Search found 11 matches

by ltrasak
Sat Jul 08, 2017 12:10 pm
Forum: Bug reports
Topic: 0.96.4 - POSSIBLE FLOOR SWITCH CRASH
Replies: 3
Views: 404

Re: 0.96.4 - POSSIBLE FLOOR SWITCH CRASH

  • Attached crash dump 'crashDump0.96.4_x64' from yesterday's 0.96.4 version number (The post above doesn't allow me to attach an additional file).
I'm not sure what else I could do to help determine the source of the crash...
by ltrasak
Sat Jul 08, 2017 11:50 am
Forum: Bug reports
Topic: 0.96.4 - POSSIBLE FLOOR SWITCH CRASH
Replies: 3
Views: 404

Re: 0.96.5 - CRASH SESSION RECORDED

:idea: 0.96.5 - NEW DEVELOPMENTS: *I broadcast a super short live stream session trying to reproduce the bugs.* LIVE STREAM CRASH TEST IN YT :!: ALL CRASH DUMPS AND CONNECTED FILES FROM THE SESSION :!: FRESH RAR of the 'quicksave' save. (Older ones in previous posts). :!: RAR of the live made 'final...
by ltrasak
Fri Jul 07, 2017 11:03 pm
Forum: Bug reports
Topic: 0.96.4 - POSSIBLE FLOOR SWITCH CRASH
Replies: 3
Views: 404

Re: 0.96.4 - PFSC

DEVELOPMENTS: using the same quicksave as in the OP, keep swapping floors in ROCKER's DEN, they game should crash in no more than five minutes.

QUICKSAVE RAR FILE

NEW CRASH DUMP
by ltrasak
Fri Jul 07, 2017 12:01 pm
Forum: Bug reports
Topic: 0.96.4 - POSSIBLE FLOOR SWITCH CRASH
Replies: 3
Views: 404

0.96.4 - POSSIBLE FLOOR SWITCH CRASH

SAVE GAME CRASH DUMP 1. Started playing this campaign a few days ago, before de 0.96.4 update and it ran fine. Powered it up a few hours ago, after updating the game, played without problem for a few hours then got random crash, without a clear trigger. 2. Restarted game, played for thirty more min...
by ltrasak
Wed Feb 27, 2013 12:27 am
Forum: Gameplay
Topic: a bad upcoming feature?
Replies: 209
Views: 65151

Re: a bad upcoming feature?

but what i mean is, we cant have a simple musket, but we can have robotic legs ? that its not good at all. If chris said no to the musket, then how are we going to get robotic limps? :shock: if we can have robotic limps that means that we could have beam guns, bazookas etc... That would break the w...
by ltrasak
Fri Nov 30, 2012 11:31 pm
Forum: Gameplay
Topic: Noob at Building
Replies: 22
Views: 9484

Re: Noob at Building

I'm not so smart to kill a shopkeeper and get away safely...I was testing the trader backpack and didn't work for me... eveytime I buy they don't stack, if I try to stack myself they just change places like in any other. EDIT: Found the problem, my trader's backpack is an "Old trader's backpac...
by ltrasak
Fri Nov 30, 2012 11:14 pm
Forum: Gameplay
Topic: A Way to Do Cybernetics
Replies: 1
Views: 840

Re: A Way to Do Cybernetics

So it hit me while I was playing, You know the half plate items? You know how one side of the graphic covers the arm in parts? Well I just realized, cybernetics could work the same way, except when "installed" they take the arm slot/leg slot/hand slot (if partial loss of limb is added)/ s...
by ltrasak
Fri Nov 30, 2012 11:11 pm
Forum: Bug reports
Topic: Quicksave Crash
Replies: 4
Views: 4002

Re: Quicksave Crash

Same thing happens to me from time to time.

Just need to be perfectly done with any operations before saving [claiming bounties, looting npcs].
by ltrasak
Fri Nov 30, 2012 11:06 pm
Forum: Gameplay
Topic: Negative Dexterity
Replies: 5
Views: 5308

Re: Negative Dexterity

Backpacks only reduce Attack and Defense. No other stats are reduced. Also, why does a Hungry Bandit Leader have 70 attack? Have you been training on him or something? Yeah, was training my Defense on him and 3 others. Imprison him, put my guy in Defensive mode, wait around for my health to get low...
by ltrasak
Sun Nov 25, 2012 1:39 pm
Forum: General
Topic: Outpost s-IV
Replies: 0
Views: 1029

Outpost s-IV

Outpost s-IV: The ultimate building. Large, spacious and tough. [/i] Hehe, just made my first one! http://oi49.tinypic.com/254vb6q.jpg And its well defended too: http://oi50.tinypic.com/5y9u07.jpg Got nearly an entire squad now. I think. Will a squad be consisted of one full box? Only Chris can tell...
by ltrasak
Sun Nov 25, 2012 3:48 am
Forum: Gameplay
Topic: Character stuck on top of fortification walls [SOLVED]
Replies: 0
Views: 558

Character stuck on top of fortification walls [SOLVED]

Greetings fellow swordslinger empire builders. I'm glad to finally be a part of this community, I've recently acquired the alpha and am damn proud of this game. :D So, this was my original post on Kenshi's Support Forum on DESURA forums: ltrasak wrote: Yarr Captain! Just bought the alpha. Played 36 ...