Search found 11 matches
- Mon Mar 31, 2014 3:31 am
- Forum: Gameplay
- Topic: Deleting objects or people
- Replies: 5
- Views: 1399
Re: Deleting objects or people
They get stuck on walls all the time, too. Deleting walls is a little easier, and then you still have to have somebody pick them up and put them back down. They are working on the pathfinding thing, though, so that will improve.
- Thu Oct 24, 2013 3:10 am
- Forum: Bug reports
- Topic: Super Crush! Error Code is: 183 (v0.47, v0.50.1)
- Replies: 18
- Views: 7035
Re: Super Crush! Error Code is: 183 (v0.47, v0.50.1)
I couldn't even get it to load doing it with setting the Affinity to just one processor, so that's not really a viable option for me, either.
- Mon Oct 21, 2013 1:37 am
- Forum: Bug reports
- Topic: Super Crush! Error Code is: 183 (v0.47, v0.50.1)
- Replies: 18
- Views: 7035
Re: Super Crush! Error Code is: 183 (v0.47, v0.50.1)
Yeah I am getting this, too, and posted in a different area. But I will respond here with my DxDiag.
- Sun Oct 20, 2013 1:02 am
- Forum: Bug reports
- Topic: Crashing when scrolling
- Replies: 0
- Views: 244
Crashing when scrolling
I have been getting sporadic crashes- mostly it seems that when I'm scrolling or rotating the view- I tried "force single threading" and that didn't seem to matter. I also changed from minimum memory to auto memory management and back again. Didn't seem to matter. Lowered FSAA from 8(quali...
- Tue Apr 23, 2013 1:26 am
- Forum: Bug reports
- Topic: 42.1 CTRL + SHIFT + F11 Empties NPC Shop(s)
- Replies: 4
- Views: 1018
Re: 42.1 CTRL + SHIFT + F11 Empties NPC Shop(s)
I noticed something like this when I built a shop's counter in a house I purchased in town- some of the vendors suddenly had no inventory and no money, but not all of them. I think it was specifically the Trade Goods vendor that emptied.
- Mon Apr 22, 2013 5:11 am
- Forum: Gameplay
- Topic: Spontaneous Weapon Generation
- Replies: 8
- Views: 2784
Re: Spontaneous Weapon Generation
Now if that is true, that is _extremely_ cool- I _want_ to see the NPCs going around looking bodies and such! It is quite possible I dropped a Plank- I was having some issues with grabbing large weapons from the crafting bench and putting them on somebody, so I could well have dropped one or more- a...
- Sat Apr 20, 2013 9:50 am
- Forum: Gameplay
- Topic: Spontaneous Weapon Generation
- Replies: 8
- Views: 2784
Spontaneous Weapon Generation
Maybe my eyes are deceiving me, but I am quite certain I saw a Dust Bandit that I had previously vanquished and rolled, who had been running away from trouble, find himself running back into my camp, herded by some wandering traders, where he was surrounded, and, like magic, suddenly manifested a Pl...
- Wed Apr 17, 2013 12:08 am
- Forum: Bug reports
- Topic: Weapon Damage Lowered
- Replies: 7
- Views: 1597
Re: Weapon Damage Lowered
Funny, I had most of my guys carrying two weapons, a decent one in the first slot, and a crappy one in the second slot (what are the multiple slots for, anyway, and why can you actually put two smaller weapons in the first slot- does that do anything?) so after the patch, in many cases, I was able t...
- Tue Apr 16, 2013 7:19 am
- Forum: Bug reports
- Topic: Weapon Smithing output bug.
- Replies: 21
- Views: 6296
Re: Weapon Smithing output bug.
Yeah, I think I did at the time!
- Tue Apr 16, 2013 6:26 am
- Forum: Bug reports
- Topic: Weapon Smithing output bug.
- Replies: 21
- Views: 6296
Re: Weapon Smithing output bug.
I tried to watch it carefully with the window open and the guy's inventory open but once it reached completion, the weapon craft table closed on it's own and I couldn't reopen it until I clicked on some other item! Of course, by then, the weapon was gone!
- Tue Apr 16, 2013 4:48 am
- Forum: Bug reports
- Topic: Crash Dump
- Replies: 1
- Views: 407
Crash Dump
It told me to upload the zip file- I had a crash when I was selling clubs and moved a shirt to make room- I was selling these items to the Building Materials person to get rid of them. File is attached.