Search found 10 matches
- Fri Sep 20, 2013 2:50 pm
- Forum: Feature Requests
- Topic: Zombies
- Replies: 13
- Views: 2874
Re: Zombies
No Zombies
- Fri Sep 20, 2013 2:44 pm
- Forum: Feature Requests
- Topic: Airships
- Replies: 18
- Views: 6695
Re: Airships
I would like to express my support for this idea. I think having airships, maybe with the same cobbled together look as they have in Guns of Icarus Online, would fix perfectly into this setting. I think air shipping lanes, maybe even with the ability to build your own airships later, once you start ...
- Fri Apr 05, 2013 9:54 am
- Forum: Gameplay
- Topic: In lieu of update 0.40.5
- Replies: 36
- Views: 10231
Re: In lieu of update 0.40.5
Especially so if the desert will remain the primary environ Let's hope not. I am for one looking forward to all the different biodomes and maybe a more "tribal" / nomad (as in for example Mongol or Native American) way of living once we get animals (and maybe mounts). I am hoping for a bi...
- Wed Apr 03, 2013 12:20 am
- Forum: General
- Topic: Comment on Creator's AI Section
- Replies: 11
- Views: 4039
Re: Comment on Creator's AI Section
The way the combat works now I just cannot see the fun of unpredictable friendly AI that would leave me at the climax of a battle that I could win. A pyrrhus victory isn't a victory. And the way i understand it, the way it is planned is for the AI assess the likely hood of not only victory but also...
- Mon Apr 01, 2013 8:33 pm
- Forum: General
- Topic: Comment on Creator's AI Section
- Replies: 11
- Views: 4039
Re: Comment on Creator's AI Section
The question how to make the player aware if its 1 or 3 is by including a "loyality" value somewhere. The Value increases or lowers depending on actions by the player. That value could be visible, or it could be tied into the way they speak to you. Probably would be much easier in a japan ...
- Mon Apr 01, 2013 8:23 pm
- Forum: General
- Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
- Replies: 17
- Views: 7648
Re: Comment/Opinion about the Worldsize in Gamedesign Blog
Its not supposed to be a desert setting. It just looks like a Desert because the game is in alpha and Chris didn't put the biodomes in yet. Read the Game Design Blog (you get there from the main page) about his plans and all that. Brand new here and happy to be around. I do agree with you about the ...
- Sun Mar 31, 2013 9:05 pm
- Forum: General
- Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
- Replies: 17
- Views: 7648
Comment/Opinion about the Worldsize in Gamedesign Blog
I know i am "late" to the party, i am not sure if there has been already a discussion about it, and quite frankly the Forums got a bit full. I used the search function about world size but even though it gave me over 200 entries, i discounted everything that happened before the blog post f...
- Sun Mar 31, 2013 8:35 pm
- Forum: Gameplay
- Topic: character creation is unsafe!
- Replies: 12
- Views: 4096
Re: character creation is unsafe!
That would be quite unfortunate. I love me my Soldier start, where you play the survivor of a failed expedition. I really like that start.
- Sun Mar 24, 2013 8:07 pm
- Forum: General
- Topic: WOW im amazed
- Replies: 18
- Views: 7267
Re: WOW im amazed
Would like to say: Although i haven't played much with it yet, i have to say this is already one of the most potential games i ever seen. I've been gaming since the late 80s and honestly, i am so glad i spend money on this game already. I really hope it will realize its full potential. The Alienplan...
- Sun Mar 24, 2013 7:58 pm
- Forum: Gameplay
- Topic: character creation is unsafe!
- Replies: 12
- Views: 4096
Re: character creation is unsafe!
It would be nice if the game could be on pause when you create your character and enter the game. I honestly didn't know what was going on the first time i logged in. At least starting with the game being paused would be a great idea. Just so new people can get a bearing on where they are and what i...