Search found 9 matches
- Sun Apr 29, 2018 7:07 pm
- Forum: Gameplay
- Topic: The Holy Sword
- Replies: 1
- Views: 988
The Holy Sword
So! I decided to redo "The Holy Sword" start to give it more flavor and make it more interested. I changed the sword to a Meitou Paladin's Cross, and wrote this: The sun beats down upon you as you trudge through Okran's Valley. Your eyes shift to the horizon all around you, constantly main...
- Fri Apr 27, 2018 12:05 am
- Forum: Feature Requests
- Topic: Weapon Toggling
- Replies: 2
- Views: 520
Weapon Toggling
I'd like to put forward an idea to be able to manually toggle between equipped weapons, or for there to be a system that intelligently toggles between them automatically. I.e: A character equipped with a polearm in slot 1 and a katana in slot 2 will draw the katana when indoors, and the polearm when...
- Tue Apr 23, 2013 10:44 pm
- Forum: Modding
- Topic: [WIP] Star Wars Mod
- Replies: 67
- Views: 71526
Re: [WIP] Star Wars Mod
Deadly Dragons dude? If so, wow, hello! DD was a must for me to enjoy skyrim...Except the armors, those were kinda meh...No offense! Look forward to this mod, I'd much prefer star wars slapped over it then the pseudo post apocalyptic japan thing. Mechanical direction of this game is awesome, of cour...
- Fri Feb 22, 2013 7:52 am
- Forum: Bug reports
- Topic: [Suggestion] Rebalance the Research bench
- Replies: 15
- Views: 8150
Re: [Suggestion] Rebalance the Research bench
Readers, Lets take a broad look at what goes into making something. Step One: The idea Step Two: Getting the Tools Step Three: Getting the Materials Step Four: Someone makes the plan to bring the idea to life. Step five: the aforementioned someone makes it (maybe with the help of additional peons) A...
- Fri Feb 15, 2013 7:50 am
- Forum: Gameplay
- Topic: Looting Money
- Replies: 9
- Views: 2904
Re: Looting Money
Sorry to necro this thread, but I didn't want to open another one about the same question.
Last message on this thread was in may twentieth. Since then, has looting cat$ been implemented?
Last message on this thread was in may twentieth. Since then, has looting cat$ been implemented?
- Tue Jan 22, 2013 5:53 am
- Forum: Feature Requests
- Topic: Immersion improvement (Not sure what else to call it)
- Replies: 3
- Views: 2932
Re: Immersion improvement (Not sure what else to call it)
Benji,
Consider this a Vagabond Certified seal of approval*.
Cheers,
Michael
*: Not applicable in all fifty states. Subject to denial in territories. Liable for prosecution on foreign soil.
Consider this a Vagabond Certified seal of approval*.
Cheers,
Michael
*: Not applicable in all fifty states. Subject to denial in territories. Liable for prosecution on foreign soil.
- Wed Jan 16, 2013 10:50 pm
- Forum: Feature Requests
- Topic: [idea] European and middle eastern weapons and armor
- Replies: 40
- Views: 13798
Re: [idea] European and middle eastern weapons and armor
Readers, When I donated, I knew it was greatly influenced by asian themes, but I didn't donate to play exactly. I donated because it was a good idea. With that said, I think samurai and ninja are played out. I cringe when I see oversized swords that have no place in a realistic setting. When I see k...
- Fri Jan 04, 2013 7:00 pm
- Forum: Feature Requests
- Topic: Hardships, and taking advantage.
- Replies: 8
- Views: 2047
Hardships, and taking advantage.
Reader, I bought the game just to help out an indie developer. The goals and proposed mechanics seemed to be ambitious and worthy of my money. It wasn't the name of the game, or the katanas... They kinda put me off from trying the game after buying it. Having tried the game, I'm still put off by som...
- Sat Dec 29, 2012 9:59 am
- Forum: Gameplay
- Topic: Squad Formation
- Replies: 2
- Views: 1089
Squad Formation
Reader(s), Is it possible to separate your men into smaller units? For example, in many RTS you can hit ctrl-1 and it will group units together to make it easier to cycle through them. Other RTS take it a step further and make some sort of button on the GUI. I only ask, because I think it would be e...