Search found 3 matches

by GameProfessor
Fri Nov 24, 2017 4:38 pm
Forum: Feature Requests
Topic: map
Replies: 4
Views: 946

Re: map

The map could use more interactivity. The ability to add points, markers, and labels to the map ourselves would be more fitting to the game design philosophy, I think rather than having these things automatically filled in. Personally, I'd be happy if Maps needed to be obtained for a small price. Im...
by GameProfessor
Fri Nov 24, 2017 4:31 pm
Forum: Feature Requests
Topic: Aimless sitting
Replies: 12
Views: 2853

Re: Aimless sitting

To the original post, I think making it clearer someone is "aimless" would be appreciated. Since the animations for working at tables and crafting stations are pretty similar to standing, it is easy to miss. My first instinct was to assign every character the "squat" posture in c...
by GameProfessor
Fri Nov 24, 2017 4:20 pm
Forum: Feature Requests
Topic: Backpack priority useage.
Replies: 5
Views: 816

Re: Backpack priority useage.

I've got to agree too. It's one of the few things that feels blatantly unintuitive when managing the inventories. If not for everything, trade goods and materials should be sent to backpacks as a priority.