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- Tue Apr 02, 2013 9:22 am
- Forum: Feature Requests
- Topic: Enemy AI
- Replies: 2
- Views: 747
Enemy AI
Hi all, First off great idea this game but a major issue I see at sixth play. I feel that there is a homing type of issue I have with the way the enemy AI find you. It doesn't feel random or fluid enough. For example, when you build a base, ok you get attacked pretty much straight off the bat no mat...