Search found 6 matches
- Fri Mar 29, 2013 5:32 am
- Forum: Modding
- Topic: [MOD] v1.0.1 Turmoil - Let's see some bloodshed!
- Replies: 17
- Views: 16707
- Fri Mar 29, 2013 5:19 am
- Forum: Modding
- Topic: [MOD] v1.0.1 Turmoil - Let's see some bloodshed!
- Replies: 17
- Views: 16707
Re: [MOD] v1.0.1 Turmoil - Let's see some bloodshed!
Save it, then go back to the armor you duplicated and simply change its material to the new duplicated material you just created, and bam. Done. It'll show up in-game like it shows up in my screenshots. You just have to give it to an NPC, and that NPC has to spawn somewhere. Could you explain how t...
- Fri Mar 29, 2013 5:04 am
- Forum: Modding
- Topic: Banned Goods
- Replies: 1
- Views: 1071
Banned Goods
In the editor, for towns there is a feature to ban goods, does this mean you can only not sell them, or could the police of the town, if any, come after you?
If the latter, then i shall make a drug cartel mod, because, why not?
If the latter, then i shall make a drug cartel mod, because, why not?
- Fri Mar 29, 2013 4:33 am
- Forum: Modding
- Topic: Wandering Traders
- Replies: 0
- Views: 938
Wandering Traders
I have been working on a mod, but I have a problem. I am trying to make traders that roam the desert. However, the shopkeeper ai goal does not work, and the wanderi g trader ai goal is not working. Or do I need a specific backpack? the large trader bag does not work with it. Is it implemented in the...
- Wed Mar 27, 2013 4:01 am
- Forum: Feature Requests
- Topic: I would love to start a drug cartel in this game.
- Replies: 8
- Views: 1802
Re: I would love to start a drug cartel in this game.
Well using the mod editor, you can make a startup that makes bandits friendly, everyone else, not, and you can add banned items to each town. So you really could make it! I have been thinking of making a mod, and this one could actually work out well! It is possible to make without much effort
- Wed Mar 27, 2013 3:51 am
- Forum: Feature Requests
- Topic: Slaves/Prisoners
- Replies: 7
- Views: 1968
Re: Slaves/Prisoners
God I would love this, just have them make building materials all day while my men watch them with swords in their hands... anyways in the mod editor, I believe I saw a slaver faction, it is just not fully inputted yet. Just checked it, there is a faction for slavers. Also this could proberly be mad...