Search found 4 matches

by Kodi Sky
Sun Sep 24, 2023 1:53 pm
Forum: Feature Requests
Topic: Small features that could make making RPG style mods much easier.
Replies: 3
Views: 1935

Re: Small features that could make making RPG style mods much easier.

Yeah, I mean it was a suggestion for the FCS but if its in Kenshi 2 FCS it would be cool too. Especially the removing items from player inventory through dialogue part.
by Kodi Sky
Sat Sep 23, 2023 1:26 pm
Forum: Feature Requests
Topic: END Game Improvement - Nation Building
Replies: 1
Views: 1396

Re: END Game Improvement - Nation Building

A lot of Nation building can be achieved in the current state of Kenshi's modding kit with World States, Relations and also you can use dummy factions that don't exist in the actual gameplay as world state factors by making dialogues that effect relations with a dummy faction and world states that a...
by Kodi Sky
Sat Sep 23, 2023 11:31 am
Forum: Feature Requests
Topic: Small features that could make making RPG style mods much easier.
Replies: 3
Views: 1935

Small features that could make making RPG style mods much easier.

There are a few things that really act as a road block to adding in more RPG style features to the game through modding. - Having an NPC "take" an item from the player. It could be deleted too. But basically removing something from player inventory. Let's say you make a dialogue where an N...
by Kodi Sky
Sat Sep 23, 2023 11:06 am
Forum: Bug reports
Topic: A raid that was on one of my towns vanished as their starting point got changed by a world state.
Replies: 0
Views: 1218

A raid that was on one of my towns vanished as their starting point got changed by a world state.

So Im having fun fighting UC in Stormgap Coast, I have a few bases. Whilst I was fighting at Brink to capture the noble there and steal all their luxury goods, a Nobles Wrath raid set off for one of my smaller outposts. It left from Farming Village (between Brink and Cult Village). When I finished i...