Search found 3 matches

by DGKnightmare
Wed Mar 27, 2013 7:03 pm
Forum: Feature Requests
Topic: Economy - Supply and demand
Replies: 4
Views: 1247

Re: Economy - Supply and demand

I think the appropriate response would be war from other factions. Trade wars have a historical precedent. The non-player factions just need to have the game mechanics in place to deal with market manipulation. Whether that is using force to put you out of business or troops to take control of a res...
by DGKnightmare
Wed Mar 27, 2013 6:34 pm
Forum: Feature Requests
Topic: Economy - Supply and demand
Replies: 4
Views: 1247

Economy - Supply and demand

I think the use of mark ups varying in different cities is a clever and easy way to deal with item prices. However I would love to see a system closer to what is in mount and blade. That system reduced prices if the local market was saturated with that particular item and increased prices if it was ...
by DGKnightmare
Wed Mar 27, 2013 6:22 pm
Forum: Feature Requests
Topic: Compass
Replies: 6
Views: 1706

Compass

The game in its current state is fun and as many have said, full of potential. My suggestion is to add a compass feature. Currently it can be a bit confusing which direction you are moving in until you move the X on the map. Sometimes features help, but there are areas where they do not. Either requ...