Search found 10 matches
- Sat Aug 24, 2013 1:44 pm
- Forum: Gameplay
- Topic: Combat attribute balance, what makes a difference?
- Replies: 8
- Views: 2387
Re: Combat attribute balance, what makes a difference?
I have a guy I trained using heavy clubs and he smashes through people like a rhino in his heavy armor. Took out a group of Imperial Samurai just to see if he could do it.
- Sat Aug 24, 2013 1:41 pm
- Forum: General
- Topic: Kenshi environmental updates
- Replies: 32
- Views: 71369
Re: Kenshi environmental updates
I've loved the mods you've done for this and other games and the shots you've given so far look great. Looking forward to what else you've got! 
- Fri Apr 19, 2013 1:43 am
- Forum: Modding
- Topic: MOD vurt's grasses
- Replies: 30
- Views: 25388
Re: MOD vurt's grasses
Oh man Vurt is here? Dude I've used your foliage mods for SO many of my games.
Do we still activate this with vurt.mod?
Do we still activate this with vurt.mod?
- Thu Apr 18, 2013 9:15 pm
- Forum: Modding
- Topic: [MOD] Ingame Doctor, Fix your characters. (Appearance)
- Replies: 5
- Views: 3910
Re: [MOD] Ingame Doctor, Fix your characters. (Appearance)
Oh man yeah, does this work on the latest patch? I really want my latest team of arsekickers to all have cool names like Bob instead of weaksauce ones like Infinitely Long Wang.
- Thu Apr 18, 2013 9:13 pm
- Forum: Gameplay
- Topic: Broken arm?
- Replies: 6
- Views: 1830
Re: Broken arm?
Weapons that do blunt damage are pretty mean right now on your non-combat dudes because they break limbs. Painfully break limbs.
- Thu Apr 18, 2013 3:40 pm
- Forum: General
- Topic: A little help
- Replies: 12
- Views: 5617
Re: A little help
One last question, if i recruit someone from a tavern, can i go back to the same tavern some time later and another person might be there? No, but there is often two people per town, sometimes more. That should be enough people to hire until much, much later (I'm doing more than excellent at 17 peo...
Re: I wonder
But boy does it feel good when you get to the point of, "What the... dust bandits? Pff, ok you two, take care of my light work.
"
- Thu Apr 18, 2013 3:26 pm
- Forum: Gameplay
- Topic: making weapons
- Replies: 14
- Views: 4387
Re: making weapons
Currently? No, there isn't. However there is a mod available that allows you to do it. Check out the mods section of the forums.
- Thu Apr 18, 2013 3:21 pm
- Forum: Modding
- Topic: Steel Bars for weapon smithing III
- Replies: 16
- Views: 11898
Re: Steel Bars for weapon smithing III
Yup, totally works like a charm now. I was still head scratching a little at why my production was so slow until I remembered that I hadn't built steel storage yet. Doh!
- Wed Apr 17, 2013 8:23 pm
- Forum: Modding
- Topic: Steel Bars for weapon smithing III
- Replies: 16
- Views: 11898
Re: Steel Bars for weapon smithing III
I'll confirm this isn't working at all. The steel refining "bench" needs to be upgraded according to it in order to make steel bars.