Search found 9 matches

by TheVagabond
Sun Apr 29, 2018 7:07 pm
Forum: Gameplay
Topic: The Holy Sword
Replies: 1
Views: 988

The Holy Sword

So! I decided to redo "The Holy Sword" start to give it more flavor and make it more interested. I changed the sword to a Meitou Paladin's Cross, and wrote this: The sun beats down upon you as you trudge through Okran's Valley. Your eyes shift to the horizon all around you, constantly main...
by TheVagabond
Fri Apr 27, 2018 12:05 am
Forum: Feature Requests
Topic: Weapon Toggling
Replies: 2
Views: 520

Weapon Toggling

I'd like to put forward an idea to be able to manually toggle between equipped weapons, or for there to be a system that intelligently toggles between them automatically. I.e: A character equipped with a polearm in slot 1 and a katana in slot 2 will draw the katana when indoors, and the polearm when...
by TheVagabond
Tue Apr 23, 2013 10:44 pm
Forum: Modding
Topic: [WIP] Star Wars Mod
Replies: 67
Views: 71526

Re: [WIP] Star Wars Mod

Deadly Dragons dude? If so, wow, hello! DD was a must for me to enjoy skyrim...Except the armors, those were kinda meh...No offense! Look forward to this mod, I'd much prefer star wars slapped over it then the pseudo post apocalyptic japan thing. Mechanical direction of this game is awesome, of cour...
by TheVagabond
Fri Feb 22, 2013 7:52 am
Forum: Bug reports
Topic: [Suggestion] Rebalance the Research bench
Replies: 15
Views: 8150

Re: [Suggestion] Rebalance the Research bench

Readers, Lets take a broad look at what goes into making something. Step One: The idea Step Two: Getting the Tools Step Three: Getting the Materials Step Four: Someone makes the plan to bring the idea to life. Step five: the aforementioned someone makes it (maybe with the help of additional peons) A...
by TheVagabond
Fri Feb 15, 2013 7:50 am
Forum: Gameplay
Topic: Looting Money
Replies: 9
Views: 2904

Re: Looting Money

Sorry to necro this thread, but I didn't want to open another one about the same question.

Last message on this thread was in may twentieth. Since then, has looting cat$ been implemented?
by TheVagabond
Tue Jan 22, 2013 5:53 am
Forum: Feature Requests
Topic: Immersion improvement (Not sure what else to call it)
Replies: 3
Views: 2932

Re: Immersion improvement (Not sure what else to call it)

Benji,

Consider this a Vagabond Certified seal of approval*.

Cheers,
Michael

*: Not applicable in all fifty states. Subject to denial in territories. Liable for prosecution on foreign soil.
by TheVagabond
Wed Jan 16, 2013 10:50 pm
Forum: Feature Requests
Topic: [idea] European and middle eastern weapons and armor
Replies: 40
Views: 13798

Re: [idea] European and middle eastern weapons and armor

Readers, When I donated, I knew it was greatly influenced by asian themes, but I didn't donate to play exactly. I donated because it was a good idea. With that said, I think samurai and ninja are played out. I cringe when I see oversized swords that have no place in a realistic setting. When I see k...
by TheVagabond
Fri Jan 04, 2013 7:00 pm
Forum: Feature Requests
Topic: Hardships, and taking advantage.
Replies: 8
Views: 2047

Hardships, and taking advantage.

Reader, I bought the game just to help out an indie developer. The goals and proposed mechanics seemed to be ambitious and worthy of my money. It wasn't the name of the game, or the katanas... They kinda put me off from trying the game after buying it. Having tried the game, I'm still put off by som...
by TheVagabond
Sat Dec 29, 2012 9:59 am
Forum: Gameplay
Topic: Squad Formation
Replies: 2
Views: 1089

Squad Formation

Reader(s), Is it possible to separate your men into smaller units? For example, in many RTS you can hit ctrl-1 and it will group units together to make it easier to cycle through them. Other RTS take it a step further and make some sort of button on the GUI. I only ask, because I think it would be e...