Search found 22 matches

by DrZamf
Thu Oct 02, 2014 12:45 pm
Forum: General
Topic: Old time user coming back...
Replies: 4
Views: 2431

Re: Old time user coming back...

Thanks. Much love. And it's probably better the old Necron don't hear me....
by DrZamf
Thu Oct 02, 2014 12:10 am
Forum: General
Topic: Old time user coming back...
Replies: 4
Views: 2431

Old time user coming back...

And it seems the newest version of the game is only on steam. I bought the game before it was on Steam (before it had researching too) but I never got a steam code for it. How do I get my steam code and/or get the latest version of the game?
by DrZamf
Wed Feb 06, 2013 9:36 am
Forum: Gameplay
Topic: Dust Bandit Non-Aggression
Replies: 4
Views: 6095

Re: Dust Bandit Non-Aggression

Alternatively, you can hold right click on a target to get the drop down menu and select "Attack Target" from the list, which forces you into hostility with non-hostile targets. This is also how you can attack the Imperial Army, Traders, or other people who are other-wise neutral once you'...
by DrZamf
Wed Feb 06, 2013 9:31 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

I probably will, when more relevant information is available. "Can't wait for the new patch edition" just doesn't have the same punch as actually having a new patch to gather info on.
by DrZamf
Mon Jan 28, 2013 8:34 pm
Forum: Gameplay
Topic: Half of squad is running from battle.
Replies: 6
Views: 1532

Re: Half of squad is running from battle.

I noticed this becoming an issue once my squad started getting large (~15 people). It's entirely possible that the AI simply can't figure out what its supposed to do. If you save, close, then restart the game it usually gets sorted though.
by DrZamf
Mon Jan 28, 2013 8:27 pm
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

You know, I would love to, but I'm honestly not sure how to add a new page. I can edit pages that already exist, and add a new category, sure, but the last time I tried to add a new page I ended up unintentionally adding a new table to a page entry that I couldn't figure out how to remove. Also, I'm...
by DrZamf
Tue Jan 08, 2013 8:00 am
Forum: Off-Topic
Topic: Good games for a good cause
Replies: 2
Views: 844

Good games for a good cause

Speed Demos Archive is running their yearly charity event AWESOME GAMES DONE QUICK, where they speed run games while raising money for the Prevent Cancer Foundation. Go, watch some amazing players play some amazing games, and if you have the money, help them get money together to help fight cancer. ...
by DrZamf
Tue Jan 08, 2013 6:37 am
Forum: General
Topic: Info on the upcoming 0.40 update
Replies: 58
Views: 27413

Re: Info on the upcoming 0.40 update

I think that food and water should be a factor, BUT, I think it should work more like Mount and Blade, where having food and water raises morale or possibly that fighting spirit stat that's not implemented yet. As items are currently implemented, though, I would think food and water would only effec...
by DrZamf
Tue Jan 08, 2013 5:37 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

So apparently there may be more to add to the handbook in the next update. I'm pleased!
by DrZamf
Tue Jan 08, 2013 5:33 am
Forum: Gameplay
Topic: Police Station in Shark
Replies: 6
Views: 1998

Re: Police Station in Shark

Meanwhile, in Shark...
Image

He will be the strongest police chief
by DrZamf
Tue Jan 08, 2013 5:26 am
Forum: Gameplay
Topic: Game Starts (Requests & Discussion)
Replies: 16
Views: 7381

Re: Game Starts (Requests & Discussion)

I'm throwing my hat in for a Trader starting option. Start with a small back pack full of trade goods. Perhaps no weapon. It'd be a very runny start, for sure.
by DrZamf
Thu Jan 03, 2013 4:01 am
Forum: Off-Topic
Topic: New members say "Hi"
Replies: 814
Views: 506733

Re: New members say "Hi"

Hello! Joined the forum because I love the game and want to help the community. Speaking of, you should check out my trade goods guide over here http://www.lofigames.com/phpBB3/viewtopic.php?f=10&t=2558 It's worth a read if you like words! ...and by extension like to know the knowledge those wor...
by DrZamf
Thu Jan 03, 2013 3:09 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

Traveling merchant caravans currently are just another faction in the wastes, much like the holy order. They control some towns/outposts and they also dislike people who are bandits. They do, however, carry some nice swag. If you knock them over you can get back packs that do not negatively effect y...
by DrZamf
Sun Dec 30, 2012 7:27 am
Forum: General
Topic: Fan art thread!
Replies: 3
Views: 1023

Re: Fan art thread!

I hadn't intended to work on it more, however, sense you showed interest in seeing it touched up I probably will. I suck at back grounds though, so expect something not too far from my avatar as far as the back ground goes.
by DrZamf
Sun Dec 30, 2012 7:25 am
Forum: Gameplay
Topic: Police Station in Shark
Replies: 6
Views: 1998

Re: Police Station in Shark

Shark's my home town so I know a lot about it. The trade station in the back IS a police station, but sometimes the police chief will leave it to chase down bandits that got too close to town. Further more it has no cells, which means you have to give people to the chief. The funny part is giving hi...
by DrZamf
Sun Dec 30, 2012 7:21 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

I think in a few of my drafts I mentioned that cities have finite amounts of money. Yes, if you sell too much to a city without buying from it it'll no longer be able to buy from you. Importing your crew (and buildings) into a new game will reset how much money that have on them, but I'm unaware of ...
by DrZamf
Fri Dec 28, 2012 10:29 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook (Updated!)

The idea of editing a wiki frightens me because I always feel there's someone more qualified to do it and they coding scares me. I also just felt like having a useful guide on the Kenshi forums. Maybe I will update the actual wiki, I'll need to formal up the lingo a bit and make a stub for each indi...
by DrZamf
Fri Dec 28, 2012 5:17 am
Forum: General
Topic: Fan art thread!
Replies: 3
Views: 1023

Fan art thread!

I was going to write something meaningful here, but in all honesty, I just wanted to start a fan art thread. http://img.photobucket.com/albums/v315/M_Moonie/kenshi2copy_zps9d96e06c.jpg I think If I do more, I'll have to figure out exactly how wide pictures are allowed to be. No much is missing from ...
by DrZamf
Fri Dec 28, 2012 4:53 am
Forum: Feature Requests
Topic: Burials
Replies: 29
Views: 12614

Re: Burials

Honestly, I'd love to be able to bury people. If you kill someone or come across people who've been killed you could bury their bodies kind of like the [Dispose body] button from Morrowind. or at the very least you could replace the body with a dirt mound that has the deceased's weapon sticking blad...
by DrZamf
Fri Dec 28, 2012 1:03 am
Forum: Gameplay
Topic: The Merchant's Handbook (Updated!)
Replies: 23
Views: 8520

Re: The Merchant's Handbook

Who knows, I just might!