Search found 3 matches

by reaperxtwo
Tue Feb 26, 2013 3:49 am
Forum: Bug reports
Topic: Movement Bug .40.1
Replies: 1
Views: 358

Movement Bug .40.1

This bug actually started with .40, but still persists in .40.1. My guys won't execute movement commands in random spots on the map (depending where they happen to be standing at the time). Doesn't matter if it's a point really close or a point further off, they will begin to execute the command the...
by reaperxtwo
Tue Feb 26, 2013 3:38 am
Forum: Bug reports
Topic: Merchants running back and forth
Replies: 8
Views: 2156

Re: Merchants running back and forth

I'm having the same problem with my self-made town. Merchants don't seem to want to stop by at all. I often see groups of them migrating right in front of my base, but they're always heading to some other town. I also had one group that got stuck running in circles in the same spot for a while till ...
by reaperxtwo
Sun Feb 24, 2013 6:55 pm
Forum: Bug reports
Topic: (.40) Basic Gate Issues
Replies: 1
Views: 967

Re: (.40) Basic Gate Issues

Another bug with the gate: When I have my guys working (mining, processing etc) with the gate closed, they will always run to the gate to open it (leaving me open to bandits). Same issue when trying to layer gates (an extension of walls with a gate in front of another gate so bandits have to break t...