Search found 10 matches

by Deadmeat5150
Sat Aug 24, 2013 1:44 pm
Forum: Gameplay
Topic: Combat attribute balance, what makes a difference?
Replies: 8
Views: 2387

Re: Combat attribute balance, what makes a difference?

I have a guy I trained using heavy clubs and he smashes through people like a rhino in his heavy armor. Took out a group of Imperial Samurai just to see if he could do it.
by Deadmeat5150
Sat Aug 24, 2013 1:41 pm
Forum: General
Topic: Kenshi environmental updates
Replies: 32
Views: 71369

Re: Kenshi environmental updates

I've loved the mods you've done for this and other games and the shots you've given so far look great. Looking forward to what else you've got! :mrgreen:
by Deadmeat5150
Fri Apr 19, 2013 1:43 am
Forum: Modding
Topic: MOD vurt's grasses
Replies: 30
Views: 25388

Re: MOD vurt's grasses

Oh man Vurt is here? Dude I've used your foliage mods for SO many of my games.

Do we still activate this with vurt.mod?
by Deadmeat5150
Thu Apr 18, 2013 9:15 pm
Forum: Modding
Topic: [MOD] Ingame Doctor, Fix your characters. (Appearance)
Replies: 5
Views: 3910

Re: [MOD] Ingame Doctor, Fix your characters. (Appearance)

Oh man yeah, does this work on the latest patch? I really want my latest team of arsekickers to all have cool names like Bob instead of weaksauce ones like Infinitely Long Wang.
by Deadmeat5150
Thu Apr 18, 2013 9:13 pm
Forum: Gameplay
Topic: Broken arm?
Replies: 6
Views: 1830

Re: Broken arm?

Weapons that do blunt damage are pretty mean right now on your non-combat dudes because they break limbs. Painfully break limbs.
by Deadmeat5150
Thu Apr 18, 2013 3:40 pm
Forum: General
Topic: A little help
Replies: 12
Views: 5617

Re: A little help

One last question, if i recruit someone from a tavern, can i go back to the same tavern some time later and another person might be there? No, but there is often two people per town, sometimes more. That should be enough people to hire until much, much later (I'm doing more than excellent at 17 peo...
by Deadmeat5150
Thu Apr 18, 2013 3:32 pm
Forum: Gameplay
Topic: I wonder
Replies: 3
Views: 1132

Re: I wonder

But boy does it feel good when you get to the point of, "What the... dust bandits? Pff, ok you two, take care of my light work. :twisted: "
by Deadmeat5150
Thu Apr 18, 2013 3:26 pm
Forum: Gameplay
Topic: making weapons
Replies: 14
Views: 4387

Re: making weapons

Currently? No, there isn't. However there is a mod available that allows you to do it. Check out the mods section of the forums.
by Deadmeat5150
Thu Apr 18, 2013 3:21 pm
Forum: Modding
Topic: Steel Bars for weapon smithing III
Replies: 16
Views: 11898

Re: Steel Bars for weapon smithing III

Yup, totally works like a charm now. I was still head scratching a little at why my production was so slow until I remembered that I hadn't built steel storage yet. Doh!
by Deadmeat5150
Wed Apr 17, 2013 8:23 pm
Forum: Modding
Topic: Steel Bars for weapon smithing III
Replies: 16
Views: 11898

Re: Steel Bars for weapon smithing III

I'll confirm this isn't working at all. The steel refining "bench" needs to be upgraded according to it in order to make steel bars.