Search found 13 matches
- Sun Apr 10, 2016 7:27 am
- Forum: General
- Topic: [0.9] Looking for a town
- Replies: 4
- Views: 1080
Re: [0.9] Looking for a town
I would say try near the Hiver villages, but the local beakthings are far more dangerous than fogmen. Hive villages means building my own, I just want a room for a research bench and a couple of beds for now. most towns have at least a small shack but i've only seen mongrel have sizable residential...
- Sun Apr 10, 2016 5:05 am
- Forum: General
- Topic: [0.9] Looking for a town
- Replies: 4
- Views: 1080
[0.9] Looking for a town
I chose the old soldier start and I've got a small group going. But currently they wouldn't be able to defend a settlement. I need to find a town that wont kill me and has a purchasable building. Is there any other than The Hub (None to purchase) and Mongrel (fogmen make getting in and out hard)?
- Sat Apr 27, 2013 3:35 pm
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Re: Shadowlarax's mods - Walls,God Mode and more
No problem glad you can make use of it.
- Fri Apr 26, 2013 2:05 pm
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Re: Shadowlarax's mods - Walls,God Mode and more
Hrmm i did just recently put my mod pack into separate mods. Lemme see what i can figure out.
Edit: ok should be fixed, didn't test but it was an easy fix. Forgot to make custom duplicates for the walls so their category wasn't saved (As Walls buildings category doesn't pop up)
Edit: ok should be fixed, didn't test but it was an easy fix. Forgot to make custom duplicates for the walls so their category wasn't saved (As Walls buildings category doesn't pop up)
- Wed Apr 24, 2013 7:36 am
- Forum: Gameplay
- Topic: Building walls
- Replies: 16
- Views: 6622
Re: Building walls
I've made a makeshift mod that brings walls back. They have all the same bugs but they are there for use. I'd personally avoid using gates though.
http://www.lofigames.com/phpBB3/viewtop ... =11&t=3792
http://www.lofigames.com/phpBB3/viewtop ... =11&t=3792
- Mon Apr 22, 2013 10:08 am
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Re: Shadowlarax's mods
They can be built and I'm guessing they follow the exact style the old ones did. Requires research bench II or something to get cant remember where i set them at but you do need to research them under Defence.
- Mon Apr 22, 2013 9:38 am
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Re: Shadowlarax's mods
-snip- walls are basically useless when first added as they had gaps in the pathfinding and wouldnt work properly, also when building gates for them the NPCs, friend or foe, would attack them regardless. So they need serious love from our creator and his beard. And so it is said. And so we wait. Hm...
- Mon Apr 22, 2013 9:25 am
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Re: Shadowlarax's mods
Trying to use the walls currently in the game, but I haven't been able to build them (unsure why they were actually removed myself). A friend of mine tried slightly differently and it caused his game to freak massively (Crashed three different programs BEFORE kenshi carked it) so approach them with ...
- Mon Apr 22, 2013 9:03 am
- Forum: Modding
- Topic: Shadowlarax's mods - Walls,God Mode and more
- Replies: 10
- Views: 5559
Shadowlarax's mods - Walls,God Mode and more
So I've just decided to upload the mods I have made for myself. There may be other versions of said mods but these are what I have done. Have any suggestions? Drop in a comment. WARNING! These mods may be very unstable as are any mods use at your own risk and please report any issues that arise. Ins...
- Sun Apr 21, 2013 2:39 am
- Forum: Feature Requests
- Topic: Rest Button
- Replies: 1
- Views: 796
Rest Button
Simply a button somewhere that you press and selected character/characters will run to a player owned bed and rest till all of their body parts are above 80, Then they will head back out and continue work.
- Sat Apr 20, 2013 12:50 pm
- Forum: Gameplay
- Topic: Game visuals freeze when i select another window.
- Replies: 2
- Views: 715
Re: Game visuals freeze when i select another window.
Not a crash game runs fine. Just the visuals freeze till i make it my active window again. I could say the sound keeps running (probably would) if there was some haha.
- Fri Apr 19, 2013 10:49 am
- Forum: Gameplay
- Topic: Game visuals freeze when i select another window.
- Replies: 2
- Views: 715
Game visuals freeze when i select another window.
Is this something intentional or caused by a setting somewhere? It's rather annoying as i tend to use my second monitor when i'm doing grindy stuff.
- Fri Apr 19, 2013 10:34 am
- Forum: Bug reports
- Topic: Jail Cage in Heft not jailing properly
- Replies: 3
- Views: 713
Jail Cage in Heft not jailing properly
http://i.imgur.com/vnW06pQ.jpg For clarity sake its the lowest cage possible that is the issue. Put a Sand Ninja Jounin in a cage in Heft. The guards have decided he is an enemy. It may be due to the fact he didn't quite end up in the cage. I can't personally target the 'Enemy' but the guards think ...