum: Feature Requests
Topic: Chat/Dialog bubbles for random dialog
Replies: 5
Views: 1985

Chat/Dialog bubbles for random dialog

This idea kind of coincides with one of the previous ones I was talking about with the prostitutes and the town drunk running around town. It would help break up the game a bit to see chat/dialog bubbles above npc heads with random things they might say. For instance, you walk into a shop and the sh...
by xyster
Sat Oct 27, 2012 7:36 pm
Forum: Feature Requests
Topic: severals saves [implemented]
Replies: 7
Views: 1968

Re: severals saves

I agree that we need to have some extra saves. It's always good to have one or two extra options or have a save point to come back to after you finish pissing everyone in the whole entire map off. In addition to this, a possible auto-save function would be neat to have go off at a user set interval ...
by xyster
Sat Oct 27, 2012 3:01 am
Forum: Feature Requests
Topic: Meditation
Replies: 14
Views: 4409

Meditation

How about a little Zen time? Even if it is only a visual element that shows the player/faction-member meditating, it would be add a bit into the environment. Maybe if there is a hunger, sleep (fatigue), needs to take a dump but no restroom in sight, thirst or maybe even a simple pain system, it coul...
by xyster
Sat Oct 27, 2012 2:37 am
Forum: Feature Requests
Topic: Prostitutes?
Replies: 46
Views: 19092

Re: Prostitutes?

ACHIEVEMENT GET: F**ked a whore +12 TO ALL GYRATING ROLLS! On a more serious note, I feel that this could be a good idea if done properly. Less fable 3, more serious. Then again, how could it be implemented? They go inside for a while while the fun times are being had? Hahaha "Achievement"...