Search found 6 matches

by castleguard215
Sun Apr 28, 2013 10:15 pm
Forum: Feature Requests
Topic: Running Attacks
Replies: 4
Views: 1741

Re: Running Attacks

Seems very important to be able to attack a target that is running away. Right now it doesn't even matter if you many times faster then the enemy if they are running there is very little you can do to hurt them. Early in the game when I got in trouble with my first character I had to run several tim...
by castleguard215
Tue Apr 23, 2013 4:14 am
Forum: Feature Requests
Topic: Story and Suggestions for Kenshi from 70 hours in.
Replies: 2
Views: 762

Re: Story and Suggestions for Kenshi from 70 hours in.

Better AI would be kind of cool, Also if you do have a better AI where the enemies can make intelligent decisions, I would think that it would also be good to include some very intelligent enemies as well as ones that tend to be stupid. Not everyone is equal after all and for a little more realism h...
by castleguard215
Tue Apr 16, 2013 8:44 am
Forum: General
Topic: Advanced Outpots
Replies: 5
Views: 5045

Re: Advanced Outpots

The outpost IV is really big lots of room. You can put the last research bench in there as well to get all of the top technologies.
by castleguard215
Tue Apr 16, 2013 8:35 am
Forum: Gameplay
Topic: How will assassination work?
Replies: 6
Views: 2192

Re: How will assassination work?

perhaps assassination will simply be killing targets that are prone. So if a character is already down and nearly dead an assassin could go up to him and finish them off. Of course a high skill would just mean they could make the kill faster. This is of course just one theory. I have noticed that at...
by castleguard215
Mon Apr 15, 2013 8:59 am
Forum: Bug reports
Topic: Steelbars bug crafting stations
Replies: 8
Views: 1993

Re: Steelbars bug crafting stations

I was under the impression that I needed a higher level workbench to do the higher level weapons. I have trained up my weapon crafting to about 11 but can not make most of my high level weapons.

So does this mean that if I have steel bars then I can make these better weapons?
by castleguard215
Mon Apr 15, 2013 8:53 am
Forum: Bug reports
Topic: Automated stone mine
Replies: 4
Views: 1125

Re: Automated stone mine

I have noticed the same thing. I don't know if it requires an abnormally flat surface or if it just doesn't work right now. I have a fairly large area in my base that seems pretty flat to me but no matter where i try there is no valid place to put it.