Search found 15 matches

by Ides
Fri Mar 29, 2013 10:02 pm
Forum: General
Topic: Torque3D
Replies: 13
Views: 4765

Re: Torque3D

Yeah, we should just wait until Chris has finished Kenshi, then wait until he chooses what the new game will have new and see if thoose features can be implemented in the new engine. If not, then he will have to make a new engine or improve the one he currently has to allow thoose features. I agree...
by Ides
Fri Mar 29, 2013 9:55 pm
Forum: Bug reports
Topic: [Suggestion] Rebalance the Research bench
Replies: 15
Views: 8090

Re: [Suggestion] Rebalance the Research bench

This is going to sound really complicated but it isn't. The science skill helps with surveying and researching. A bench is required to do any kind of researching. The type of bench that is used will use a multiplier to effect the user's science skill. Depending on what is being researched, the techn...
by Ides
Thu Mar 28, 2013 5:53 pm
Forum: General
Topic: Specs + Opinion
Replies: 21
Views: 6405

Re: Specs + Opinion

Is it a typo? I can't seem to find the GTX 530 graphics card anywhere. The 3 implies (to me) that it would be a GT 530.
by Ides
Thu Mar 28, 2013 6:56 am
Forum: Off-Topic
Topic: New members say "Hi"
Replies: 814
Views: 507566

Re: Greetings from a new player

There is no multiplayer or coop planned. I suggest reading up on the blog to get the overall picture.
by Ides
Wed Mar 27, 2013 10:19 pm
Forum: Gameplay
Topic: Deafining silence
Replies: 37
Views: 11397

Re: Deafining silence

I am expecting a modder to pick up the slack in the sound area, TBH. Of course, the game would have to support sound input in some way. Would need to be public domain stuff Im sure, but would be cool to see what people put together. I'm sure you mean ouput. Speakers are an output device allowing fo...
by Ides
Wed Mar 27, 2013 8:31 pm
Forum: Off-Topic
Topic: Your top 5 games beyond Kenshi
Replies: 143
Views: 67809

Re: Your top 5 games beyond Kenshi

If I went buy the number of hours I played a game:

1. Combat Arms
2. Minecraft
3. Offensive Combat
4. Battlefield 3
5. Sid Meir's Alpha Centari
by Ides
Wed Mar 27, 2013 6:45 pm
Forum: Feature Requests
Topic: Economy - Supply and demand
Replies: 4
Views: 1231

Re: Economy - Supply and demand

Several months ago I got a hold of a game called X3 and they had various mechanics for supply and demand. Everything was fantastic but eventually the player could work up enough resources to effect and eventually control the supply and demand to the point that they simply could make no risk money an...
by Ides
Wed Mar 27, 2013 6:36 pm
Forum: General
Topic: for the game creater
Replies: 4
Views: 1668

Re: for the game creater

Soon as I knew I could get a Steam key for purchasing directly here, I did it. As much as I like Steam in all it's glory, sometimes the developer needs the money more (and deserve it too)!
by Ides
Wed Mar 27, 2013 6:33 pm
Forum: Gameplay
Topic: Getting Construction of Large House, Outpost s-III and IV?
Replies: 7
Views: 3207

Re: Getting Construction of Large House, Outpost s-III and I

I'm curious to how well the walls will be able to keep enemies out and if there will be tiers for this. I'm considering a plan where I have Outer, middle, and inner walls for my headquarters. (Thinking about it, would this break the AI?) I have stocked up on resources to be able to build it provided...
by Ides
Wed Mar 27, 2013 6:17 pm
Forum: Feature Requests
Topic: No hunger or thirst!
Replies: 76
Views: 22090

Re: No hunger or thirst!

It looks like that adding food and water as a requirement to survive has the potential to wreck havoc on providing the player to be able to do what they want to do. A way to take away freedom and abilities to explore the sandbox. So water usage should be fairly low most of the time and potentially s...
by Ides
Wed Mar 27, 2013 5:02 pm
Forum: General
Topic: Torque3D
Replies: 13
Views: 4765

Re: Torque3D

The problem with changing engines is when you have custom code that hooks into or uses a particular feature of an engine. Then you decide to switch and have to spend all that time recreating that custom code, maybe even dropping some of the features in the processes. You may also gain other features...
by Ides
Wed Mar 27, 2013 4:48 pm
Forum: General
Topic: Amesingly few crashes!
Replies: 6
Views: 1319

Re: Amesingly few crashes!

I crashed once in around 50 hours of gameplay. Essentially I split up the squad and I was switching between them fairly quickly perhaps causing the map to load too much at once. Not exactly sure how the code broke down but I know not to switch back and forth too quickly. Easily avoided. I can easily...
by Ides
Wed Mar 27, 2013 3:16 pm
Forum: Gameplay
Topic: Deafining silence
Replies: 37
Views: 11397

Re: Deafining silence

The first day I was listening to some lets plays. Last night I was feeling like I needed an information dump so listened to quite a few Extra Credit episodes. Otherwise I turn on my music player and see what songs the 'auto dj' picks for me. Kinda rough when your listening to a dirty grindy dubstep ...
by Ides
Tue Mar 26, 2013 9:59 pm
Forum: General
Topic: Any way to move caravans out of the way?
Replies: 4
Views: 1099

Re: Any way to move caravans out of the way?

You can quick save the game and then quick load it. That should remove them for the most part.
by Ides
Tue Mar 26, 2013 9:57 pm
Forum: General
Topic: Can the evaluation copy save be exported to the actual game?
Replies: 2
Views: 930

Re: Can the evaluation copy save be exported to the actual g

You should be able to put in the key and continue without any of the limits. I played the trial for a few minutes before deciding to purchase the full game. Later, I just copied my save folder to Steam version since I started using the steam version of the game.