Search found 22 matches
- Thu Oct 02, 2014 12:45 pm
- Forum: General
- Topic: Old time user coming back...
- Replies: 4
- Views: 2431
Re: Old time user coming back...
Thanks. Much love. And it's probably better the old Necron don't hear me....
- Thu Oct 02, 2014 12:10 am
- Forum: General
- Topic: Old time user coming back...
- Replies: 4
- Views: 2431
Old time user coming back...
And it seems the newest version of the game is only on steam. I bought the game before it was on Steam (before it had researching too) but I never got a steam code for it. How do I get my steam code and/or get the latest version of the game?
- Wed Feb 06, 2013 9:36 am
- Forum: Gameplay
- Topic: Dust Bandit Non-Aggression
- Replies: 4
- Views: 6095
Re: Dust Bandit Non-Aggression
Alternatively, you can hold right click on a target to get the drop down menu and select "Attack Target" from the list, which forces you into hostility with non-hostile targets. This is also how you can attack the Imperial Army, Traders, or other people who are other-wise neutral once you'...
- Wed Feb 06, 2013 9:31 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
I probably will, when more relevant information is available. "Can't wait for the new patch edition" just doesn't have the same punch as actually having a new patch to gather info on.
- Mon Jan 28, 2013 8:34 pm
- Forum: Gameplay
- Topic: Half of squad is running from battle.
- Replies: 6
- Views: 1532
Re: Half of squad is running from battle.
I noticed this becoming an issue once my squad started getting large (~15 people). It's entirely possible that the AI simply can't figure out what its supposed to do. If you save, close, then restart the game it usually gets sorted though.
- Mon Jan 28, 2013 8:27 pm
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
You know, I would love to, but I'm honestly not sure how to add a new page. I can edit pages that already exist, and add a new category, sure, but the last time I tried to add a new page I ended up unintentionally adding a new table to a page entry that I couldn't figure out how to remove. Also, I'm...
- Tue Jan 08, 2013 8:00 am
- Forum: Off-Topic
- Topic: Good games for a good cause
- Replies: 2
- Views: 844
Good games for a good cause
Speed Demos Archive is running their yearly charity event AWESOME GAMES DONE QUICK, where they speed run games while raising money for the Prevent Cancer Foundation. Go, watch some amazing players play some amazing games, and if you have the money, help them get money together to help fight cancer. ...
- Tue Jan 08, 2013 6:37 am
- Forum: General
- Topic: Info on the upcoming 0.40 update
- Replies: 58
- Views: 27413
Re: Info on the upcoming 0.40 update
I think that food and water should be a factor, BUT, I think it should work more like Mount and Blade, where having food and water raises morale or possibly that fighting spirit stat that's not implemented yet. As items are currently implemented, though, I would think food and water would only effec...
- Tue Jan 08, 2013 5:37 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
So apparently there may be more to add to the handbook in the next update. I'm pleased!
- Tue Jan 08, 2013 5:33 am
- Forum: Gameplay
- Topic: Police Station in Shark
- Replies: 6
- Views: 1998
Re: Police Station in Shark
Meanwhile, in Shark...

He will be the strongest police chief

He will be the strongest police chief
- Tue Jan 08, 2013 5:26 am
- Forum: Gameplay
- Topic: Game Starts (Requests & Discussion)
- Replies: 16
- Views: 7381
Re: Game Starts (Requests & Discussion)
I'm throwing my hat in for a Trader starting option. Start with a small back pack full of trade goods. Perhaps no weapon. It'd be a very runny start, for sure.
- Thu Jan 03, 2013 4:01 am
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 506733
Re: New members say "Hi"
Hello! Joined the forum because I love the game and want to help the community. Speaking of, you should check out my trade goods guide over here http://www.lofigames.com/phpBB3/viewtopic.php?f=10&t=2558 It's worth a read if you like words! ...and by extension like to know the knowledge those wor...
- Thu Jan 03, 2013 3:09 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
Traveling merchant caravans currently are just another faction in the wastes, much like the holy order. They control some towns/outposts and they also dislike people who are bandits. They do, however, carry some nice swag. If you knock them over you can get back packs that do not negatively effect y...
- Sun Dec 30, 2012 7:27 am
- Forum: General
- Topic: Fan art thread!
- Replies: 3
- Views: 1023
Re: Fan art thread!
I hadn't intended to work on it more, however, sense you showed interest in seeing it touched up I probably will. I suck at back grounds though, so expect something not too far from my avatar as far as the back ground goes.
- Sun Dec 30, 2012 7:25 am
- Forum: Gameplay
- Topic: Police Station in Shark
- Replies: 6
- Views: 1998
Re: Police Station in Shark
Shark's my home town so I know a lot about it. The trade station in the back IS a police station, but sometimes the police chief will leave it to chase down bandits that got too close to town. Further more it has no cells, which means you have to give people to the chief. The funny part is giving hi...
- Sun Dec 30, 2012 7:21 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
I think in a few of my drafts I mentioned that cities have finite amounts of money. Yes, if you sell too much to a city without buying from it it'll no longer be able to buy from you. Importing your crew (and buildings) into a new game will reset how much money that have on them, but I'm unaware of ...
- Fri Dec 28, 2012 10:29 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook (Updated!)
The idea of editing a wiki frightens me because I always feel there's someone more qualified to do it and they coding scares me. I also just felt like having a useful guide on the Kenshi forums. Maybe I will update the actual wiki, I'll need to formal up the lingo a bit and make a stub for each indi...
- Fri Dec 28, 2012 5:17 am
- Forum: General
- Topic: Fan art thread!
- Replies: 3
- Views: 1023
Fan art thread!
I was going to write something meaningful here, but in all honesty, I just wanted to start a fan art thread. http://img.photobucket.com/albums/v315/M_Moonie/kenshi2copy_zps9d96e06c.jpg I think If I do more, I'll have to figure out exactly how wide pictures are allowed to be. No much is missing from ...
- Fri Dec 28, 2012 4:53 am
- Forum: Feature Requests
- Topic: Burials
- Replies: 29
- Views: 12614
Re: Burials
Honestly, I'd love to be able to bury people. If you kill someone or come across people who've been killed you could bury their bodies kind of like the [Dispose body] button from Morrowind. or at the very least you could replace the body with a dirt mound that has the deceased's weapon sticking blad...
- Fri Dec 28, 2012 1:03 am
- Forum: Gameplay
- Topic: The Merchant's Handbook (Updated!)
- Replies: 23
- Views: 8520
Re: The Merchant's Handbook
Who knows, I just might!