Search found 13 matches
- Mon Nov 09, 2015 6:35 pm
- Forum: Gameplay
- Topic: Craziest in counter you've had(No bugs!)
- Replies: 13
- Views: 3974
Re: Craziest in counter you've had(No bugs!)
Mine is still ongoing. I started a new game with the patch and chose to settle down this time, and I have a slave trader party camp in my town. Didn't help with killing anything, just put shackles on all the hungry bandits I beat down. Eventually they had three times as many slaves as they did slave...
- Thu Nov 05, 2015 5:28 pm
- Forum: Bug reports
- Topic: [v0.76.0 Experimental] Crash after every load
- Replies: 16
- Views: 3614
Re: [v0.76.0 Experimental] Crash after every load
Not in the squad, no, but KO'ed NPCs, yes. Dying NPCs, NPCs in recovery coma, enslaved NPCs that haven't woken yet, you name it, I probably had it.Captain Deathbeard wrote:Nevermind, I fixed it. You all had lots of KO'ed characters right?
- Thu Nov 05, 2015 12:18 pm
- Forum: Bug reports
- Topic: [v0.76.0 Experimental] Crash after every load
- Replies: 16
- Views: 3614
Re: [v0.76.0 Experimental] Crash after every load
This happens here too. I've noticed in the load menu when the save is broken, it sometimes says I have 0 members in my squad. I dug through the saves (Just looking with notepad++) and in two saves that in the load menu show 5 and 0 members respectively, the Nameless_1.platoon file is identical in bo...
- Mon Oct 12, 2015 7:23 am
- Forum: Bug reports
- Topic: (0.75.3) Crashing within 10~ seconds of loading this save
- Replies: 2
- Views: 547
Re: (0.75.3) Crashing within 10~ seconds of loading this sav
Correction: It's a caravan party. And I remember kiting the beak things from a nest to them because I'm an ass. I did it again on an earlier quicksave and shortly after they begin fighting, it crashes again. I'll try not to kite them, however tempting it may be, and see if it crashes anyway. EDIT: I...
- Mon Oct 12, 2015 7:14 am
- Forum: Bug reports
- Topic: (0.75.3) Crashing within 10~ seconds of loading this save
- Replies: 2
- Views: 547
(0.75.3) Crashing within 10~ seconds of loading this save
Normally I don't bother with reporting crashes because I'm always afraid mine might be duplicate ones, so I just save often and reload if it crashes (Which didn't happen all that often until this version,) but this time, the crash keeps happening 10-20 seconds after loading this save, consistently, ...
- Sun Sep 29, 2013 10:43 am
- Forum: Feature Requests
- Topic: Designating a building as a shop rather than shop counter
- Replies: 7
- Views: 1778
Re: Designating a building as a shop rather than shop counte
I see as a sort of problem, might not be, depends how you do i guess, because workers take their finished product to the closer container, you need to place careful your things unless you do a type of order "75% of the builds to storage(yourself), 25% for sale(a building marked as shop with co...
- Fri Sep 27, 2013 9:13 am
- Forum: Feature Requests
- Topic: Designating a building as a shop rather than shop counter
- Replies: 7
- Views: 1778
Designating a building as a shop rather than shop counter
I just randomly thought of this while setting up a shop. How about instead of just having a shop counter be the shop in its entirity, one could actually mark the building as a shop if the public sales tech has been researched, to allow customers to purchase from all storage containers within. Pros: ...
- Sat Feb 09, 2013 7:06 am
- Forum: Modding
- Topic: MOD - Eternal Vigilance: The Price of Pastry
- Replies: 56
- Views: 42270
Re: MOD - Eternal Vigilance: The Price of Pastry
That works! They now kick my ass like they should. 
- Fri Jan 04, 2013 9:41 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 510736
Re: New members say "Hi"
So I made a new account instead. Apparently Chris is the only one with access to the database, so yeah. :> Hi again!asaguda@hotmail.com wrote:My username is supposed to be asaguda.
- Wed Jan 02, 2013 1:37 am
- Forum: Modding
- Topic: MOD - Eternal Vigilance: The Price of Pastry
- Replies: 56
- Views: 42270
Re: MOD - Eternal Vigilance: The Price of Pastry
Nay. Xsplit has limitations when you use it without paying for a license, and it's a subscription based license. The one I'm referring to is free and open-source.djfabiokk wrote: you are talking about Xsplit right?
- Mon Dec 31, 2012 5:35 pm
- Forum: Modding
- Topic: MOD - Eternal Vigilance: The Price of Pastry
- Replies: 56
- Views: 42270
Re: MOD - Eternal Vigilance: The Price of Pastry
I use Fraps, as that works best in my experience. There's another software I'm looking to try that apparently can be used to stream as well as record locally..
But yeah, I've used Fraps for almost three years.
But yeah, I've used Fraps for almost three years.
- Sat Dec 29, 2012 5:00 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 510736
Re: New members say "Hi"
My username is supposed to be asaguda. That's what I typed in the username field. 
Hi, anyway! Random Swedish gamer here.
Play lotsa stuff. DayZ and other Arma 2 things, Borderlands 2, Torchlight 2, Far Cry 3, etc.
So yeah.
Hi, anyway! Random Swedish gamer here.
Play lotsa stuff. DayZ and other Arma 2 things, Borderlands 2, Torchlight 2, Far Cry 3, etc.
So yeah.
- Sat Dec 29, 2012 4:45 pm
- Forum: Modding
- Topic: MOD - Eternal Vigilance: The Price of Pastry
- Replies: 56
- Views: 42270
Re: MOD - Eternal Vigilance: The Price of Pastry
I can confirm the Khans are being cowardly. I have the more spawns mod, one of Vurt's grass mods as well as a self-made mod that gives vendors extra cash to buy my junk with, but they act cowardly even when only this mod is loaded. If you hold right-click and give an attack target order, they don't ...