Search found 19 matches

by Asimov.42
Wed May 08, 2013 6:15 pm
Forum: Feature Requests
Topic: No hunger or thirst!
Replies: 76
Views: 22023

Re: No hunger or thirst!

I think the hunger and thirst debate is one of those, that will be important to witch kind of game Kenshi will be. For me at least. 1 problem i have: If there is no need for drinking and eating, then i have a problem understanding who will buy the water and food i produce, and why they will do it. R...
by Asimov.42
Mon Apr 29, 2013 9:17 pm
Forum: Feature Requests
Topic: Just a simple marker
Replies: 6
Views: 1899

Re: Just a simple marker

When i started playing this game, i missed them to. And sometimes i still do it. But i must say, that i really don´t want them integrated in the game anyway. Not because it´s not a practical thing, it is, but because for me it makes it look more like a computer game, then a simulation. I think with ...
by Asimov.42
Fri Apr 26, 2013 11:20 pm
Forum: Feature Requests
Topic: Split up the clan
Replies: 5
Views: 1955

Re: Split up the clan

Bribes sounds interesting ;-) Hopefully both ways. Could it even be so, that there in the clan is small factions, so if one of the leaders gets bribed, a few more men leave with him. It´s a bit ancient roman style society, i know, and maybe much more social play then the dev have planed. It just sou...
by Asimov.42
Fri Apr 26, 2013 3:12 pm
Forum: Feature Requests
Topic: Split up the clan
Replies: 5
Views: 1955

Split up the clan

I have been thinking about the game i long terms. As it is now, you train, fight, sell and build up to a certain point, as it looks now, in the end you have an empire, and rule the world. Then the game is in some way over. So i suggest, that the clan you control can for some reason get in to a disag...
by Asimov.42
Fri Apr 26, 2013 3:00 pm
Forum: General
Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
Replies: 17
Views: 7641

Re: Comment/Opinion about the Worldsize in Gamedesign Blog

I have not seen the debate about forgetting the map idea, and make it a globe instead. Why is that?
It would make a huge world much smaller, since you don´t have to walk east to west, and then west to east. Combining that with the idea of a random created world, would be amazing.
by Asimov.42
Mon Apr 22, 2013 4:29 pm
Forum: Bug reports
Topic: Problems with the sun
Replies: 3
Views: 708

Re: Problems with the sun

Sorry that is no bug... It must have something to do with shadow length. It only happens with shadows in the distance.
by Asimov.42
Mon Apr 22, 2013 5:44 am
Forum: Bug reports
Topic: Problems with the sun
Replies: 3
Views: 708

Problems with the sun

It´s not a problem with gameplay.
When you zoom in and out, the shadows from the mountains gets longer or shorter. So unless the camera is the sun or not only time depend on the individual but also light, i guess hats unrealistic ;-)
by Asimov.42
Thu Apr 18, 2013 4:12 pm
Forum: Bug reports
Topic: Dropping Through Map
Replies: 1
Views: 375

Re: Dropping Through Map

Did that with a Ninja. I then saved and reloaded and he was back
by Asimov.42
Wed Apr 17, 2013 6:58 pm
Forum: General
Topic: TF2 hats
Replies: 5
Views: 1973

Re: TF2 hats

Maybe i don´t understand, but do modding not rule out the idea of special stuff for first one to buy a game?
by Asimov.42
Tue Apr 16, 2013 1:09 pm
Forum: Feature Requests
Topic: Sandstorms
Replies: 7
Views: 2627

Re: Sandstorms

If there is still a dessert in the final version, it could still work. And just because there is snow, there will still be storms. Just not sand anymore.
The point is, there need to be huge open areas where the wind can grow strong
by Asimov.42
Tue Apr 16, 2013 1:05 pm
Forum: Gameplay
Topic: I wonder
Replies: 3
Views: 1094

Re: I wonder

I really really hope it will stay that way... But i hate it when it happens, and i have to run for help...
by Asimov.42
Tue Apr 16, 2013 1:01 pm
Forum: Bug reports
Topic: 2 crashes
Replies: 1
Views: 377

Re: 2 crashes

The crash about selling is common. Been there a few times. Then you learn to move the stuff around at the shop, before you right click on your own stuff. Since then i have had no selling-crashes.
by Asimov.42
Mon Apr 15, 2013 9:32 pm
Forum: Gameplay
Topic: I wonder
Replies: 3
Views: 1094

I wonder

My outpost is placed in a spot, with very low amount of bandits. I think i have been attacked 4 or 5 times. But only once has it happen, when all my men were there.
Is that pure coincidence?
by Asimov.42
Mon Apr 15, 2013 6:36 pm
Forum: Bug reports
Topic: Caravan Pathing/Animation bug
Replies: 8
Views: 1408

Re: Caravan Pathing/Animation bug

Since the the update my map location is gone to. Starting my city were straight forward.
by Asimov.42
Mon Apr 15, 2013 6:29 pm
Forum: Bug reports
Topic: Dismantle bug
Replies: 10
Views: 1662

Re: Dismantle bug

I´m not sure i understand you´r theory about load time. The one time i have tried it, were after start up. My squad at the other side of the map, where untouched, and my dismantle guy showed up close to them. Don´t know if there is a connection between that. But i have a squad out again now, so i wi...
by Asimov.42
Mon Apr 15, 2013 5:31 pm
Forum: Bug reports
Topic: Caravan Pathing/Animation bug
Replies: 8
Views: 1408

Re: Caravan Pathing/Animation bug

I had them in my town to. I thought i could use them as guards so i went of for some trading leaving behind 3 men to work. There are not good guards i can assure you.
When the ninjas came the caravan with there guards ran of, and my men were badly beaten up...
by Asimov.42
Mon Apr 15, 2013 4:20 pm
Forum: Feature Requests
Topic: Sandstorms
Replies: 7
Views: 2627

Sandstorms

When i play this game, i cant stop thinking of Frank Herberts Dune. Beside the worms in that book (I would like them to be in the game as well, but that´s to much copy) one of the dangerous thing in the dessert is huge sandstorms, that will make everybody hide. That would be realistic in Kenshi, sin...
by Asimov.42
Mon Apr 15, 2013 3:50 pm
Forum: Bug reports
Topic: Dismantle bug
Replies: 10
Views: 1662

Re: Dismantle bug

Yes i have tried this to. He first dismantled a research bend without problems. But dismantle the shack send him straight across the map to a caravan. My luck was, that i had a bunch of guys in the same area. So he went home safe :)
by Asimov.42
Sun Apr 14, 2013 8:33 pm
Forum: Bug reports
Topic: South Port entrance
Replies: 1
Views: 368

South Port entrance

I have not found this in a search.
I´m not able to get through the south entrance to South Port. Or more accurate i get inside the walls, but if i try to go any further, my group turn around and leave (i think they are about to go around the mountain)