Search found 10 matches

by Kajan451
Fri Sep 20, 2013 2:50 pm
Forum: Feature Requests
Topic: Zombies
Replies: 13
Views: 2874

Re: Zombies

No Zombies
by Kajan451
Fri Sep 20, 2013 2:44 pm
Forum: Feature Requests
Topic: Airships
Replies: 18
Views: 6695

Re: Airships

I would like to express my support for this idea. I think having airships, maybe with the same cobbled together look as they have in Guns of Icarus Online, would fix perfectly into this setting. I think air shipping lanes, maybe even with the ability to build your own airships later, once you start ...
by Kajan451
Fri Apr 05, 2013 9:54 am
Forum: Gameplay
Topic: In lieu of update 0.40.5
Replies: 36
Views: 10231

Re: In lieu of update 0.40.5

Especially so if the desert will remain the primary environ Let's hope not. I am for one looking forward to all the different biodomes and maybe a more "tribal" / nomad (as in for example Mongol or Native American) way of living once we get animals (and maybe mounts). I am hoping for a bi...
by Kajan451
Wed Apr 03, 2013 12:20 am
Forum: General
Topic: Comment on Creator's AI Section
Replies: 11
Views: 4039

Re: Comment on Creator's AI Section

The way the combat works now I just cannot see the fun of unpredictable friendly AI that would leave me at the climax of a battle that I could win. A pyrrhus victory isn't a victory. And the way i understand it, the way it is planned is for the AI assess the likely hood of not only victory but also...
by Kajan451
Mon Apr 01, 2013 8:33 pm
Forum: General
Topic: Comment on Creator's AI Section
Replies: 11
Views: 4039

Re: Comment on Creator's AI Section

The question how to make the player aware if its 1 or 3 is by including a "loyality" value somewhere. The Value increases or lowers depending on actions by the player. That value could be visible, or it could be tied into the way they speak to you. Probably would be much easier in a japan ...
by Kajan451
Mon Apr 01, 2013 8:23 pm
Forum: General
Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
Replies: 17
Views: 7648

Re: Comment/Opinion about the Worldsize in Gamedesign Blog

Its not supposed to be a desert setting. It just looks like a Desert because the game is in alpha and Chris didn't put the biodomes in yet. Read the Game Design Blog (you get there from the main page) about his plans and all that. Brand new here and happy to be around. I do agree with you about the ...
by Kajan451
Sun Mar 31, 2013 9:05 pm
Forum: General
Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
Replies: 17
Views: 7648

Comment/Opinion about the Worldsize in Gamedesign Blog

I know i am "late" to the party, i am not sure if there has been already a discussion about it, and quite frankly the Forums got a bit full. I used the search function about world size but even though it gave me over 200 entries, i discounted everything that happened before the blog post f...
by Kajan451
Sun Mar 31, 2013 8:35 pm
Forum: Gameplay
Topic: character creation is unsafe!
Replies: 12
Views: 4096

Re: character creation is unsafe!

That would be quite unfortunate. I love me my Soldier start, where you play the survivor of a failed expedition. I really like that start.
by Kajan451
Sun Mar 24, 2013 8:07 pm
Forum: General
Topic: WOW im amazed
Replies: 18
Views: 7267

Re: WOW im amazed

Would like to say: Although i haven't played much with it yet, i have to say this is already one of the most potential games i ever seen. I've been gaming since the late 80s and honestly, i am so glad i spend money on this game already. I really hope it will realize its full potential. The Alienplan...
by Kajan451
Sun Mar 24, 2013 7:58 pm
Forum: Gameplay
Topic: character creation is unsafe!
Replies: 12
Views: 4096

Re: character creation is unsafe!

It would be nice if the game could be on pause when you create your character and enter the game. I honestly didn't know what was going on the first time i logged in. At least starting with the game being paused would be a great idea. Just so new people can get a bearing on where they are and what i...