Search found 15 matches
- Tue Sep 18, 2018 10:08 am
- Forum: Gameplay
- Topic: Mercenary Club Weight @ 28kg!
- Replies: 6
- Views: 4287
Re: Mercenary Club Weight @ 28kg!
Meitou Fragment Axe is 70kg. The heavier it is the more damage it does.
- Fri Jul 19, 2013 11:41 am
- Forum: Gameplay
- Topic: Characters running back to job
- Replies: 11
- Views: 3720
Re: Characters running back to job
I think its better to have few dedicated doctors rather than everybody bandaging self.
- they dont need inventory space for medpacks
- doctors skill up faster
- when females get introduced you can have nurses!
- they dont need inventory space for medpacks
- doctors skill up faster
- when females get introduced you can have nurses!
- Wed Jul 10, 2013 2:12 pm
- Forum: Gameplay
- Topic: Grain Silo Worker Doing Overtime?
- Replies: 9
- Views: 2381
Re: Grain Silo Worker Doing Overtime?
I have noticed it too, silo guy fills other structures with watter without any command. Overall my base works automatic without problems and also a shiftclick medic heals everybody after each battle before doing his other job = very well done. Only task I dont know how to do is bringing bread / rum ...
- Mon Jul 01, 2013 10:22 am
- Forum: Gameplay
- Topic: bring a bounty
- Replies: 4
- Views: 1403
Re: bring a bounty
If you bring him dead its only 5000/2. Personally I didnt have any problems bandaging the bounties and then turning them in.
- Mon Jul 01, 2013 10:20 am
- Forum: General
- Topic: End in Sight??
- Replies: 24
- Views: 8263
Re: End in Sight??
I think its a goldselling spambot
- Mon Jun 03, 2013 3:06 pm
- Forum: General
- Topic: Movement to different towns.
- Replies: 13
- Views: 6801
Re: Movement to different towns.
You can leave one squad member in the town to serve as a waypoint for others or to move camera to him anytime.
Im not sure there will or should ever be a fast travel feature. After all we already have a fast forward time.
Im not sure there will or should ever be a fast travel feature. After all we already have a fast forward time.
- Mon May 20, 2013 3:07 pm
- Forum: General
- Topic: Help with factions.
- Replies: 4
- Views: 6182
Re: Help with factions.
Hurt the merchant till he is unconsious, bandage him, pick him up and put him on a bed which doesnt belong to him. It will give you rep but he will drop from the bed, pick him up again and put him on the bed again for more rep. Repeat until happiness but its probably a bug.
- Sat May 11, 2013 10:22 pm
- Forum: Bug reports
- Topic: Men disappeared
- Replies: 4
- Views: 766
Re: Men disappeared
You might try to reload older save. Seems like there is a backup save in the directory with saves. Never tried it so no idea if it helps.
- Sat May 11, 2013 5:04 pm
- Forum: Bug reports
- Topic: Reputation ..and beds
- Replies: 1
- Views: 588
Reputation ..and beds
I have played around with Reputation / Faction and found some stuff which I think shouldn't work as it seems to work. 1. wounding someone to unconsiousness and immediately bandaging him up seems to increase total reputation (temporary faction change, "the red bar" goes from negative to pos...
- Fri May 10, 2013 12:36 pm
- Forum: Gameplay
- Topic: Can't make "Katana-extended, Catan No.4"
- Replies: 14
- Views: 4139
Re: Can't make "Katana-extended, Catan No.4"
I have also met with same grade weapons(eg Catan 04) from different manufacturers which are weaker than weapons made by your faction. If you want to check almost best craftable weapons damage start the Holy Sword beginning and you will start with an Edge 1 Extended Katana which is second best crafta...
- Fri May 10, 2013 12:31 pm
- Forum: General
- Topic: Can you dismiss a party member, even with editing/cheating?
- Replies: 13
- Views: 11989
Re: Can you dismiss a party member, even with editing/cheati
As far as I know you can only let them die at this point, no dismissal. Its no problem really as bars repopulate when you start new game with imported squad so you can always hire new ppl again. As for hireable members I have found a medic/researcher an engineer/labourer and also a fighter with all ...
- Thu May 09, 2013 7:17 am
- Forum: Gameplay
- Topic: Can't make "Katana-extended, Catan No.4"
- Replies: 14
- Views: 4139
Re: Can't make "Katana-extended, Catan No.4"
Yes, lvl 3 is the highest at the moment and it allows Edge 5 craft. Does your bench require steel?
- Mon May 06, 2013 12:20 pm
- Forum: Gameplay
- Topic: Sand Ninja Experiments
- Replies: 5
- Views: 2765
Sand Ninja Experiments
After researching all there was and crafting Edge 5 weapons for all my men I decided to get the best available armor = "black chain shirt" the city vendors wear. Its very hard to get without being a robber killer monster - which Im not! (At least I dont know where to get it) While running ...
- Mon May 06, 2013 10:57 am
- Forum: Gameplay
- Topic: Can't make "Katana-extended, Catan No.4"
- Replies: 14
- Views: 4139
Re: Can't make "Katana-extended, Catan No.4"
Build a Weaponcrafting Bench III.
Catan 04 isn't the end of weaponsmithing research btw.
Catan 04 isn't the end of weaponsmithing research btw.
- Fri May 03, 2013 5:38 am
- Forum: Bug reports
- Topic: workbench - no room for steel bars - cant use steel at all
- Replies: 4
- Views: 1137
Re: workbench - no room for steel bars - cant use steel at a
This seems to be a bug when you upgrade workbench II to workbench III.
Upgraded structure doesn't receive the steel resource box and keeps the iron box.
If you instead build the workbench III directly it will work properly and you will be able to craft the best grade weapons available from research.
Upgraded structure doesn't receive the steel resource box and keeps the iron box.
If you instead build the workbench III directly it will work properly and you will be able to craft the best grade weapons available from research.